My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Royal Ghost Ram Rider Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit P.E.K.K.A Royal Ghost Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Ram Rider
Zap
Ram Rider
Barbarian Barrel
Electro Spirit Wizard Royal Ghost
The Log
Electro Spirit Ram Rider
Earthquake
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Wizard P.E.K.K.A Royal Ghost Ram Rider
Fireball
Wizard Ram Rider
Poison
Wizard
Lightning
Wizard Ram Rider Goblinstein
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Wizard Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Rage P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Rage Royal Ghost Wizard Ram Rider Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Zap Rage Royal Ghost

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap P.E.K.K.A Ram Rider
Zap
P.E.K.K.A Ram Rider Electro Spirit Royal Ghost
Wizard
Rage P.E.K.K.A Royal Ghost Ram Rider
Rage
Wizard
P.E.K.K.A
Zap Electro Spirit Wizard Ram Rider
Royal Ghost
Zap Wizard Ram Rider
Ram Rider
Zap Electro Spirit Wizard P.E.K.K.A Royal Ghost
Goblinstein

Defense Synergies 0 6

Electro Spirit
Zap
Zap
Electro Spirit P.E.K.K.A Royal Ghost Ram Rider
Wizard
P.E.K.K.A Royal Ghost
Rage
P.E.K.K.A
Zap Wizard
Royal Ghost
Zap Wizard
Ram Rider
Zap
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Ram Rider
P.E.K.K.A Zap Ram Rider
P.E.K.K.A Ram Rider
P.E.K.K.A Ram Rider
P.E.K.K.A
Electro Spirit Zap Royal Ghost
Ram Rider Electro Spirit Zap Wizard
Electro Spirit Zap P.E.K.K.A Ram Rider
P.E.K.K.A
Royal Ghost
Electro Spirit Zap Wizard Royal Ghost Ram Rider
Zap Wizard Ram Rider
P.E.K.K.A Zap Wizard Ram Rider
Wizard Electro Spirit Zap P.E.K.K.A Royal Ghost
P.E.K.K.A Ram Rider
Zap P.E.K.K.A Ram Rider
Wizard P.E.K.K.A
Electro Spirit Zap Wizard Royal Ghost Ram Rider
Zap Wizard Electro Spirit Royal Ghost Ram Rider
P.E.K.K.A Ram Rider
Wizard Royal Ghost Electro Spirit P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Royal Ghost
Zap Wizard Royal Ghost
P.E.K.K.A Zap Ram Rider
P.E.K.K.A Zap Ram Rider
P.E.K.K.A Ram Rider
Wizard Electro Spirit Zap Ram Rider
P.E.K.K.A Ram Rider
P.E.K.K.A
Zap P.E.K.K.A Electro Spirit
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Zap
P.E.K.K.A Wizard Ram Rider
Wizard
Electro Spirit Zap P.E.K.K.A
Electro Spirit Zap Wizard P.E.K.K.A Royal Ghost
Electro Spirit Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Ghost
Zap Royal Ghost Ram Rider
Wizard Zap
Wizard Electro Spirit Zap Ram Rider
Wizard
Zap Wizard Ram Rider
Zap Wizard Ram Rider
Zap Wizard Ram Rider
Zap Wizard
Zap
Zap Wizard
Wizard
Zap Wizard
Zap Wizard
Wizard
Zap
Zap Electro Spirit Wizard
Zap Wizard Royal Ghost Ram Rider
Zap Wizard Ram Rider
Zap
Zap Wizard
Zap Electro Spirit Wizard
Zap Wizard
Zap Electro Spirit
P.E.K.K.A
Wizard
Zap Electro Spirit
Zap Wizard Ram Rider
Wizard
Zap Wizard
Zap
P.E.K.K.A
Zap Electro Spirit
Zap
Zap Royal Ghost
P.E.K.K.A
Wizard

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