My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Wizard Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Guards
Giant Snowball
Guards Witch
Zap
Guards Witch
Barbarian Barrel
Elixir Golem Wizard Guards Witch Electro Wizard
The Log
Elixir Golem Mini P.E.K.K.A Guards Witch
Earthquake
Elixir Golem Guards Witch
Arrows
Guards Witch
Royal Delivery
Elixir Golem Mini P.E.K.K.A Wizard Guards Witch Electro Wizard
Fireball
Elixir Golem Wizard Witch Electro Wizard
Poison
Elixir Golem Wizard Guards Witch Electro Wizard
Lightning
Mini P.E.K.K.A Wizard Witch Electro Wizard
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel The Log Elixir Golem Guards Mini P.E.K.K.A Electro Wizard Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel The Log Elixir Golem Guards

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Mini P.E.K.K.A Wizard Barbarian Barrel Witch The Log
Mini P.E.K.K.A
Elixir Golem Wizard Barbarian Barrel The Log Electro Wizard
Wizard
Elixir Golem Mini P.E.K.K.A
Barbarian Barrel
Elixir Golem Mini P.E.K.K.A
Guards
The Log
Witch
Elixir Golem
The Log
Elixir Golem Mini P.E.K.K.A Guards
Electro Wizard
Mini P.E.K.K.A

Defense Synergies 2 17

Elixir Golem
Mini P.E.K.K.A
The Log Electro Wizard Wizard Barbarian Barrel Guards Witch
Wizard
Mini P.E.K.K.A Barbarian Barrel Guards The Log Electro Wizard
Barbarian Barrel
Mini P.E.K.K.A Wizard Guards Witch Electro Wizard
Guards
Mini P.E.K.K.A Wizard Barbarian Barrel Witch The Log Electro Wizard
Witch
Mini P.E.K.K.A Barbarian Barrel Guards The Log Electro Wizard
The Log
Mini P.E.K.K.A Wizard Guards Witch Electro Wizard
Electro Wizard
Mini P.E.K.K.A Wizard Barbarian Barrel Guards Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Barbarian Barrel The Log Electro Wizard
Mini P.E.K.K.A Witch The Log Electro Wizard
Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Witch Guards Electro Wizard
Mini P.E.K.K.A Barbarian Barrel The Log
Barbarian Barrel The Log Guards Electro Wizard
Electro Wizard Wizard Witch
Barbarian Barrel The Log Electro Wizard
Mini P.E.K.K.A Witch
Guards Mini P.E.K.K.A Barbarian Barrel Electro Wizard
Guards Witch Electro Wizard Wizard Barbarian Barrel The Log
Wizard Witch Electro Wizard
Mini P.E.K.K.A Wizard Guards Witch The Log Electro Wizard
Wizard Mini P.E.K.K.A Barbarian Barrel Guards Witch The Log Electro Wizard
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A The Log Electro Wizard
Wizard Mini P.E.K.K.A Witch Electro Wizard
Wizard Barbarian Barrel Guards Witch The Log Electro Wizard
Wizard Barbarian Barrel Witch The Log Guards Electro Wizard
Mini P.E.K.K.A Electro Wizard
Wizard Mini P.E.K.K.A Barbarian Barrel Guards Witch The Log Electro Wizard
Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Barbarian Barrel Witch Electro Wizard
Electro Wizard Mini P.E.K.K.A Wizard Barbarian Barrel The Log
Guards Mini P.E.K.K.A Witch The Log Electro Wizard
Mini P.E.K.K.A Guards Barbarian Barrel The Log Electro Wizard
Mini P.E.K.K.A Guards Witch
Wizard Witch Electro Wizard
Mini P.E.K.K.A Guards Witch Electro Wizard
Mini P.E.K.K.A
Electro Wizard Mini P.E.K.K.A Barbarian Barrel Witch The Log
Witch Guards
Mini P.E.K.K.A Guards Witch
Guards The Log Electro Wizard
Mini P.E.K.K.A Wizard Guards Witch
Wizard Witch
Guards Witch Electro Wizard Mini P.E.K.K.A Barbarian Barrel The Log
Mini P.E.K.K.A Wizard Barbarian Barrel Witch The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Guards The Log
Barbarian Barrel The Log Electro Wizard
Barbarian Barrel The Log
Barbarian Barrel Guards The Log
Wizard Barbarian Barrel The Log
Wizard Witch
Wizard Witch The Log
The Log Wizard Barbarian Barrel
The Log Wizard
Mini P.E.K.K.A Guards Electro Wizard
Wizard Barbarian Barrel The Log Electro Wizard
Wizard
Barbarian Barrel The Log
Barbarian Barrel
Barbarian Barrel The Log
Wizard Barbarian Barrel Witch The Log
Wizard Barbarian Barrel The Log
Barbarian Barrel
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Barbarian Barrel The Log Electro Wizard
Wizard Barbarian Barrel Witch The Log
The Log
Wizard
The Log
Barbarian Barrel The Log
The Log Wizard Barbarian Barrel Witch
Witch
The Log Wizard Barbarian Barrel Witch Electro Wizard
Wizard Witch The Log
Barbarian Barrel The Log
Wizard Witch Electro Wizard
Electro Wizard Wizard Guards Witch
Mini P.E.K.K.A
Wizard The Log
Electro Wizard
Wizard The Log
Electro Wizard Barbarian Barrel Guards Witch
Wizard Witch Electro Wizard
The Log Barbarian Barrel
Mini P.E.K.K.A Wizard Electro Wizard
The Log Wizard
Guards Witch The Log Electro Wizard
Witch Electro Wizard
Barbarian Barrel Witch The Log Electro Wizard
Wizard

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