My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Wizard Mother Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Sparky
Giant Snowball
Zap
Sparky
Barbarian Barrel
Elixir Golem Valkyrie Wizard Sparky
The Log
Elixir Golem Sparky
Earthquake
Elixir Golem
Arrows
Royal Delivery
Elixir Golem Valkyrie Battle Healer Wizard Mother Witch Sparky
Fireball
Elixir Golem Battle Healer Wizard Mother Witch Sparky
Poison
Elixir Golem Battle Healer Wizard Mother Witch Sparky
Lightning
Valkyrie Battle Healer Wizard Mother Witch Sparky
Rocket
Valkyrie Battle Healer Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Battle Healer Tornado Mother Witch Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Elixir Golem Tornado Valkyrie Battle Healer Mother Witch Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Elixir Golem Tornado Valkyrie

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Battle Healer Wizard Mirror Tornado Mother Witch Sparky
Valkyrie
Battle Healer Wizard Tornado Mother Witch Sparky
Battle Healer
Elixir Golem Valkyrie Mirror Tornado Sparky
Wizard
Tornado Elixir Golem Valkyrie Sparky
Mirror
Elixir Golem Battle Healer Tornado Sparky
Tornado
Wizard Sparky Elixir Golem Valkyrie Battle Healer Mirror
Mother Witch
Elixir Golem Valkyrie
Sparky
Tornado Elixir Golem Valkyrie Battle Healer Wizard Mirror

Defense Synergies 4 12

Elixir Golem
Valkyrie
Battle Healer Wizard Mirror Tornado Mother Witch Sparky
Battle Healer
Mirror Valkyrie Tornado Mother Witch Sparky
Wizard
Tornado Valkyrie
Mirror
Battle Healer Tornado Valkyrie Sparky
Tornado
Wizard Mirror Sparky Valkyrie Battle Healer Mother Witch Sparky
Mother Witch
Valkyrie Battle Healer Tornado
Sparky
Tornado Valkyrie Battle Healer Mirror Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Sparky
Sparky Valkyrie Battle Healer
Tornado Sparky Valkyrie
Sparky Valkyrie
Valkyrie Battle Healer Tornado Sparky
Tornado Valkyrie Mother Witch
Tornado Wizard
Valkyrie Battle Healer Sparky
Sparky Tornado
Tornado Valkyrie Battle Healer Sparky
Valkyrie Mother Witch Wizard Tornado
Wizard Tornado
Sparky Valkyrie Battle Healer Wizard
Valkyrie Wizard Sparky Tornado
Sparky
Tornado Sparky
Wizard Sparky Valkyrie Tornado
Valkyrie Battle Healer Wizard Tornado
Valkyrie Wizard Tornado Battle Healer Mother Witch
Sparky Tornado
Valkyrie Wizard Battle Healer Mother Witch Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Battle Healer Sparky
Valkyrie Battle Healer Wizard
Valkyrie Battle Healer Sparky
Valkyrie Battle Healer Tornado Sparky
Valkyrie Battle Healer Sparky
Wizard Mother Witch Tornado
Sparky Valkyrie Battle Healer
Valkyrie Battle Healer Sparky
Valkyrie Tornado Sparky
Sparky
Valkyrie Sparky
Valkyrie Tornado
Valkyrie Wizard Sparky
Wizard Valkyrie Sparky
Sparky Valkyrie Battle Healer Tornado
Valkyrie Battle Healer Wizard Mother Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Sparky
Tornado
Sparky
Valkyrie Sparky
Wizard Valkyrie Sparky
Wizard Mother Witch Tornado
Wizard Tornado Sparky
Wizard Tornado
Wizard Tornado
Tornado Sparky
Valkyrie Wizard Tornado Sparky
Wizard Tornado
Sparky
Sparky
Wizard Sparky
Wizard Sparky
Tornado Sparky
Sparky
Wizard Sparky
Valkyrie Wizard Tornado Mother Witch
Sparky
Wizard Tornado
Tornado Sparky
Tornado Mother Witch Valkyrie Wizard Sparky
Wizard Tornado Sparky
Wizard Tornado Sparky
Tornado Sparky
Wizard Tornado Mother Witch Sparky
Wizard
Sparky
Wizard Sparky
Sparky
Sparky
Wizard Sparky
Wizard Tornado
Valkyrie Wizard Sparky
Wizard
Tornado Sparky
Sparky
Tornado Sparky
Tornado
Tornado Sparky
Sparky
Wizard Sparky

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