My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Furnace Goblin Hut Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Furnace Goblin Hut Baby Dragon
Zap
Furnace Goblin Hut Inferno Tower
Barbarian Barrel
Elixir Golem Valkyrie Furnace Goblin Hut Inferno Tower
The Log
Elixir Golem Furnace Goblin Hut
Earthquake
Elixir Golem Furnace Goblin Hut Inferno Tower
Arrows
Furnace Goblin Hut
Royal Delivery
Elixir Golem Valkyrie Goblin Hut Baby Dragon
Fireball
Elixir Golem Furnace Goblin Hut Inferno Tower Baby Dragon
Poison
Elixir Golem Furnace Goblin Hut Inferno Tower
Lightning
Valkyrie Furnace Goblin Hut Inferno Tower Baby Dragon
Rocket
Valkyrie Furnace Goblin Hut Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Baby Dragon Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Inferno Tower Baby Dragon Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Valkyrie Furnace Baby Dragon Poison Goblin Hut Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Elixir Golem Valkyrie Furnace Baby Dragon

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Poison Furnace Goblin Hut Baby Dragon
Valkyrie
Furnace Goblin Hut Baby Dragon
Furnace
Elixir Golem Valkyrie Goblin Hut Baby Dragon
Goblin Hut
Elixir Golem Valkyrie Furnace Baby Dragon Mega Knight
Inferno Tower
Baby Dragon
Elixir Golem Valkyrie Furnace Goblin Hut Poison Mega Knight
Poison
Elixir Golem Baby Dragon Mega Knight
Mega Knight
Goblin Hut Baby Dragon Poison

Defense Synergies 0 13

Elixir Golem
Valkyrie
Furnace Goblin Hut Inferno Tower Baby Dragon
Furnace
Valkyrie Goblin Hut Baby Dragon
Goblin Hut
Valkyrie Furnace Inferno Tower Baby Dragon
Inferno Tower
Valkyrie Goblin Hut Baby Dragon Poison Mega Knight
Baby Dragon
Valkyrie Furnace Goblin Hut Inferno Tower Mega Knight
Poison
Inferno Tower Mega Knight
Mega Knight
Inferno Tower Baby Dragon Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Goblin Hut Inferno Tower Baby Dragon
Inferno Tower Valkyrie Furnace Goblin Hut Mega Knight
Furnace Goblin Hut Inferno Tower Mega Knight Valkyrie
Goblin Hut Inferno Tower Valkyrie Furnace Mega Knight
Valkyrie Poison Mega Knight
Valkyrie Furnace Baby Dragon Mega Knight
Furnace Inferno Tower Goblin Hut Baby Dragon Poison
Valkyrie Inferno Tower Baby Dragon Poison Mega Knight
Inferno Tower Furnace Goblin Hut
Valkyrie Inferno Tower Mega Knight
Valkyrie Poison Furnace Goblin Hut Baby Dragon Mega Knight
Inferno Tower Furnace Goblin Hut Baby Dragon Poison
Furnace Goblin Hut Inferno Tower Mega Knight Valkyrie
Valkyrie Mega Knight Furnace Goblin Hut Baby Dragon Poison
Inferno Tower Furnace Goblin Hut Mega Knight
Inferno Tower Furnace Goblin Hut Mega Knight
Mega Knight Valkyrie Furnace Goblin Hut Inferno Tower Poison
Valkyrie Mega Knight Furnace Goblin Hut Baby Dragon
Valkyrie Furnace Baby Dragon Poison Goblin Hut Mega Knight
Goblin Hut Inferno Tower
Valkyrie Mega Knight Furnace Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Furnace Goblin Hut Inferno Tower
Poison Valkyrie Baby Dragon Mega Knight
Mega Knight Valkyrie Furnace Goblin Hut Inferno Tower
Valkyrie Mega Knight Inferno Tower
Inferno Tower Valkyrie Goblin Hut Mega Knight
Furnace Poison Goblin Hut Baby Dragon
Valkyrie Furnace Goblin Hut Inferno Tower
Inferno Tower Mega Knight Valkyrie
Mega Knight Valkyrie Goblin Hut Inferno Tower Baby Dragon Poison
Inferno Tower Goblin Hut
Mega Knight Valkyrie Goblin Hut Inferno Tower
Mega Knight Valkyrie Poison
Mega Knight Valkyrie Inferno Tower
Valkyrie Furnace Baby Dragon Mega Knight
Goblin Hut Inferno Tower Valkyrie Furnace Baby Dragon Poison
Valkyrie Poison Mega Knight Goblin Hut Inferno Tower Baby Dragon
Furnace Goblin Hut Inferno Tower
Poison Mega Knight
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Baby Dragon
Poison Baby Dragon
Goblin Hut Baby Dragon Poison
Valkyrie Poison
Poison Valkyrie Furnace Baby Dragon Mega Knight
Poison Furnace Baby Dragon
Furnace Baby Dragon Poison
Poison Baby Dragon
Poison
Poison
Poison Valkyrie
Poison Baby Dragon
Poison Goblin Hut Baby Dragon
Baby Dragon Poison
Furnace Goblin Hut Baby Dragon Poison
Furnace Goblin Hut Baby Dragon Poison
Furnace Goblin Hut Baby Dragon Poison Mega Knight
Poison
Baby Dragon Poison Mega Knight
Valkyrie Baby Dragon Poison Mega Knight
Baby Dragon Poison Mega Knight
Poison
Baby Dragon Poison
Poison Valkyrie Furnace Baby Dragon Mega Knight
Poison Baby Dragon
Baby Dragon Poison Mega Knight
Poison Baby Dragon
Poison Furnace Baby Dragon
Goblin Hut Poison
Poison Mega Knight
Poison
Mega Knight
Poison
Goblin Hut
Poison Baby Dragon
Poison Valkyrie Baby Dragon Mega Knight
Baby Dragon Poison
Poison
Mega Knight
Baby Dragon Poison
Poison
Poison Baby Dragon Mega Knight
Mega Knight
Poison

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