My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Hunter Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Fisherman Ram Rider Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman Ram Rider Sparky
Giant Snowball
Fire Spirit Dart Goblin Fisherman Ram Rider
Zap
Fire Spirit Dart Goblin Fisherman Ram Rider Sparky
Barbarian Barrel
Fire Spirit Dart Goblin Hunter Sparky
The Log
Fire Spirit Dart Goblin Hunter Fisherman Ram Rider Sparky
Earthquake
Arrows
Fire Spirit Dart Goblin
Royal Delivery
Fire Spirit Dart Goblin Hunter Fisherman Ram Rider Sparky
Fireball
Dart Goblin Hunter Fisherman Ram Rider Sparky
Poison
Dart Goblin Hunter Fisherman Sparky
Lightning
Hunter Fisherman Ram Rider Sparky
Rocket
Hunter Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Hunter Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Dart Goblin Fisherman Hunter Ram Rider Lightning Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Arrows Dart Goblin Fisherman

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Fisherman Ram Rider Sparky
Arrows
Sparky Lightning Ram Rider
Dart Goblin
Ram Rider Sparky
Hunter
Fisherman Ram Rider Sparky
Lightning
Ram Rider Arrows
Fisherman
Hunter Fire Spirit Ram Rider Sparky
Ram Rider
Lightning Fire Spirit Arrows Dart Goblin Hunter Fisherman
Sparky
Arrows Fire Spirit Dart Goblin Hunter Fisherman

Defense Synergies 1 8

Fire Spirit
Sparky
Arrows
Lightning Sparky
Dart Goblin
Hunter Fisherman Ram Rider
Hunter
Fisherman Dart Goblin Ram Rider
Lightning
Arrows
Fisherman
Hunter Dart Goblin Ram Rider
Ram Rider
Dart Goblin Hunter Fisherman
Sparky
Fire Spirit Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Dart Goblin Ram Rider Sparky
Hunter Sparky Dart Goblin Fisherman Ram Rider
Hunter Fisherman Ram Rider Sparky Fire Spirit Dart Goblin Lightning
Hunter Sparky Dart Goblin Fisherman Ram Rider
Lightning Arrows Sparky
Arrows Fire Spirit Dart Goblin Hunter
Dart Goblin Hunter Lightning Ram Rider Fire Spirit Arrows
Lightning Arrows Dart Goblin Ram Rider Sparky
Hunter Sparky Fisherman
Fire Spirit Dart Goblin Hunter Fisherman Sparky
Dart Goblin Arrows Hunter Fisherman Ram Rider
Arrows Hunter Dart Goblin Ram Rider
Hunter Sparky Fire Spirit Lightning Ram Rider
Fire Spirit Sparky Arrows Dart Goblin Hunter
Sparky Hunter Ram Rider
Hunter Lightning Fisherman Ram Rider Sparky
Sparky Arrows Hunter Fisherman
Fire Spirit Arrows Dart Goblin Hunter Fisherman Ram Rider
Arrows Hunter Fire Spirit Dart Goblin Fisherman Ram Rider
Sparky Dart Goblin Hunter Fisherman Ram Rider
Fire Spirit Arrows Dart Goblin Hunter Fisherman Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fisherman Sparky
Arrows Hunter Lightning Fisherman
Hunter Lightning Fisherman Ram Rider Sparky
Hunter Lightning Fisherman Ram Rider Sparky
Hunter Fisherman Ram Rider Sparky
Fire Spirit Arrows Dart Goblin Hunter Ram Rider
Sparky Dart Goblin Hunter Lightning Ram Rider
Hunter Fisherman Sparky
Lightning Sparky
Dart Goblin Sparky
Dart Goblin Hunter Sparky
Lightning Arrows
Lightning Hunter Ram Rider Sparky
Dart Goblin Sparky
Sparky Dart Goblin Hunter Lightning Fisherman
Arrows Dart Goblin Hunter Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Dart Goblin Sparky
Arrows Dart Goblin Fisherman Ram Rider
Lightning Arrows Dart Goblin Sparky
Lightning Arrows Dart Goblin Sparky
Fire Spirit Arrows Sparky
Arrows Fire Spirit Dart Goblin Hunter Ram Rider
Fire Spirit Arrows Dart Goblin Sparky
Arrows Fire Spirit Dart Goblin Hunter Lightning Ram Rider
Arrows Dart Goblin Lightning Fisherman Ram Rider
Lightning Fire Spirit Fisherman Sparky
Lightning Arrows Dart Goblin Fisherman Ram Rider Sparky
Lightning Fire Spirit Arrows Dart Goblin
Lightning Fire Spirit Dart Goblin Hunter Fisherman Sparky
Lightning Arrows Dart Goblin Fisherman
Lightning Arrows Dart Goblin Fisherman Sparky
Lightning Arrows Dart Goblin Hunter Sparky
Lightning Arrows Dart Goblin Sparky
Lightning Arrows Sparky
Lightning Fisherman Sparky
Lightning Fire Spirit Arrows Dart Goblin Hunter Fisherman Sparky
Lightning Fire Spirit Arrows Dart Goblin
Lightning Sparky
Lightning Arrows
Lightning Fisherman Sparky
Lightning Arrows
Arrows Fire Spirit Hunter Sparky
Fisherman
Arrows Dart Goblin Hunter Lightning Fisherman Ram Rider Sparky
Lightning Arrows Fisherman Ram Rider Sparky
Lightning Arrows Dart Goblin Fisherman Sparky
Lightning Fire Spirit Arrows Dart Goblin Hunter Sparky
Lightning Dart Goblin
Lightning Sparky
Lightning Arrows Dart Goblin Hunter Sparky
Lightning Arrows Sparky
Sparky
Arrows Lightning Sparky
Lightning Fire Spirit Dart Goblin
Lightning Fire Spirit Arrows Dart Goblin Hunter Ram Rider
Arrows
Lightning Dart Goblin Hunter Sparky
Arrows Dart Goblin Lightning
Lightning Arrows Sparky
Dart Goblin Sparky
Dart Goblin Lightning Sparky
Dart Goblin Lightning
Lightning Dart Goblin Sparky
Sparky
Lightning Dart Goblin Sparky

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