My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Magic Archer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Mega Minion Magic Archer Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Drill Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill Night Witch
Giant Snowball
Mega Minion Goblin Drill Night Witch
Zap
Goblin Drill Night Witch
Barbarian Barrel
Electro Spirit Tesla Goblin Drill Magic Archer Night Witch
The Log
Electro Spirit Goblin Drill
Earthquake
Tesla Goblin Drill
Arrows
Electro Spirit Goblin Drill Night Witch
Royal Delivery
Electro Spirit Mega Minion Goblin Drill Magic Archer Night Witch
Fireball
Tesla Mega Minion Goblin Drill Magic Archer Night Witch
Poison
Mega Minion Goblin Drill Magic Archer Night Witch
Lightning
Tesla Mega Minion Magic Archer Night Witch
Rocket
Magic Archer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Tornado Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Tornado Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Mega Minion Tornado Poison Goblin Drill Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Mega Minion Tornado Tesla Poison Goblin Drill Magic Archer Night Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Mega Minion Tornado Tesla

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Mega Minion Goblin Drill
Tesla
Mega Minion
Electro Spirit Poison
Tornado
Magic Archer Poison Night Witch
Poison
Mega Minion Tornado Goblin Drill Night Witch
Goblin Drill
Electro Spirit Poison
Magic Archer
Tornado
Night Witch
Tornado Poison

Defense Synergies 2 14

Electro Spirit
Mega Minion Goblin Drill
Tesla
Mega Minion Tornado Poison Goblin Drill Magic Archer Night Witch
Mega Minion
Electro Spirit Tesla Tornado Goblin Drill Night Witch
Tornado
Magic Archer Tesla Mega Minion Poison Goblin Drill
Poison
Tesla Tornado
Goblin Drill
Electro Spirit Tesla Mega Minion Tornado Magic Archer
Magic Archer
Tornado Tesla Goblin Drill Night Witch
Night Witch
Tesla Mega Minion Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Mega Minion Magic Archer
Tesla Mega Minion Goblin Drill Night Witch
Tesla Tornado Mega Minion Goblin Drill Night Witch
Tesla Night Witch Mega Minion Goblin Drill
Tornado Poison
Tornado Electro Spirit Tesla Mega Minion Magic Archer Night Witch
Tesla Mega Minion Tornado Electro Spirit Poison Magic Archer Night Witch
Electro Spirit Tesla Poison Magic Archer
Tesla Tornado Goblin Drill Night Witch
Tornado Tesla Night Witch
Poison Electro Spirit Tesla Mega Minion Tornado Goblin Drill Magic Archer Night Witch
Tesla Mega Minion Tornado Poison Magic Archer Night Witch
Tesla Goblin Drill Night Witch
Electro Spirit Tesla Mega Minion Tornado Poison Goblin Drill Magic Archer Night Witch
Tesla Goblin Drill
Tornado Tesla Goblin Drill
Tesla Tornado Poison Goblin Drill Night Witch
Tesla Electro Spirit Mega Minion Tornado Goblin Drill Magic Archer Night Witch
Tornado Poison Goblin Drill Electro Spirit Tesla Mega Minion Magic Archer
Tesla Tornado Goblin Drill
Electro Spirit Tesla Poison Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla
Poison Tesla Mega Minion Magic Archer
Tesla Tornado Night Witch
Tesla Goblin Drill Night Witch
Poison Electro Spirit Tesla Tornado Magic Archer
Tesla Mega Minion Night Witch
Tesla
Electro Spirit Mega Minion Tornado Poison Magic Archer
Tesla Mega Minion Goblin Drill
Tesla Mega Minion
Tornado Poison
Tesla Night Witch
Tesla Magic Archer
Tesla Electro Spirit Mega Minion Tornado Poison Goblin Drill Magic Archer Night Witch
Poison Electro Spirit Tesla Mega Minion Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Goblin Drill
Poison Tornado Magic Archer
Poison Goblin Drill Magic Archer
Poison
Poison Magic Archer
Poison Electro Spirit Mega Minion Tornado Magic Archer
Tornado Poison Magic Archer
Poison Tornado Magic Archer
Poison Tornado
Tornado Poison Night Witch
Poison Tornado Magic Archer
Poison Tornado Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Goblin Drill Magic Archer
Magic Archer Poison
Tornado Poison
Night Witch
Mega Minion Poison Magic Archer
Tornado Poison Magic Archer
Poison Magic Archer Night Witch
Tornado Poison
Tornado
Poison Goblin Drill
Tornado Poison Electro Spirit Magic Archer
Mega Minion
Poison Tornado Magic Archer
Tornado Poison Magic Archer
Poison Tornado Magic Archer
Poison Tornado Magic Archer Night Witch
Electro Spirit Mega Minion Poison
Mega Minion Night Witch
Poison Magic Archer Night Witch
Electro Spirit Poison Magic Archer
Poison Magic Archer
Electro Spirit Magic Archer Night Witch
Poison Mega Minion Tornado Magic Archer
Poison Mega Minion Magic Archer
Poison Magic Archer
Tornado Poison
Mega Minion
Electro Spirit Tornado Poison Magic Archer
Tornado Poison Magic Archer
Poison Tornado Magic Archer

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