My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Flying Machine Royal Ghost Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Royal Hogs Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Flying Machine Royal Hogs Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Royal Hogs Inferno Dragon
Giant Snowball
Flying Machine Royal Hogs Inferno Dragon Lumberjack
Zap
Flying Machine Royal Hogs Inferno Dragon
Barbarian Barrel
Elixir Golem Valkyrie Royal Hogs Royal Ghost Lumberjack
The Log
Elixir Golem Royal Hogs Lumberjack
Earthquake
Elixir Golem Royal Hogs
Arrows
Flying Machine Royal Hogs
Royal Delivery
Elixir Golem Valkyrie Flying Machine Royal Hogs Royal Ghost Inferno Dragon Lumberjack
Fireball
Elixir Golem Flying Machine Royal Hogs Inferno Dragon Lumberjack
Poison
Elixir Golem Flying Machine Royal Hogs
Lightning
Valkyrie Inferno Dragon Lumberjack
Rocket
Valkyrie Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Poison Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Poison Royal Ghost Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Royal Ghost Valkyrie Flying Machine Poison Inferno Dragon Lumberjack Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Elixir Golem Royal Ghost Valkyrie Flying Machine

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Poison Flying Machine Royal Ghost Inferno Dragon Lumberjack
Valkyrie
Lumberjack Flying Machine Royal Hogs Royal Ghost
Flying Machine
Elixir Golem Valkyrie Royal Hogs Royal Ghost Lumberjack
Royal Hogs
Valkyrie Flying Machine Poison Lumberjack
Poison
Elixir Golem Royal Hogs Royal Ghost
Royal Ghost
Elixir Golem Valkyrie Flying Machine Poison Lumberjack
Inferno Dragon
Elixir Golem
Lumberjack
Valkyrie Elixir Golem Flying Machine Royal Hogs Royal Ghost

Defense Synergies 0 4

Elixir Golem
Valkyrie
Flying Machine Lumberjack
Flying Machine
Valkyrie Royal Ghost Lumberjack
Royal Hogs
Poison
Royal Ghost
Flying Machine
Inferno Dragon
Lumberjack
Valkyrie Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Flying Machine
Inferno Dragon Lumberjack Valkyrie Flying Machine
Lumberjack Valkyrie Inferno Dragon
Inferno Dragon Lumberjack Valkyrie
Valkyrie Poison Lumberjack
Valkyrie Flying Machine Royal Ghost Lumberjack
Inferno Dragon Flying Machine Poison
Valkyrie Flying Machine Poison
Inferno Dragon Lumberjack
Valkyrie Royal Ghost Lumberjack
Valkyrie Poison Flying Machine Royal Ghost Lumberjack
Inferno Dragon Flying Machine Poison
Lumberjack Valkyrie Flying Machine
Valkyrie Poison Royal Ghost Lumberjack
Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Valkyrie Poison Lumberjack
Valkyrie Flying Machine Royal Ghost Lumberjack
Valkyrie Poison Flying Machine Royal Ghost Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Valkyrie Royal Ghost Flying Machine Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Royal Ghost
Poison Valkyrie Flying Machine Royal Ghost Inferno Dragon Lumberjack
Lumberjack Valkyrie
Valkyrie Lumberjack
Valkyrie Inferno Dragon Lumberjack
Poison Flying Machine
Valkyrie Flying Machine Lumberjack
Valkyrie Inferno Dragon Lumberjack
Valkyrie Flying Machine Poison Inferno Dragon
Inferno Dragon
Inferno Dragon Valkyrie Flying Machine Lumberjack
Valkyrie Poison
Valkyrie Lumberjack
Valkyrie Flying Machine
Valkyrie Flying Machine Poison Inferno Dragon Lumberjack
Valkyrie Poison Flying Machine Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Flying Machine Royal Ghost
Poison Flying Machine Royal Ghost
Flying Machine Poison
Valkyrie Flying Machine Poison
Poison Valkyrie
Poison Flying Machine
Flying Machine Poison
Poison Flying Machine
Poison Flying Machine
Poison Lumberjack
Poison Valkyrie Flying Machine
Poison Flying Machine
Flying Machine Poison
Flying Machine Poison
Flying Machine Poison
Flying Machine Poison
Flying Machine Poison
Poison
Flying Machine Poison
Valkyrie Flying Machine Poison
Poison
Poison
Flying Machine Poison
Poison Valkyrie
Inferno Dragon
Poison Flying Machine Royal Ghost
Flying Machine Poison
Poison
Poison Flying Machine
Flying Machine Poison
Poison
Poison
Poison
Flying Machine
Poison Flying Machine
Poison Valkyrie Flying Machine Lumberjack
Flying Machine Poison
Poison
Flying Machine
Flying Machine Poison
Flying Machine Poison
Poison Flying Machine Royal Ghost
Inferno Dragon

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