My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Mother Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Goblin Hut Mother Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Goblin Barrel Skeleton Army
Giant Snowball
Goblin Hut Goblin Barrel Skeleton Army Little Prince
Zap
Goblin Hut Goblin Barrel Skeleton Army Little Prince
Barbarian Barrel
Elixir Golem Goblin Hut Goblin Barrel Skeleton Army Little Prince
The Log
Elixir Golem Goblin Hut Goblin Barrel Skeleton Army Little Prince
Earthquake
Elixir Golem Goblin Hut Goblin Barrel Skeleton Army
Arrows
Goblin Hut Goblin Barrel Skeleton Army Little Prince
Royal Delivery
Elixir Golem Goblin Hut Goblin Barrel Skeleton Army Mother Witch Little Prince
Fireball
Elixir Golem Goblin Hut Goblin Barrel Skeleton Army Mother Witch Little Prince
Poison
Elixir Golem Goblin Hut Skeleton Army Mother Witch Little Prince
Lightning
Goblin Hut Mother Witch Little Prince
Rocket
Goblin Hut Little Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Skeleton Army Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Elixir Golem Goblin Barrel Skeleton Army Void Little Prince Mother Witch Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Elixir Golem Goblin Barrel Skeleton Army

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Goblin Hut Barbarian Barrel Goblin Barrel Mother Witch
Goblin Hut
Elixir Golem Barbarian Barrel Goblin Barrel
Barbarian Barrel
Elixir Golem Goblin Hut Goblin Barrel
Goblin Barrel
Elixir Golem Goblin Hut Barbarian Barrel Skeleton Army
Skeleton Army
Goblin Barrel
Void
Mother Witch
Elixir Golem
Little Prince

Defense Synergies 0 5

Elixir Golem
Goblin Hut
Barbarian Barrel Skeleton Army Mother Witch
Barbarian Barrel
Goblin Hut Mother Witch Little Prince
Goblin Barrel
Skeleton Army
Goblin Hut
Void
Mother Witch
Goblin Hut Barbarian Barrel
Little Prince
Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut Barbarian Barrel Void
Skeleton Army Goblin Hut
Goblin Hut Skeleton Army Void
Goblin Hut Skeleton Army
Barbarian Barrel Skeleton Army
Barbarian Barrel Skeleton Army Mother Witch
Goblin Hut Void Little Prince
Barbarian Barrel Void
Goblin Hut Skeleton Army
Skeleton Army Barbarian Barrel Little Prince
Skeleton Army Mother Witch Goblin Hut Barbarian Barrel
Goblin Hut
Goblin Hut Skeleton Army
Skeleton Army Goblin Hut Barbarian Barrel
Skeleton Army Goblin Hut
Skeleton Army Goblin Hut
Goblin Hut Skeleton Army
Goblin Hut Barbarian Barrel Skeleton Army Little Prince
Barbarian Barrel Goblin Hut Mother Witch Little Prince
Goblin Hut
Skeleton Army Barbarian Barrel Mother Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblin Hut Barbarian Barrel Void
Void Barbarian Barrel
Skeleton Army Goblin Hut
Skeleton Army Barbarian Barrel
Goblin Hut Skeleton Army
Mother Witch Goblin Hut
Skeleton Army Goblin Hut Void
Skeleton Army
Void Goblin Hut Barbarian Barrel Skeleton Army
Goblin Hut Skeleton Army
Goblin Hut
Skeleton Army Void
Skeleton Army
Skeleton Army
Goblin Hut Skeleton Army Barbarian Barrel Little Prince
Goblin Hut Barbarian Barrel Mother Witch
Goblin Hut Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Barbarian Barrel
Void Barbarian Barrel
Goblin Hut Barbarian Barrel Void
Barbarian Barrel Void
Barbarian Barrel
Mother Witch
Barbarian Barrel
Void
Void
Void Barbarian Barrel
Void
Goblin Hut Barbarian Barrel Void
Barbarian Barrel Void
Goblin Hut Barbarian Barrel
Goblin Hut Barbarian Barrel
Goblin Hut Barbarian Barrel
Barbarian Barrel
Void Barbarian Barrel
Barbarian Barrel Void Mother Witch Little Prince
Void
Void
Void
Barbarian Barrel Void
Mother Witch Barbarian Barrel Little Prince
Void Barbarian Barrel
Void
Void Barbarian Barrel
Void Mother Witch Little Prince
Goblin Hut Void
Void
Void
Void
Goblin Hut Barbarian Barrel Skeleton Army Void
Barbarian Barrel
Void
Void
Void
Void Barbarian Barrel Little Prince
Void
Void

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