My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Battle Healer Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Lumberjack
Zap
Firecracker
Barbarian Barrel
Electro Spirit Firecracker Goblin Cage Lumberjack
The Log
Electro Spirit Firecracker Goblin Cage Lumberjack
Earthquake
Firecracker Goblin Cage
Arrows
Electro Spirit Firecracker
Royal Delivery
Electro Spirit Firecracker Goblin Cage Battle Healer Lumberjack
Fireball
Firecracker Goblin Cage Battle Healer Lumberjack
Poison
Firecracker Goblin Cage Battle Healer
Lightning
Goblin Cage Battle Healer Lumberjack
Rocket
Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Battle Healer Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap The Log Firecracker Goblin Cage Battle Healer Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Zap The Log Firecracker

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Lumberjack
Zap
Firecracker Electro Spirit Goblin Cage Battle Healer The Log Lumberjack Mega Knight
Firecracker
Zap Goblin Cage Battle Healer Lumberjack Mega Knight
Goblin Cage
Zap Firecracker Battle Healer The Log Lumberjack
Battle Healer
Zap Firecracker Goblin Cage Lumberjack
The Log
Zap Goblin Cage Lumberjack Mega Knight
Lumberjack
Electro Spirit Zap Firecracker Goblin Cage Battle Healer The Log Mega Knight
Mega Knight
Zap Firecracker The Log Lumberjack

Defense Synergies 2 19

Electro Spirit
Zap The Log Lumberjack
Zap
Mega Knight Electro Spirit Firecracker Goblin Cage Battle Healer The Log Lumberjack
Firecracker
The Log Zap Goblin Cage Battle Healer Lumberjack Mega Knight
Goblin Cage
Zap Firecracker Battle Healer The Log Lumberjack
Battle Healer
Zap Firecracker Goblin Cage The Log Lumberjack
The Log
Firecracker Electro Spirit Zap Goblin Cage Battle Healer Lumberjack Mega Knight
Lumberjack
Electro Spirit Zap Firecracker Goblin Cage Battle Healer The Log
Mega Knight
Zap Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Goblin Cage The Log
Lumberjack Zap Firecracker Goblin Cage Battle Healer The Log Mega Knight
Goblin Cage Lumberjack Mega Knight
Goblin Cage Lumberjack Firecracker Mega Knight
Firecracker Goblin Cage Battle Healer The Log Lumberjack Mega Knight
The Log Electro Spirit Zap Firecracker Lumberjack Mega Knight
Electro Spirit Zap Firecracker Goblin Cage
Electro Spirit Zap Goblin Cage Battle Healer The Log Mega Knight
Goblin Cage Lumberjack
Firecracker Battle Healer Lumberjack Mega Knight
Electro Spirit Zap Firecracker The Log Lumberjack Mega Knight
Zap Firecracker
Goblin Cage Lumberjack Mega Knight Zap Battle Healer The Log
Mega Knight Electro Spirit Zap Firecracker Goblin Cage The Log Lumberjack
Goblin Cage Lumberjack Mega Knight
Zap Goblin Cage The Log Lumberjack Mega Knight
Mega Knight Firecracker Goblin Cage Lumberjack
Goblin Cage Mega Knight Electro Spirit Zap Firecracker Battle Healer The Log Lumberjack
Zap Goblin Cage The Log Electro Spirit Firecracker Battle Healer Lumberjack Mega Knight
Goblin Cage Lumberjack
Mega Knight Electro Spirit Firecracker Battle Healer The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Zap Goblin Cage Battle Healer
Zap Firecracker Battle Healer The Log Lumberjack Mega Knight
Lumberjack Mega Knight Zap Goblin Cage Battle Healer The Log
Lumberjack Mega Knight Zap Goblin Cage Battle Healer The Log
Goblin Cage Battle Healer Lumberjack Mega Knight
Firecracker Electro Spirit Zap
Goblin Cage Battle Healer Lumberjack
Mega Knight Goblin Cage Battle Healer Lumberjack
Zap Goblin Cage Mega Knight Electro Spirit Firecracker The Log
Goblin Cage
Mega Knight Goblin Cage Lumberjack
Mega Knight Zap Goblin Cage The Log
Mega Knight Goblin Cage Lumberjack
Firecracker Goblin Cage Mega Knight
Electro Spirit Zap Firecracker Goblin Cage Battle Healer The Log Lumberjack
Mega Knight Electro Spirit Zap Firecracker Goblin Cage Battle Healer The Log
Electro Spirit Zap Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Zap The Log
The Log
Firecracker The Log
Zap Firecracker The Log Mega Knight
Firecracker Electro Spirit Zap
Firecracker The Log
The Log Zap Firecracker
The Log Zap Firecracker
Lumberjack
Firecracker Zap The Log
Zap Firecracker
Firecracker The Log
Firecracker
Zap Firecracker The Log
Zap Firecracker The Log
Firecracker The Log Mega Knight
Zap Firecracker The Log Mega Knight
Zap Firecracker The Log Mega Knight
The Log Mega Knight
The Log
Zap The Log
Zap Firecracker The Log Electro Spirit Mega Knight
Firecracker The Log Zap
Zap The Log Mega Knight
Zap Firecracker The Log
Zap Firecracker
Zap Electro Spirit Firecracker
Zap The Log Mega Knight
Zap Electro Spirit Firecracker
Mega Knight
Firecracker The Log
Zap Electro Spirit
Zap Firecracker
The Log
Firecracker Lumberjack Mega Knight
The Log Zap Firecracker
Zap
Firecracker Mega Knight
Zap Electro Spirit Firecracker The Log
Firecracker Zap
Zap Firecracker The Log Mega Knight
Firecracker Mega Knight

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