My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Recruits Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Elite Barbarians Royal Recruits Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Elite Barbarians Mini P.E.K.K.A Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Royal Recruits Goblin Drill
Giant Snowball
Minions Royal Recruits Goblin Drill
Zap
Minions Goblin Drill
Barbarian Barrel
Electro Spirit Elite Barbarians Royal Recruits Goblin Drill
The Log
Electro Spirit Elite Barbarians Royal Recruits Mini P.E.K.K.A Goblin Drill
Earthquake
Goblin Drill
Arrows
Electro Spirit Minions Royal Recruits Goblin Drill
Royal Delivery
Electro Spirit Minions Elite Barbarians Royal Recruits Mini P.E.K.K.A Goblin Drill
Fireball
Minions Elite Barbarians Goblin Drill
Poison
Minions Royal Recruits Goblin Drill
Lightning
Elite Barbarians Mini P.E.K.K.A
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Royal Recruits Mini P.E.K.K.A Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap The Log Minions Mini P.E.K.K.A Goblin Drill Elite Barbarians Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Zap The Log Minions

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Elite Barbarians Goblin Drill
Zap
Elite Barbarians Electro Spirit Minions Royal Recruits Mini P.E.K.K.A The Log
Minions
Zap Elite Barbarians Royal Recruits Mini P.E.K.K.A Goblin Drill
Elite Barbarians
Zap Electro Spirit Minions The Log
Royal Recruits
Zap Minions
Mini P.E.K.K.A
Zap Minions Goblin Drill The Log
Goblin Drill
Electro Spirit Minions Mini P.E.K.K.A The Log
The Log
Zap Elite Barbarians Mini P.E.K.K.A Goblin Drill

Defense Synergies 2 14

Electro Spirit
Zap Goblin Drill The Log
Zap
Mini P.E.K.K.A Electro Spirit Minions Elite Barbarians Goblin Drill The Log
Minions
Zap Royal Recruits Goblin Drill The Log
Elite Barbarians
Zap Mini P.E.K.K.A The Log
Royal Recruits
Minions The Log
Mini P.E.K.K.A
Zap The Log Elite Barbarians
Goblin Drill
Electro Spirit Zap Minions The Log
The Log
Mini P.E.K.K.A Electro Spirit Zap Minions Elite Barbarians Royal Recruits Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Royal Recruits The Log
Elite Barbarians Mini P.E.K.K.A Zap Minions Royal Recruits Goblin Drill The Log
Mini P.E.K.K.A Minions Elite Barbarians Royal Recruits Goblin Drill
Elite Barbarians Royal Recruits Mini P.E.K.K.A Minions Goblin Drill
Elite Barbarians Royal Recruits Mini P.E.K.K.A The Log
The Log Electro Spirit Zap Minions
Minions Electro Spirit Zap
Electro Spirit Zap Royal Recruits The Log
Mini P.E.K.K.A Minions Elite Barbarians Royal Recruits Goblin Drill
Elite Barbarians Royal Recruits Mini P.E.K.K.A
Minions Electro Spirit Zap Royal Recruits Goblin Drill The Log
Minions Zap
Royal Recruits Mini P.E.K.K.A Goblin Drill Zap Minions Elite Barbarians The Log
Electro Spirit Zap Minions Royal Recruits Mini P.E.K.K.A Goblin Drill The Log
Elite Barbarians Royal Recruits Mini P.E.K.K.A Goblin Drill
Zap Elite Barbarians Royal Recruits Mini P.E.K.K.A Goblin Drill The Log
Minions Elite Barbarians Royal Recruits Mini P.E.K.K.A Goblin Drill
Electro Spirit Zap Minions Elite Barbarians Royal Recruits Goblin Drill The Log
Zap Goblin Drill The Log Electro Spirit Minions Royal Recruits
Mini P.E.K.K.A Elite Barbarians Royal Recruits Goblin Drill
Royal Recruits Electro Spirit Minions Elite Barbarians Mini P.E.K.K.A The Log
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Zap Elite Barbarians
Zap Elite Barbarians Mini P.E.K.K.A The Log
Royal Recruits Zap Minions Elite Barbarians Mini P.E.K.K.A The Log
Royal Recruits Mini P.E.K.K.A Zap Elite Barbarians The Log
Royal Recruits Elite Barbarians Mini P.E.K.K.A Goblin Drill
Electro Spirit Zap Minions
Royal Recruits Mini P.E.K.K.A Minions Elite Barbarians
Mini P.E.K.K.A Elite Barbarians Royal Recruits
Zap Royal Recruits Electro Spirit Minions Elite Barbarians Mini P.E.K.K.A The Log
Royal Recruits Goblin Drill
Minions Elite Barbarians Royal Recruits Mini P.E.K.K.A
Royal Recruits Zap Elite Barbarians The Log
Elite Barbarians Royal Recruits Mini P.E.K.K.A
Royal Recruits
Elite Barbarians Royal Recruits Electro Spirit Zap Minions Mini P.E.K.K.A Goblin Drill The Log
Minions Electro Spirit Zap Elite Barbarians Royal Recruits Mini P.E.K.K.A The Log
Electro Spirit Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Goblin Drill The Log
Zap The Log
Goblin Drill The Log
Royal Recruits The Log
Zap The Log
Electro Spirit Zap Minions
The Log
The Log Zap
The Log Zap
Minions Elite Barbarians Mini P.E.K.K.A
Zap Royal Recruits The Log
Zap
Elite Barbarians The Log
Minions
Zap Elite Barbarians The Log
Zap Goblin Drill The Log
Royal Recruits The Log
Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A The Log
Zap The Log
Minions The Log
The Log
Zap Royal Recruits Goblin Drill The Log
Zap The Log Electro Spirit
The Log Zap
Zap The Log
Zap The Log
Elite Barbarians Zap
Zap Electro Spirit Minions
Elite Barbarians Mini P.E.K.K.A
Zap The Log
Zap Electro Spirit
The Log
Zap Electro Spirit Minions Royal Recruits
Zap
The Log
Mini P.E.K.K.A
The Log Zap
Zap
Elite Barbarians Royal Recruits
Zap Electro Spirit Minions Elite Barbarians Royal Recruits The Log
Zap
Zap Royal Recruits The Log

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