My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

4 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon Executioner Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Electro Dragon
Zap
Barbarian Barrel
Electro Spirit Executioner
The Log
Electro Spirit
Earthquake
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Electro Dragon Executioner
Fireball
Electro Dragon Executioner
Poison
Electro Dragon Executioner
Lightning
Electro Dragon Executioner Goblinstein
Rocket
Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Tornado Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Tornado Electro Dragon Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Rage Tornado Executioner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Rage Tornado Electro Dragon Executioner Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Zap Rage Tornado

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap
Zap
Tornado Electro Spirit Electro Dragon Executioner Mega Knight
Rage
Electro Dragon
Tornado
Zap Executioner Electro Dragon Mega Knight
Electro Dragon
Zap Rage Tornado Executioner Mega Knight
Executioner
Tornado Zap Electro Dragon Mega Knight
Mega Knight
Zap Tornado Electro Dragon Executioner
Goblinstein

Defense Synergies 2 7

Electro Spirit
Zap
Zap
Mega Knight Electro Spirit Tornado Electro Dragon Executioner
Rage
Tornado
Executioner Zap Electro Dragon Mega Knight
Electro Dragon
Zap Tornado
Executioner
Tornado Zap Mega Knight
Mega Knight
Zap Tornado Executioner
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Dragon Executioner
Zap Electro Dragon Executioner Mega Knight
Tornado Mega Knight Electro Dragon Executioner
Electro Dragon Mega Knight
Tornado Mega Knight
Tornado Electro Spirit Zap Electro Dragon Executioner Mega Knight
Tornado Electro Spirit Zap Electro Dragon Executioner
Electro Spirit Zap Electro Dragon Mega Knight
Tornado
Tornado Mega Knight
Executioner Electro Spirit Zap Tornado Electro Dragon Mega Knight
Executioner Zap Tornado Electro Dragon
Mega Knight Zap Electro Dragon
Executioner Mega Knight Electro Spirit Zap Tornado Electro Dragon
Mega Knight
Tornado Zap Mega Knight
Mega Knight Tornado Electro Dragon Executioner
Mega Knight Electro Spirit Zap Tornado Electro Dragon Executioner
Zap Tornado Executioner Electro Spirit Electro Dragon Mega Knight
Tornado
Mega Knight Electro Spirit Electro Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap
Zap Electro Dragon Executioner Mega Knight
Mega Knight Zap Electro Dragon
Mega Knight Zap Tornado
Executioner Mega Knight
Executioner Electro Spirit Zap Tornado Electro Dragon
Mega Knight
Zap Electro Dragon Mega Knight Electro Spirit Tornado
Mega Knight Electro Dragon
Mega Knight Zap Tornado
Mega Knight Executioner
Electro Dragon Executioner Mega Knight
Electro Dragon Electro Spirit Zap Tornado Executioner
Executioner Mega Knight Electro Spirit Zap Electro Dragon
Electro Spirit Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon
Zap Tornado Electro Dragon Executioner
Electro Dragon
Executioner Zap Mega Knight
Executioner Electro Spirit Zap Tornado Electro Dragon
Tornado Executioner
Zap Tornado Electro Dragon Executioner
Zap Tornado Electro Dragon
Tornado Electro Dragon
Zap Tornado Electro Dragon
Zap Tornado Electro Dragon Executioner
Executioner
Electro Dragon
Zap
Zap Electro Dragon Executioner
Electro Dragon Executioner Mega Knight
Tornado
Zap Electro Dragon Executioner Mega Knight
Zap Tornado Electro Dragon Mega Knight
Mega Knight
Tornado
Tornado
Zap Electro Dragon
Zap Tornado Electro Spirit Electro Dragon Executioner Mega Knight
Zap Tornado Electro Dragon Executioner
Zap Tornado Electro Dragon Mega Knight
Zap Tornado
Zap Tornado Electro Dragon Executioner
Zap Electro Dragon Electro Spirit
Zap Electro Dragon Mega Knight
Zap Electro Spirit Electro Dragon
Mega Knight
Zap Electro Spirit Electro Dragon
Zap Tornado Electro Dragon Executioner
Electro Dragon Executioner Mega Knight
Zap Electro Dragon Executioner
Zap Tornado
Electro Dragon Executioner Mega Knight
Zap Electro Dragon Electro Spirit Tornado
Zap Tornado Electro Dragon Executioner
Electro Dragon Zap Tornado Executioner Mega Knight
Electro Dragon Mega Knight

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