My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Skeleton Dragons Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Skeleton Dragons Tombstone Goblin Hut Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Spear Goblins Barbarians Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins
Giant Snowball
Spear Goblins Skeleton Dragons Barbarians Tombstone Goblin Hut
Zap
Spear Goblins Tombstone Goblin Hut
Barbarian Barrel
Electro Spirit Spear Goblins Barbarians Tombstone Goblin Hut Wizard
The Log
Electro Spirit Spear Goblins Barbarians Tombstone Mini P.E.K.K.A Goblin Hut
Earthquake
Spear Goblins Barbarians Tombstone Goblin Hut
Arrows
Electro Spirit Spear Goblins Skeleton Dragons Tombstone Goblin Hut
Royal Delivery
Electro Spirit Spear Goblins Skeleton Dragons Barbarians Mini P.E.K.K.A Goblin Hut Wizard
Fireball
Skeleton Dragons Barbarians Tombstone Goblin Hut Wizard
Poison
Spear Goblins Skeleton Dragons Barbarians Tombstone Goblin Hut Wizard
Lightning
Skeleton Dragons Tombstone Mini P.E.K.K.A Goblin Hut Wizard
Rocket
Barbarians Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Skeleton Dragons Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Skeleton Dragons Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Spear Goblins Tombstone Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Spear Goblins Tombstone Skeleton Dragons Mini P.E.K.K.A Barbarians Goblin Hut Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Spear Goblins Tombstone Skeleton Dragons

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Spear Goblins
Mini P.E.K.K.A Goblin Hut
Skeleton Dragons
Mini P.E.K.K.A Goblin Hut
Barbarians
Tombstone
Mini P.E.K.K.A
Spear Goblins Skeleton Dragons Goblin Hut Wizard
Goblin Hut
Spear Goblins Skeleton Dragons Mini P.E.K.K.A
Wizard
Mini P.E.K.K.A

Defense Synergies 0 13

Electro Spirit
Spear Goblins
Skeleton Dragons Barbarians Tombstone Mini P.E.K.K.A Goblin Hut
Skeleton Dragons
Spear Goblins Barbarians Tombstone Mini P.E.K.K.A Goblin Hut
Barbarians
Spear Goblins Skeleton Dragons
Tombstone
Spear Goblins Skeleton Dragons Wizard
Mini P.E.K.K.A
Spear Goblins Skeleton Dragons Goblin Hut Wizard
Goblin Hut
Spear Goblins Skeleton Dragons Mini P.E.K.K.A Wizard
Wizard
Tombstone Mini P.E.K.K.A Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Skeleton Dragons Tombstone Goblin Hut Wizard
Barbarians Mini P.E.K.K.A Skeleton Dragons Tombstone Goblin Hut
Barbarians Mini P.E.K.K.A Goblin Hut Skeleton Dragons Tombstone
Barbarians Mini P.E.K.K.A Goblin Hut Skeleton Dragons Tombstone
Barbarians Tombstone Mini P.E.K.K.A
Electro Spirit Spear Goblins Skeleton Dragons
Skeleton Dragons Electro Spirit Spear Goblins Tombstone Goblin Hut Wizard
Electro Spirit Skeleton Dragons Barbarians
Barbarians Mini P.E.K.K.A Tombstone Goblin Hut
Spear Goblins Barbarians Mini P.E.K.K.A
Skeleton Dragons Barbarians Electro Spirit Spear Goblins Tombstone Goblin Hut Wizard
Skeleton Dragons Spear Goblins Goblin Hut Wizard
Barbarians Tombstone Mini P.E.K.K.A Goblin Hut Skeleton Dragons Wizard
Wizard Electro Spirit Skeleton Dragons Barbarians Tombstone Mini P.E.K.K.A Goblin Hut
Barbarians Mini P.E.K.K.A Tombstone Goblin Hut
Barbarians Mini P.E.K.K.A Goblin Hut
Barbarians Wizard Skeleton Dragons Tombstone Mini P.E.K.K.A Goblin Hut
Tombstone Electro Spirit Spear Goblins Skeleton Dragons Barbarians Goblin Hut Wizard
Wizard Electro Spirit Spear Goblins Skeleton Dragons Barbarians Tombstone Goblin Hut
Barbarians Mini P.E.K.K.A Goblin Hut
Skeleton Dragons Wizard Electro Spirit Spear Goblins Barbarians Mini P.E.K.K.A
Tombstone Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Spear Goblins Tombstone Goblin Hut
Skeleton Dragons Mini P.E.K.K.A Wizard
Barbarians Tombstone Spear Goblins Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A Barbarians
Barbarians Tombstone Mini P.E.K.K.A Goblin Hut
Skeleton Dragons Wizard Electro Spirit Goblin Hut
Mini P.E.K.K.A Spear Goblins Barbarians Tombstone Goblin Hut
Mini P.E.K.K.A Barbarians
Electro Spirit Spear Goblins Skeleton Dragons Barbarians Tombstone Mini P.E.K.K.A Goblin Hut
Skeleton Dragons Barbarians Tombstone Goblin Hut
Barbarians Tombstone Mini P.E.K.K.A Goblin Hut
Barbarians
Barbarians Mini P.E.K.K.A Tombstone Wizard
Wizard Skeleton Dragons Barbarians
Barbarians Tombstone Goblin Hut Electro Spirit Spear Goblins Skeleton Dragons Mini P.E.K.K.A
Electro Spirit Skeleton Dragons Barbarians Mini P.E.K.K.A Goblin Hut Wizard
Electro Spirit Tombstone Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Goblin Hut
Skeleton Dragons Barbarians
Wizard Skeleton Dragons
Skeleton Dragons Wizard Electro Spirit Spear Goblins
Skeleton Dragons Wizard
Skeleton Dragons Wizard
Skeleton Dragons Wizard
Mini P.E.K.K.A
Skeleton Dragons Wizard
Skeleton Dragons Wizard
Skeleton Dragons Goblin Hut
Skeleton Dragons
Skeleton Dragons Goblin Hut
Spear Goblins Skeleton Dragons Goblin Hut Wizard
Skeleton Dragons Goblin Hut Wizard
Skeleton Dragons Mini P.E.K.K.A
Skeleton Dragons Mini P.E.K.K.A Wizard
Skeleton Dragons Wizard
Skeleton Dragons
Skeleton Dragons Wizard
Skeleton Dragons Barbarians
Electro Spirit Skeleton Dragons Wizard
Skeleton Dragons Wizard
Skeleton Dragons Wizard
Skeleton Dragons
Skeleton Dragons Wizard
Electro Spirit Skeleton Dragons Goblin Hut Wizard
Mini P.E.K.K.A
Skeleton Dragons Wizard
Electro Spirit Skeleton Dragons
Wizard
Electro Spirit Spear Goblins Barbarians Tombstone Goblin Hut
Skeleton Dragons Wizard
Skeleton Dragons Mini P.E.K.K.A Wizard
Skeleton Dragons Wizard
Skeleton Dragons
Electro Spirit Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Wizard

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