My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Balloon P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Dart Goblin Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon Inferno Dragon
Giant Snowball
Dart Goblin Skeleton Army Balloon Inferno Dragon
Zap
Dart Goblin Skeleton Army Balloon Inferno Dragon
Barbarian Barrel
Electro Spirit Tesla Dart Goblin Skeleton Army
The Log
Electro Spirit Dart Goblin Skeleton Army
Earthquake
Tesla Skeleton Army
Arrows
Electro Spirit Dart Goblin Skeleton Army
Royal Delivery
Electro Spirit Dart Goblin Skeleton Army Balloon P.E.K.K.A Inferno Dragon
Fireball
Tesla Dart Goblin Skeleton Army Balloon Inferno Dragon
Poison
Dart Goblin Skeleton Army Balloon
Lightning
Tesla Balloon Inferno Dragon
Rocket
Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Skeleton Army Freeze P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Dart Goblin Skeleton Army Tesla Freeze Inferno Dragon Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Dart Goblin Skeleton Army Tesla

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Balloon P.E.K.K.A
Tesla
Dart Goblin
Balloon P.E.K.K.A
Skeleton Army
Freeze
Balloon
Balloon
Freeze Electro Spirit Dart Goblin
P.E.K.K.A
Electro Spirit Dart Goblin
Inferno Dragon

Defense Synergies 0 8

Electro Spirit
Tesla
Dart Goblin Skeleton Army Inferno Dragon
Dart Goblin
Tesla Skeleton Army P.E.K.K.A Inferno Dragon
Skeleton Army
Tesla Dart Goblin Freeze Inferno Dragon
Freeze
Skeleton Army
Balloon
P.E.K.K.A
Dart Goblin
Inferno Dragon
Tesla Dart Goblin Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin
Skeleton Army P.E.K.K.A Inferno Dragon Tesla Dart Goblin
Tesla Skeleton Army P.E.K.K.A Dart Goblin Freeze Inferno Dragon
Tesla Skeleton Army P.E.K.K.A Inferno Dragon Dart Goblin
Skeleton Army P.E.K.K.A
Skeleton Army Freeze Electro Spirit Tesla Dart Goblin
Tesla Dart Goblin Inferno Dragon Electro Spirit Freeze
Electro Spirit Tesla Dart Goblin P.E.K.K.A
Tesla P.E.K.K.A Inferno Dragon Skeleton Army
Skeleton Army Tesla Dart Goblin
Dart Goblin Skeleton Army Electro Spirit Tesla Freeze
Tesla Inferno Dragon Dart Goblin
Tesla Skeleton Army P.E.K.K.A Freeze
Skeleton Army Electro Spirit Tesla Dart Goblin Freeze P.E.K.K.A
Skeleton Army P.E.K.K.A Inferno Dragon Tesla
Skeleton Army Tesla Freeze P.E.K.K.A Inferno Dragon
Tesla Skeleton Army P.E.K.K.A
Tesla Electro Spirit Dart Goblin Skeleton Army
Freeze Electro Spirit Tesla Dart Goblin Inferno Dragon
P.E.K.K.A Tesla Dart Goblin Inferno Dragon
Skeleton Army Electro Spirit Tesla Dart Goblin P.E.K.K.A
P.E.K.K.A Tesla Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla P.E.K.K.A
Tesla Inferno Dragon
Skeleton Army P.E.K.K.A
Skeleton Army P.E.K.K.A Tesla
P.E.K.K.A Tesla Skeleton Army Inferno Dragon
Electro Spirit Tesla Dart Goblin Freeze
Skeleton Army P.E.K.K.A Tesla Dart Goblin
P.E.K.K.A Tesla Skeleton Army Inferno Dragon
Freeze P.E.K.K.A Electro Spirit Skeleton Army Inferno Dragon
P.E.K.K.A Tesla Dart Goblin Skeleton Army Inferno Dragon
P.E.K.K.A Inferno Dragon Tesla Dart Goblin
Skeleton Army P.E.K.K.A
Skeleton Army P.E.K.K.A Tesla
Tesla Dart Goblin Skeleton Army
Tesla Skeleton Army Electro Spirit Dart Goblin Freeze P.E.K.K.A Inferno Dragon
Electro Spirit Tesla Dart Goblin Freeze P.E.K.K.A Inferno Dragon
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Freeze
Dart Goblin
Dart Goblin
Dart Goblin Freeze
Electro Spirit Dart Goblin Freeze
Dart Goblin
Dart Goblin Freeze
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Freeze
Dart Goblin
Dart Goblin
Dart Goblin
Freeze
Dart Goblin
Dart Goblin
Freeze Electro Spirit
Inferno Dragon
Dart Goblin
Dart Goblin
Dart Goblin
Electro Spirit Dart Goblin Freeze
Dart Goblin
Electro Spirit Freeze
P.E.K.K.A
Electro Spirit Dart Goblin Skeleton Army Freeze
Dart Goblin
Freeze
Dart Goblin
Dart Goblin
Dart Goblin P.E.K.K.A
Electro Spirit Dart Goblin Freeze
Dart Goblin
Dart Goblin Freeze
P.E.K.K.A Inferno Dragon
Dart Goblin

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