My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Princess Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Furnace Wizard Princess Bandit Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Bandit Inferno Dragon
Giant Snowball
Furnace Princess Inferno Dragon
Zap
Furnace Princess Bandit Inferno Dragon
Barbarian Barrel
Elixir Golem Valkyrie Furnace Wizard Princess Bandit Electro Wizard
The Log
Elixir Golem Furnace Princess Bandit
Earthquake
Elixir Golem Furnace
Arrows
Furnace Princess
Royal Delivery
Elixir Golem Valkyrie Wizard Princess Bandit Electro Wizard Inferno Dragon
Fireball
Elixir Golem Furnace Wizard Princess Bandit Electro Wizard Inferno Dragon
Poison
Elixir Golem Furnace Wizard Princess Electro Wizard
Lightning
Valkyrie Furnace Wizard Bandit Electro Wizard Inferno Dragon
Rocket
Valkyrie Furnace Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Princess Bandit Valkyrie Furnace Electro Wizard Inferno Dragon Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Elixir Golem Princess Bandit Valkyrie

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Furnace Wizard Bandit Inferno Dragon
Valkyrie
Furnace Wizard Bandit Electro Wizard
Furnace
Elixir Golem Valkyrie Princess Bandit
Wizard
Elixir Golem Valkyrie Bandit
Princess
Furnace
Bandit
Elixir Golem Valkyrie Furnace Wizard Electro Wizard
Electro Wizard
Valkyrie Bandit
Inferno Dragon
Elixir Golem

Defense Synergies 0 12

Elixir Golem
Valkyrie
Furnace Wizard Princess Bandit Electro Wizard
Furnace
Valkyrie Bandit Electro Wizard
Wizard
Valkyrie Bandit Electro Wizard
Princess
Valkyrie Bandit
Bandit
Valkyrie Furnace Wizard Princess Electro Wizard
Electro Wizard
Valkyrie Furnace Wizard Bandit Inferno Dragon
Inferno Dragon
Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Electro Wizard
Inferno Dragon Valkyrie Furnace Bandit Electro Wizard
Furnace Valkyrie Bandit Electro Wizard Inferno Dragon
Inferno Dragon Valkyrie Furnace Bandit Electro Wizard
Valkyrie Princess
Valkyrie Furnace Bandit Electro Wizard
Furnace Electro Wizard Inferno Dragon Wizard Princess
Valkyrie Bandit Electro Wizard
Inferno Dragon Furnace Princess
Valkyrie Bandit Electro Wizard
Valkyrie Electro Wizard Furnace Wizard Princess Bandit
Inferno Dragon Furnace Wizard Princess Electro Wizard
Furnace Valkyrie Wizard Bandit Electro Wizard
Valkyrie Wizard Furnace Princess Electro Wizard
Inferno Dragon Furnace Bandit Electro Wizard
Furnace Bandit Electro Wizard Inferno Dragon
Wizard Valkyrie Furnace Electro Wizard
Valkyrie Furnace Wizard Bandit Electro Wizard
Valkyrie Furnace Wizard Princess Bandit Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Valkyrie Wizard Furnace Bandit Electro Wizard
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Furnace Bandit Electro Wizard
Bandit Electro Wizard Valkyrie Wizard Inferno Dragon
Bandit Valkyrie Furnace Electro Wizard
Valkyrie Bandit Electro Wizard
Valkyrie Bandit Inferno Dragon
Furnace Wizard Princess Electro Wizard
Valkyrie Furnace Bandit Electro Wizard
Valkyrie Inferno Dragon
Electro Wizard Valkyrie Bandit Inferno Dragon
Inferno Dragon
Inferno Dragon Valkyrie
Valkyrie Electro Wizard
Valkyrie Wizard Bandit
Wizard Valkyrie Furnace Princess
Electro Wizard Valkyrie Furnace Inferno Dragon
Valkyrie Wizard Princess Electro Wizard Inferno Dragon
Furnace Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie Bandit
Princess Bandit Electro Wizard
Bandit
Valkyrie
Wizard Valkyrie Furnace
Wizard Furnace Princess
Furnace Wizard Princess
Wizard Princess
Wizard Bandit
Electro Wizard
Valkyrie Wizard Princess Bandit Electro Wizard
Wizard Princess
Princess Bandit
Princess Bandit
Princess Furnace
Furnace Wizard Princess Bandit
Furnace Wizard Princess Bandit
Wizard Princess Bandit Electro Wizard
Valkyrie Wizard Princess
Wizard Princess
Valkyrie Furnace Wizard Princess
Inferno Dragon
Wizard Princess Bandit Electro Wizard
Wizard Princess Bandit
Bandit
Furnace Wizard Princess Electro Wizard
Electro Wizard Wizard
Wizard Bandit
Princess Electro Wizard
Wizard Princess
Electro Wizard Princess Bandit
Wizard Princess Electro Wizard
Valkyrie Wizard Princess Electro Wizard
Wizard Princess
Princess Electro Wizard
Princess Electro Wizard
Princess Bandit Electro Wizard
Inferno Dragon
Wizard

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