My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla P.E.K.K.A Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit P.E.K.K.A Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel Princess
Zap
Goblin Barrel Princess
Barbarian Barrel
Electro Spirit Tesla Goblin Barrel Princess
The Log
Electro Spirit Goblin Barrel Princess
Earthquake
Tesla Goblin Barrel
Arrows
Electro Spirit Goblin Barrel Princess
Royal Delivery
Electro Spirit Goblin Barrel P.E.K.K.A Princess
Fireball
Tesla Goblin Barrel Princess
Poison
Princess
Lightning
Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit P.E.K.K.A Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Goblin Barrel Princess Tesla Fireball P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Goblin Barrel Princess

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball P.E.K.K.A
Tesla
Fireball
Electro Spirit The Log Princess Mega Knight
Goblin Barrel
P.E.K.K.A Princess Mega Knight
P.E.K.K.A
Electro Spirit Goblin Barrel The Log Princess
The Log
Fireball P.E.K.K.A Princess Mega Knight
Princess
Fireball Goblin Barrel P.E.K.K.A The Log Mega Knight
Mega Knight
Fireball Goblin Barrel The Log Princess

Defense Synergies 3 9

Electro Spirit
The Log
Tesla
The Log Fireball Princess
Fireball
The Log Tesla Princess Mega Knight
Goblin Barrel
P.E.K.K.A
The Log Princess
The Log
Tesla Fireball P.E.K.K.A Electro Spirit Princess Mega Knight
Princess
Tesla Fireball P.E.K.K.A The Log Mega Knight
Mega Knight
Fireball The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball The Log
P.E.K.K.A Tesla The Log Mega Knight
Tesla P.E.K.K.A Mega Knight
Tesla P.E.K.K.A Mega Knight
Fireball P.E.K.K.A The Log Princess Mega Knight
Fireball The Log Electro Spirit Tesla Mega Knight
Tesla Electro Spirit Fireball Princess
Electro Spirit Tesla Fireball P.E.K.K.A The Log Mega Knight
Tesla P.E.K.K.A Princess
Tesla Mega Knight
Electro Spirit Tesla Fireball The Log Princess Mega Knight
Tesla Fireball Princess
Tesla P.E.K.K.A Mega Knight Fireball The Log
Fireball Mega Knight Electro Spirit Tesla P.E.K.K.A The Log Princess
P.E.K.K.A Tesla Mega Knight
Tesla Fireball P.E.K.K.A The Log Mega Knight
Tesla Mega Knight Fireball P.E.K.K.A
Tesla Fireball Mega Knight Electro Spirit The Log
The Log Electro Spirit Tesla Fireball Princess Mega Knight
P.E.K.K.A Tesla
Mega Knight Electro Spirit Tesla Fireball P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Fireball P.E.K.K.A
Fireball Tesla The Log Mega Knight
P.E.K.K.A Mega Knight The Log
P.E.K.K.A Mega Knight Tesla Fireball The Log
P.E.K.K.A Tesla Mega Knight
Fireball Electro Spirit Tesla Princess
P.E.K.K.A Tesla Fireball
P.E.K.K.A Mega Knight Tesla
P.E.K.K.A Mega Knight Electro Spirit Fireball The Log
P.E.K.K.A Tesla
P.E.K.K.A Mega Knight Tesla
P.E.K.K.A Mega Knight Fireball The Log
P.E.K.K.A Mega Knight Tesla Fireball
Tesla Fireball Princess Mega Knight
Tesla Electro Spirit Fireball P.E.K.K.A The Log
Mega Knight Electro Spirit Tesla Fireball P.E.K.K.A The Log Princess
Electro Spirit Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess The Log
Fireball The Log Princess
Fireball The Log
Fireball The Log
Fireball The Log Mega Knight
Fireball Electro Spirit Princess
The Log Princess
Fireball The Log Princess
Fireball The Log
Fireball
Fireball The Log Princess
Fireball Princess
Fireball The Log Princess
Fireball Princess
Princess Fireball The Log
Fireball The Log Princess
Fireball The Log Princess Mega Knight
Fireball
Fireball The Log Princess Mega Knight
Fireball The Log Princess Mega Knight
Fireball The Log Mega Knight
Fireball Princess
The Log
Fireball The Log
The Log Electro Spirit Fireball Princess Mega Knight
Fireball The Log Princess
Fireball The Log Princess Mega Knight
Fireball The Log
Fireball Princess
Electro Spirit Fireball
Fireball
Fireball The Log Mega Knight
Electro Spirit Fireball Princess
P.E.K.K.A Mega Knight
Fireball The Log Princess
Electro Spirit Fireball Princess
Fireball Princess
The Log Fireball
Fireball Princess Mega Knight
The Log Fireball Princess
Fireball
P.E.K.K.A Mega Knight
Electro Spirit Fireball The Log Princess
Fireball Princess
Fireball The Log Princess Mega Knight
P.E.K.K.A
Fireball Mega Knight

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