My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Musketeer Goblin Giant Fisherman Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Elite Barbarians Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Fisherman
Giant Snowball
Tombstone Musketeer Fisherman
Zap
Tombstone Goblin Giant Fisherman
Barbarian Barrel
Electro Spirit Elite Barbarians Tombstone Musketeer Electro Wizard
The Log
Electro Spirit Elite Barbarians Tombstone Musketeer Fisherman
Earthquake
Tombstone
Arrows
Electro Spirit Tombstone
Royal Delivery
Electro Spirit Elite Barbarians Musketeer Fisherman Electro Wizard
Fireball
Elite Barbarians Tombstone Musketeer Fisherman Electro Wizard
Poison
Tombstone Musketeer Fisherman Electro Wizard
Lightning
Elite Barbarians Tombstone Musketeer Fisherman Electro Wizard
Rocket
Elite Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Tombstone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Tombstone Fisherman Fireball Musketeer Electro Wizard Elite Barbarians Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Tombstone Fisherman Fireball

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Elite Barbarians Fireball Goblin Giant
Elite Barbarians
Electro Spirit Fireball Goblin Giant
Tombstone
Fireball
Goblin Giant Electro Spirit Elite Barbarians Electro Wizard
Musketeer
Goblin Giant Fisherman
Goblin Giant
Fireball Electro Spirit Elite Barbarians Musketeer Fisherman Electro Wizard
Fisherman
Musketeer Goblin Giant
Electro Wizard
Fireball Goblin Giant

Defense Synergies 2 9

Electro Spirit
Fisherman Electro Wizard
Elite Barbarians
Tombstone
Musketeer Fireball Electro Wizard
Fireball
Goblin Giant Tombstone Musketeer Electro Wizard
Musketeer
Tombstone Fireball Fisherman Electro Wizard
Goblin Giant
Fireball Electro Wizard
Fisherman
Electro Spirit Musketeer
Electro Wizard
Electro Spirit Tombstone Fireball Musketeer Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Fireball Musketeer Goblin Giant Electro Wizard
Elite Barbarians Tombstone Musketeer Fisherman Electro Wizard
Fisherman Elite Barbarians Tombstone Musketeer Electro Wizard
Elite Barbarians Tombstone Musketeer Fisherman Electro Wizard
Elite Barbarians Tombstone Fireball
Fireball Electro Spirit Musketeer Electro Wizard
Musketeer Electro Wizard Electro Spirit Tombstone Fireball
Electro Spirit Fireball Musketeer Goblin Giant Electro Wizard
Elite Barbarians Tombstone Musketeer Fisherman
Elite Barbarians Musketeer Fisherman Electro Wizard
Electro Wizard Electro Spirit Tombstone Fireball Musketeer Goblin Giant Fisherman
Musketeer Fireball Electro Wizard
Tombstone Elite Barbarians Fireball Musketeer Electro Wizard
Fireball Electro Spirit Tombstone Electro Wizard
Elite Barbarians Tombstone Electro Wizard
Elite Barbarians Fireball Fisherman Electro Wizard
Elite Barbarians Tombstone Fireball Musketeer Fisherman Electro Wizard
Tombstone Fireball Electro Spirit Elite Barbarians Musketeer Fisherman Electro Wizard
Electro Spirit Tombstone Fireball Musketeer Fisherman Electro Wizard
Elite Barbarians Musketeer Fisherman Electro Wizard
Electro Spirit Elite Barbarians Fireball Musketeer Goblin Giant Fisherman Electro Wizard
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Tombstone Fireball Fisherman Electro Wizard
Fireball Electro Wizard Elite Barbarians Musketeer Fisherman
Tombstone Elite Barbarians Musketeer Goblin Giant Fisherman Electro Wizard
Elite Barbarians Fireball Musketeer Goblin Giant Fisherman Electro Wizard
Elite Barbarians Tombstone Musketeer Goblin Giant Fisherman
Fireball Electro Spirit Musketeer Goblin Giant Electro Wizard
Elite Barbarians Tombstone Fireball Musketeer Goblin Giant Electro Wizard
Elite Barbarians Goblin Giant Fisherman
Electro Wizard Electro Spirit Elite Barbarians Tombstone Fireball
Tombstone Musketeer Goblin Giant
Elite Barbarians Tombstone Musketeer
Elite Barbarians Fireball Goblin Giant Electro Wizard
Elite Barbarians Tombstone Fireball Goblin Giant
Fireball Musketeer
Elite Barbarians Tombstone Electro Wizard Electro Spirit Fireball Musketeer Goblin Giant Fisherman
Electro Spirit Elite Barbarians Fireball Musketeer Electro Wizard
Electro Spirit Tombstone Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Musketeer Fisherman Electro Wizard
Fireball Goblin Giant
Fireball Musketeer
Fireball
Fireball Electro Spirit Musketeer Goblin Giant
Musketeer
Fireball
Fireball Fisherman
Elite Barbarians Fireball Musketeer Fisherman Electro Wizard
Fireball Musketeer Fisherman Electro Wizard
Fireball Musketeer
Elite Barbarians Fireball Musketeer Fisherman
Fireball Musketeer Fisherman
Elite Barbarians Fireball Musketeer Fisherman
Fireball Musketeer
Fireball Musketeer
Fireball
Fisherman
Fireball Musketeer Fisherman Electro Wizard
Fireball
Fireball Musketeer
Fireball
Musketeer Fisherman
Fireball Musketeer
Electro Spirit Fireball
Fisherman
Fireball Musketeer Fisherman Electro Wizard
Fireball Musketeer Fisherman
Fireball Musketeer Fisherman
Elite Barbarians Fireball Musketeer Electro Wizard
Electro Wizard Electro Spirit Fireball Musketeer
Elite Barbarians Fireball
Fireball Musketeer
Electro Spirit Fireball Electro Wizard
Fireball
Electro Wizard Electro Spirit Tombstone Fireball Musketeer
Fireball Musketeer Electro Wizard
Fireball
Fireball Musketeer Electro Wizard
Fireball Musketeer
Fireball
Elite Barbarians Musketeer
Electro Spirit Elite Barbarians Fireball Musketeer Electro Wizard
Fireball Musketeer Electro Wizard
Fireball Musketeer Goblin Giant Electro Wizard
Fireball

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