My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Knight Bowler Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Spear Goblins Knight Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats
Giant Snowball
Spear Goblins Bats
Zap
Spear Goblins Bats
Barbarian Barrel
Electro Spirit Spear Goblins Knight
The Log
Electro Spirit Spear Goblins
Earthquake
Spear Goblins
Arrows
Electro Spirit Spear Goblins Bats
Royal Delivery
Electro Spirit Spear Goblins Bats Knight Bowler
Fireball
Bowler
Poison
Spear Goblins Bats
Lightning
Knight Bowler
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Royal Delivery Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Royal Delivery Freeze Bowler Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Spear Goblins Bats Knight Royal Delivery Freeze Bowler Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Spear Goblins Bats Knight Royal Delivery Freeze Bowler Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Spear Goblins Bats Knight

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Bowler
Spear Goblins
Knight Bowler Mega Knight
Bats
Knight Mega Knight Bowler
Knight
Spear Goblins Bats
Royal Delivery
Freeze
Bowler
Electro Spirit Spear Goblins Bats
Mega Knight
Bats Spear Goblins

Defense Synergies 3 13

Electro Spirit
Spear Goblins
Knight Bats Royal Delivery Bowler Mega Knight
Bats
Knight Spear Goblins Royal Delivery Freeze Bowler Mega Knight
Knight
Spear Goblins Bats Royal Delivery Bowler
Royal Delivery
Knight Spear Goblins Bats Freeze Bowler Mega Knight
Freeze
Bats Royal Delivery Mega Knight
Bowler
Spear Goblins Bats Knight Royal Delivery
Mega Knight
Spear Goblins Bats Royal Delivery Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Spear Goblins Knight
Bats Knight Royal Delivery Mega Knight
Bowler Mega Knight Bats Knight Royal Delivery Freeze
Bats Knight Bowler Mega Knight
Royal Delivery Bowler Mega Knight
Royal Delivery Freeze Bowler Electro Spirit Spear Goblins Bats Mega Knight
Bats Electro Spirit Spear Goblins Royal Delivery Freeze
Bowler Electro Spirit Mega Knight
Knight Spear Goblins Royal Delivery Bowler Mega Knight
Bats Electro Spirit Spear Goblins Knight Royal Delivery Freeze Bowler Mega Knight
Spear Goblins Bats Royal Delivery
Bowler Mega Knight Bats Knight Royal Delivery Freeze
Bowler Mega Knight Electro Spirit Bats Royal Delivery Freeze
Knight Mega Knight
Royal Delivery Freeze Bowler Mega Knight
Mega Knight Bats Knight Royal Delivery Bowler
Royal Delivery Mega Knight Electro Spirit Spear Goblins Bats Knight Bowler
Royal Delivery Freeze Electro Spirit Spear Goblins Bats Knight Bowler Mega Knight
Bowler Mega Knight Electro Spirit Spear Goblins Bats Knight Royal Delivery

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Spear Goblins Royal Delivery Bowler
Royal Delivery Knight Bowler Mega Knight
Royal Delivery Mega Knight Spear Goblins Bats Knight Bowler
Bowler Mega Knight Bats Knight Royal Delivery
Knight Royal Delivery Bowler Mega Knight
Royal Delivery Electro Spirit Bats Freeze
Royal Delivery Spear Goblins Bats Knight Bowler
Mega Knight Knight Royal Delivery
Royal Delivery Freeze Mega Knight Electro Spirit Spear Goblins Bats Knight
Royal Delivery
Mega Knight Bats Knight Bowler
Mega Knight Royal Delivery Bowler
Royal Delivery Bowler Mega Knight Knight
Bowler Mega Knight
Electro Spirit Spear Goblins Bats Knight Royal Delivery Freeze Bowler
Bats Bowler Mega Knight Electro Spirit Royal Delivery Freeze
Electro Spirit Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Freeze
Bowler
Knight Freeze
Bowler Mega Knight
Electro Spirit Spear Goblins Bats Freeze
Bowler
Freeze Bowler
Bats Bowler
Knight Bowler
Knight Bowler
Freeze
Spear Goblins Bowler
Bowler Mega Knight
Freeze
Bats
Bowler Mega Knight
Bowler Mega Knight
Bowler Mega Knight
Bowler
Freeze Electro Spirit Bowler Mega Knight
Bowler
Bowler Mega Knight
Bats
Electro Spirit Bats Freeze
Bowler
Mega Knight
Electro Spirit Freeze
Mega Knight
Bowler
Electro Spirit Spear Goblins Bats Freeze
Freeze
Knight Bowler Mega Knight
Bowler
Mega Knight
Electro Spirit Bats Freeze Bowler
Bats
Freeze Bowler Mega Knight
Bowler Mega Knight

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