My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Goblin Cage Executioner Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Bandit
Giant Snowball
Mega Minion
Zap
Royal Giant Bandit
Barbarian Barrel
Electro Spirit Goblin Cage Executioner Bandit
The Log
Electro Spirit Royal Giant Goblin Cage Bandit
Earthquake
Goblin Cage
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Mega Minion Goblin Cage Executioner Bandit
Fireball
Mega Minion Goblin Cage Executioner Bandit
Poison
Mega Minion Goblin Cage Executioner
Lightning
Mega Minion Goblin Cage Executioner Bandit
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Mega Minion Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Mega Minion Bandit Fireball Goblin Cage Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Zap Mega Minion Bandit

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Mega Minion Zap Royal Giant Fireball Bandit
Zap
Mega Minion Fireball Electro Spirit Royal Giant Goblin Cage Executioner Bandit
Royal Giant
Fireball Electro Spirit Zap Mega Minion Executioner Bandit
Mega Minion
Electro Spirit Zap Royal Giant Fireball
Fireball
Zap Royal Giant Electro Spirit Mega Minion
Goblin Cage
Zap Bandit
Executioner
Zap Royal Giant Bandit
Bandit
Electro Spirit Zap Royal Giant Goblin Cage Executioner

Defense Synergies 3 11

Electro Spirit
Mega Minion Zap
Zap
Mega Minion Fireball Electro Spirit Goblin Cage Executioner Bandit
Royal Giant
Mega Minion
Electro Spirit Zap Goblin Cage Bandit
Fireball
Zap Goblin Cage Bandit
Goblin Cage
Zap Mega Minion Fireball Executioner Bandit
Executioner
Zap Goblin Cage Bandit
Bandit
Zap Mega Minion Fireball Goblin Cage Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball Goblin Cage Executioner
Zap Mega Minion Goblin Cage Executioner Bandit
Goblin Cage Mega Minion Executioner Bandit
Goblin Cage Mega Minion Bandit
Fireball Goblin Cage
Fireball Electro Spirit Zap Mega Minion Executioner Bandit
Mega Minion Electro Spirit Zap Fireball Goblin Cage Executioner
Electro Spirit Zap Fireball Goblin Cage Bandit
Goblin Cage
Bandit
Executioner Electro Spirit Zap Mega Minion Fireball Bandit
Mega Minion Executioner Zap Fireball
Goblin Cage Zap Fireball Bandit
Fireball Executioner Electro Spirit Zap Mega Minion Goblin Cage
Goblin Cage Bandit
Zap Fireball Goblin Cage Bandit
Fireball Goblin Cage Executioner
Fireball Goblin Cage Electro Spirit Zap Mega Minion Executioner Bandit
Zap Goblin Cage Executioner Electro Spirit Mega Minion Fireball Bandit
Goblin Cage
Electro Spirit Fireball Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Goblin Cage Bandit
Fireball Bandit Zap Mega Minion Executioner
Bandit Zap Goblin Cage
Zap Fireball Goblin Cage Bandit
Goblin Cage Executioner Bandit
Fireball Executioner Electro Spirit Zap
Mega Minion Fireball Goblin Cage Bandit
Goblin Cage
Zap Goblin Cage Electro Spirit Mega Minion Fireball Bandit
Mega Minion Goblin Cage
Mega Minion Goblin Cage
Zap Fireball Goblin Cage
Fireball Goblin Cage Executioner Bandit
Fireball Goblin Cage Executioner
Electro Spirit Zap Mega Minion Fireball Goblin Cage Executioner
Executioner Electro Spirit Zap Mega Minion Fireball Goblin Cage
Electro Spirit Zap Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Bandit
Fireball Zap Executioner Bandit
Fireball Bandit
Fireball
Fireball Executioner Zap
Fireball Executioner Electro Spirit Zap Mega Minion
Executioner
Fireball Zap Executioner
Fireball Zap Bandit
Fireball
Zap Fireball Bandit
Fireball Zap Executioner
Fireball Executioner Bandit
Fireball Bandit
Zap Fireball
Zap Fireball Executioner Bandit
Fireball Executioner Bandit
Fireball
Zap Mega Minion Fireball Executioner Bandit
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Electro Spirit Fireball Executioner
Mega Minion
Fireball Zap Executioner Bandit
Fireball Zap Bandit
Fireball Zap Bandit
Zap Fireball Executioner
Zap Electro Spirit Mega Minion Fireball
Mega Minion Fireball
Zap Fireball Bandit
Zap Electro Spirit Fireball
Fireball
Zap Electro Spirit Fireball Bandit
Fireball Zap Mega Minion Executioner
Fireball
Fireball Mega Minion Executioner
Zap Fireball Executioner
Zap Fireball
Mega Minion Executioner
Zap Electro Spirit Fireball
Zap Fireball Executioner
Zap Fireball Executioner Bandit
Fireball

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