My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Bad
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Flying Machine Baby Dragon Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Flying Machine Baby Dragon Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Balloon
Giant Snowball
Fire Spirit Bomber Flying Machine Baby Dragon Balloon
Zap
Fire Spirit Bomber Flying Machine Balloon
Barbarian Barrel
Fire Spirit Bomber Valkyrie
The Log
Fire Spirit Bomber
Earthquake
Bomber
Arrows
Fire Spirit Bomber Flying Machine
Royal Delivery
Fire Spirit Bomber Valkyrie Flying Machine Baby Dragon Balloon
Fireball
Bomber Flying Machine Baby Dragon Balloon
Poison
Bomber Flying Machine Balloon
Lightning
Valkyrie Baby Dragon Balloon
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Arrows Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Valkyrie Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Arrows Valkyrie Flying Machine Baby Dragon Balloon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Bomber Arrows Valkyrie

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Baby Dragon Balloon
Bomber
Valkyrie Baby Dragon
Arrows
Balloon Lightning
Valkyrie
Fire Spirit Balloon Bomber Flying Machine Baby Dragon
Flying Machine
Valkyrie Baby Dragon Balloon
Baby Dragon
Fire Spirit Bomber Valkyrie Flying Machine Balloon Lightning
Balloon
Arrows Valkyrie Fire Spirit Flying Machine Baby Dragon
Lightning
Arrows Baby Dragon

Defense Synergies 0 7

Fire Spirit
Valkyrie
Bomber
Valkyrie
Arrows
Valkyrie Lightning
Valkyrie
Fire Spirit Bomber Arrows Flying Machine Baby Dragon
Flying Machine
Valkyrie Baby Dragon
Baby Dragon
Valkyrie Flying Machine
Balloon
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Valkyrie Flying Machine Baby Dragon
Valkyrie Flying Machine
Fire Spirit Bomber Valkyrie Lightning
Valkyrie
Lightning Bomber Arrows Valkyrie
Arrows Fire Spirit Bomber Valkyrie Flying Machine Baby Dragon
Lightning Fire Spirit Arrows Flying Machine Baby Dragon
Lightning Arrows Valkyrie Flying Machine Baby Dragon
Fire Spirit Bomber Valkyrie
Valkyrie Bomber Arrows Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon
Fire Spirit Bomber Valkyrie Flying Machine Lightning
Fire Spirit Bomber Valkyrie Arrows Baby Dragon
Lightning
Bomber Arrows Valkyrie
Fire Spirit Arrows Valkyrie Bomber Flying Machine Baby Dragon
Arrows Valkyrie Baby Dragon Fire Spirit Bomber Flying Machine
Bomber Valkyrie Fire Spirit Arrows Flying Machine Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Bomber Arrows Valkyrie Flying Machine Baby Dragon Lightning
Valkyrie Lightning
Valkyrie Lightning
Valkyrie
Fire Spirit Arrows Flying Machine Baby Dragon
Valkyrie Flying Machine Lightning
Valkyrie
Lightning Valkyrie Flying Machine Baby Dragon
Valkyrie Flying Machine
Lightning Arrows Valkyrie
Lightning Valkyrie
Bomber Valkyrie Flying Machine Baby Dragon
Bomber Valkyrie Flying Machine Baby Dragon Lightning
Arrows Valkyrie Bomber Flying Machine Baby Dragon
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Valkyrie Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon
Lightning Arrows Flying Machine Baby Dragon
Lightning Arrows Valkyrie Flying Machine
Bomber Fire Spirit Arrows Valkyrie Baby Dragon
Arrows Fire Spirit Flying Machine Baby Dragon
Fire Spirit Bomber Arrows Flying Machine Baby Dragon
Arrows Fire Spirit Flying Machine Baby Dragon Lightning
Arrows Flying Machine Lightning
Lightning Fire Spirit
Lightning Arrows Valkyrie Flying Machine
Lightning Fire Spirit Arrows Flying Machine Baby Dragon
Flying Machine Lightning Fire Spirit Baby Dragon
Lightning Arrows Flying Machine Baby Dragon
Lightning Arrows Flying Machine Baby Dragon
Lightning Bomber Arrows Flying Machine Baby Dragon
Lightning Arrows Flying Machine Baby Dragon
Lightning Arrows
Bomber Lightning
Lightning Fire Spirit Bomber Arrows Flying Machine Baby Dragon
Lightning Fire Spirit Bomber Arrows Valkyrie Flying Machine Baby Dragon
Lightning Baby Dragon
Lightning Arrows
Lightning
Lightning Arrows Flying Machine Baby Dragon
Arrows Fire Spirit Bomber Valkyrie Baby Dragon
Arrows Flying Machine Baby Dragon Lightning
Lightning Arrows Flying Machine Baby Dragon
Lightning Arrows Baby Dragon
Lightning Fire Spirit Arrows Flying Machine Baby Dragon
Lightning Flying Machine
Lightning
Lightning Bomber Arrows
Lightning Arrows
Arrows Lightning
Lightning Fire Spirit Flying Machine
Lightning Fire Spirit Arrows Flying Machine Baby Dragon
Arrows
Lightning Valkyrie Flying Machine Baby Dragon
Arrows Bomber Flying Machine Baby Dragon Lightning
Lightning Arrows
Flying Machine
Flying Machine Baby Dragon Lightning
Flying Machine Lightning
Lightning Flying Machine Baby Dragon
Lightning

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