My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Electro Giant Electro Wizard Magic Archer Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Valkyrie Baby Dragon Electro Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Baby Dragon Little Prince
Zap
Little Prince
Barbarian Barrel
Electro Spirit Valkyrie Electro Wizard Magic Archer Little Prince
The Log
Electro Spirit Little Prince
Earthquake
Arrows
Electro Spirit Little Prince
Royal Delivery
Electro Spirit Valkyrie Baby Dragon Electro Wizard Magic Archer Little Prince
Fireball
Baby Dragon Electro Wizard Magic Archer Little Prince
Poison
Electro Wizard Magic Archer Little Prince
Lightning
Valkyrie Baby Dragon Electro Wizard Magic Archer Little Prince
Rocket
Valkyrie Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Baby Dragon Electro Giant Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Valkyrie Baby Dragon Electro Giant The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Valkyrie Baby Dragon Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Little Prince Valkyrie Baby Dragon Electro Wizard Magic Archer Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit The Log Little Prince Valkyrie

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Electro Giant
Valkyrie
Baby Dragon Electro Wizard Magic Archer Little Prince
Baby Dragon
Valkyrie Electro Giant Electro Wizard
Electro Giant
Electro Spirit Baby Dragon
The Log
Magic Archer Little Prince
Electro Wizard
Valkyrie Baby Dragon Magic Archer
Magic Archer
Valkyrie The Log Electro Wizard
Little Prince
Valkyrie The Log

Defense Synergies 0 16

Electro Spirit
Baby Dragon The Log Electro Wizard Little Prince
Valkyrie
Baby Dragon The Log Electro Wizard Magic Archer Little Prince
Baby Dragon
Electro Spirit Valkyrie The Log Little Prince
Electro Giant
The Log
Electro Spirit Valkyrie Baby Dragon Electro Wizard Magic Archer Little Prince
Electro Wizard
Electro Spirit Valkyrie The Log Magic Archer Little Prince
Magic Archer
Valkyrie The Log Electro Wizard
Little Prince
Electro Spirit Valkyrie Baby Dragon The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon The Log Electro Wizard Magic Archer
Valkyrie The Log Electro Wizard
Valkyrie Electro Wizard
Valkyrie Electro Wizard
Valkyrie The Log
The Log Electro Spirit Valkyrie Baby Dragon Electro Wizard Magic Archer
Electro Wizard Electro Spirit Baby Dragon Magic Archer Little Prince
Electro Spirit Valkyrie Baby Dragon Electro Giant The Log Electro Wizard Magic Archer
Valkyrie Electro Wizard Little Prince
Valkyrie Electro Wizard Electro Spirit Baby Dragon Electro Giant The Log Magic Archer
Baby Dragon Electro Wizard Magic Archer
Valkyrie The Log Electro Wizard
Valkyrie Electro Spirit Baby Dragon The Log Electro Wizard Magic Archer
Electro Wizard
Electro Giant The Log Electro Wizard
Valkyrie Electro Wizard
Valkyrie Electro Spirit Baby Dragon The Log Electro Wizard Magic Archer Little Prince
Valkyrie Baby Dragon The Log Electro Spirit Electro Wizard Magic Archer Little Prince
Electro Wizard
Valkyrie Electro Spirit Baby Dragon Electro Giant The Log Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Electro Giant Electro Wizard
Electro Wizard Valkyrie Baby Dragon The Log Magic Archer
Valkyrie The Log Electro Wizard
Valkyrie The Log Electro Wizard
Valkyrie
Electro Giant Electro Spirit Baby Dragon Electro Wizard Magic Archer
Valkyrie Electro Wizard
Valkyrie
Electro Wizard Electro Spirit Valkyrie Baby Dragon The Log Magic Archer
Valkyrie
Valkyrie Electro Giant The Log Electro Wizard
Valkyrie
Valkyrie Baby Dragon Electro Giant Magic Archer
Electro Giant Electro Wizard Electro Spirit Valkyrie Baby Dragon The Log Magic Archer Little Prince
Valkyrie Electro Spirit Baby Dragon Electro Giant The Log Electro Wizard Magic Archer
Electro Spirit Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie Baby Dragon The Log
Baby Dragon The Log Electro Wizard Magic Archer
Baby Dragon The Log Magic Archer
Valkyrie The Log
Valkyrie Baby Dragon The Log Magic Archer
Electro Giant Electro Spirit Baby Dragon Magic Archer
Baby Dragon The Log Magic Archer
The Log Baby Dragon Magic Archer
The Log
Electro Wizard
Valkyrie The Log Electro Wizard Magic Archer
Baby Dragon Magic Archer
Baby Dragon The Log Magic Archer
Baby Dragon Magic Archer
Baby Dragon The Log Magic Archer
Baby Dragon The Log Magic Archer
Magic Archer Baby Dragon The Log
Baby Dragon The Log Electro Wizard Magic Archer
Valkyrie Baby Dragon Electro Giant The Log Magic Archer Little Prince
Baby Dragon The Log Magic Archer
The Log
Baby Dragon The Log
Electro Giant The Log Electro Spirit Valkyrie Baby Dragon Magic Archer Little Prince
The Log Baby Dragon Electro Wizard Magic Archer
Baby Dragon The Log Magic Archer
Baby Dragon The Log Magic Archer
Baby Dragon Electro Giant Electro Wizard Magic Archer Little Prince
Electro Wizard Electro Spirit Electro Giant
The Log Magic Archer
Electro Spirit Electro Wizard Magic Archer
The Log Magic Archer
Electro Wizard Electro Spirit Magic Archer
Baby Dragon Electro Wizard Magic Archer
The Log
Valkyrie Baby Dragon Electro Wizard Magic Archer
The Log Baby Dragon Magic Archer
Electro Giant
Electro Giant Electro Spirit Baby Dragon The Log Electro Wizard Magic Archer
Electro Wizard Magic Archer
Baby Dragon Electro Giant The Log Electro Wizard Magic Archer Little Prince

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