My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Musketeer Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Mega Minion Musketeer Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Elite Barbarians Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Mega Minion Musketeer Baby Dragon
Zap
Barbarian Barrel
Electro Spirit Tesla Elite Barbarians Musketeer Wizard
The Log
Electro Spirit Elite Barbarians Musketeer
Earthquake
Tesla
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Elite Barbarians Mega Minion Musketeer Wizard Baby Dragon
Fireball
Tesla Elite Barbarians Mega Minion Musketeer Wizard Baby Dragon
Poison
Mega Minion Musketeer Wizard
Lightning
Tesla Elite Barbarians Mega Minion Musketeer Wizard Baby Dragon
Rocket
Elite Barbarians Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Wizard Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Wizard Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Mega Minion Baby Dragon Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Mega Minion Tesla Musketeer Baby Dragon Poison Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Electro Spirit Mega Minion Tesla Musketeer

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Mega Minion Elite Barbarians
Tesla
Elite Barbarians
Electro Spirit Wizard
Mega Minion
Electro Spirit Baby Dragon Poison
Musketeer
Baby Dragon
Wizard
Elite Barbarians
Baby Dragon
Mega Minion Musketeer Poison
Poison
Mega Minion Baby Dragon

Defense Synergies 2 11

Electro Spirit
Mega Minion Baby Dragon
Tesla
Musketeer Mega Minion Wizard Baby Dragon Poison
Elite Barbarians
Mega Minion Wizard
Mega Minion
Electro Spirit Tesla Elite Barbarians Musketeer Wizard Baby Dragon
Musketeer
Tesla Mega Minion Baby Dragon
Wizard
Tesla Elite Barbarians Mega Minion
Baby Dragon
Electro Spirit Tesla Mega Minion Musketeer
Poison
Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Mega Minion Musketeer Wizard Baby Dragon
Elite Barbarians Tesla Mega Minion Musketeer
Tesla Elite Barbarians Mega Minion Musketeer
Tesla Elite Barbarians Mega Minion Musketeer
Elite Barbarians Poison
Electro Spirit Tesla Mega Minion Musketeer Baby Dragon
Tesla Mega Minion Musketeer Electro Spirit Wizard Baby Dragon Poison
Electro Spirit Tesla Musketeer Baby Dragon Poison
Tesla Elite Barbarians Musketeer
Elite Barbarians Tesla Musketeer
Poison Electro Spirit Tesla Mega Minion Musketeer Wizard Baby Dragon
Tesla Mega Minion Musketeer Wizard Baby Dragon Poison
Tesla Elite Barbarians Musketeer Wizard
Wizard Electro Spirit Tesla Mega Minion Baby Dragon Poison
Elite Barbarians Tesla
Tesla Elite Barbarians
Tesla Wizard Elite Barbarians Musketeer Poison
Tesla Electro Spirit Elite Barbarians Mega Minion Musketeer Wizard Baby Dragon
Wizard Baby Dragon Poison Electro Spirit Tesla Mega Minion Musketeer
Tesla Elite Barbarians Musketeer
Wizard Electro Spirit Tesla Elite Barbarians Musketeer Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Elite Barbarians
Poison Tesla Elite Barbarians Mega Minion Musketeer Wizard Baby Dragon
Elite Barbarians Musketeer
Tesla Elite Barbarians Musketeer
Tesla Elite Barbarians Musketeer
Wizard Poison Electro Spirit Tesla Musketeer Baby Dragon
Tesla Elite Barbarians Mega Minion Musketeer
Tesla Elite Barbarians
Electro Spirit Elite Barbarians Mega Minion Baby Dragon Poison
Tesla Mega Minion Musketeer
Tesla Elite Barbarians Mega Minion Musketeer
Elite Barbarians Poison
Elite Barbarians Tesla Wizard
Wizard Tesla Musketeer Baby Dragon
Tesla Elite Barbarians Electro Spirit Mega Minion Musketeer Baby Dragon Poison
Poison Electro Spirit Tesla Elite Barbarians Mega Minion Musketeer Wizard Baby Dragon
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Baby Dragon
Poison Musketeer Baby Dragon
Baby Dragon Poison
Musketeer Poison
Wizard Poison Baby Dragon
Wizard Poison Electro Spirit Mega Minion Musketeer Baby Dragon
Musketeer Wizard Baby Dragon Poison
Poison Wizard Baby Dragon
Poison Wizard
Elite Barbarians Musketeer Poison
Poison Musketeer Wizard
Poison Musketeer Wizard Baby Dragon
Poison Elite Barbarians Musketeer Baby Dragon
Musketeer Baby Dragon Poison
Elite Barbarians Musketeer Baby Dragon Poison
Musketeer Wizard Baby Dragon Poison
Musketeer Wizard Baby Dragon Poison
Poison
Mega Minion Musketeer Wizard Baby Dragon Poison
Wizard Baby Dragon Poison
Musketeer Baby Dragon Poison
Wizard Poison
Musketeer
Musketeer Baby Dragon Poison
Poison Electro Spirit Wizard Baby Dragon
Mega Minion
Poison Musketeer Wizard Baby Dragon
Musketeer Wizard Baby Dragon Poison
Poison Musketeer Baby Dragon
Elite Barbarians Poison Musketeer Wizard Baby Dragon
Electro Spirit Mega Minion Musketeer Wizard Poison
Elite Barbarians Mega Minion
Poison Musketeer Wizard
Electro Spirit Poison
Wizard Poison
Electro Spirit Musketeer
Poison Mega Minion Musketeer Wizard Baby Dragon
Poison Mega Minion Musketeer Wizard Baby Dragon
Musketeer Wizard Baby Dragon Poison
Poison
Elite Barbarians Mega Minion Musketeer
Electro Spirit Elite Barbarians Musketeer Baby Dragon Poison
Musketeer Poison
Poison Musketeer Baby Dragon
Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: