My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit Dart Goblin Witch
Zap
Fire Spirit Dart Goblin Witch
Barbarian Barrel
Fire Spirit Dart Goblin Valkyrie Wizard Witch
The Log
Fire Spirit Dart Goblin Witch
Earthquake
Witch
Arrows
Fire Spirit Dart Goblin Witch
Royal Delivery
Fire Spirit Dart Goblin Valkyrie Wizard Witch Bowler
Fireball
Dart Goblin Wizard Witch Bowler
Poison
Dart Goblin Wizard Witch
Lightning
Valkyrie Wizard Witch Bowler
Rocket
Valkyrie Wizard Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Valkyrie Wizard Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Valkyrie Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Dart Goblin Valkyrie Wizard Witch Bowler Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Arrows Dart Goblin Valkyrie

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Bowler
Arrows
Bowler Lightning
Dart Goblin
Valkyrie Bowler
Valkyrie
Fire Spirit Dart Goblin Wizard Witch
Wizard
Valkyrie
Witch
Valkyrie Bowler
Bowler
Fire Spirit Arrows Dart Goblin Witch Lightning
Lightning
Arrows Bowler

Defense Synergies 0 10

Fire Spirit
Valkyrie
Arrows
Valkyrie Bowler Lightning
Dart Goblin
Valkyrie Bowler
Valkyrie
Fire Spirit Arrows Dart Goblin Wizard Witch Bowler
Wizard
Valkyrie
Witch
Valkyrie Bowler
Bowler
Arrows Dart Goblin Valkyrie Witch
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Dart Goblin Valkyrie Wizard
Dart Goblin Valkyrie Witch
Witch Bowler Fire Spirit Dart Goblin Valkyrie Lightning
Witch Dart Goblin Valkyrie Bowler
Lightning Arrows Valkyrie Bowler
Arrows Bowler Fire Spirit Dart Goblin Valkyrie
Dart Goblin Lightning Fire Spirit Arrows Wizard Witch
Bowler Lightning Arrows Dart Goblin Valkyrie
Witch
Fire Spirit Dart Goblin Valkyrie Bowler
Dart Goblin Valkyrie Witch Arrows Wizard Bowler
Arrows Dart Goblin Wizard Witch
Bowler Fire Spirit Valkyrie Wizard Witch Lightning
Fire Spirit Valkyrie Wizard Bowler Arrows Dart Goblin Witch
Bowler Lightning
Wizard Arrows Valkyrie Witch Bowler
Fire Spirit Arrows Valkyrie Dart Goblin Wizard Witch Bowler
Arrows Valkyrie Wizard Witch Fire Spirit Dart Goblin Bowler
Dart Goblin
Valkyrie Wizard Bowler Fire Spirit Arrows Dart Goblin Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Bowler
Arrows Valkyrie Wizard Bowler Lightning
Valkyrie Witch Bowler Lightning
Valkyrie Bowler Lightning
Valkyrie Witch Bowler
Fire Spirit Arrows Wizard Dart Goblin Witch
Dart Goblin Valkyrie Witch Bowler Lightning
Valkyrie
Lightning Valkyrie Witch
Witch Dart Goblin
Dart Goblin Valkyrie Witch Bowler
Lightning Arrows Valkyrie Bowler
Bowler Lightning Valkyrie Wizard Witch
Wizard Dart Goblin Valkyrie Witch Bowler
Witch Dart Goblin Valkyrie Bowler Lightning
Arrows Valkyrie Bowler Dart Goblin Wizard Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Dart Goblin Valkyrie
Arrows Dart Goblin Bowler
Lightning Arrows Dart Goblin
Lightning Arrows Dart Goblin Valkyrie
Wizard Fire Spirit Arrows Valkyrie Bowler
Arrows Wizard Fire Spirit Dart Goblin Witch
Fire Spirit Arrows Dart Goblin Wizard Witch Bowler
Arrows Fire Spirit Dart Goblin Wizard Bowler Lightning
Arrows Dart Goblin Wizard Lightning
Lightning Fire Spirit Bowler
Lightning Arrows Dart Goblin Valkyrie Wizard Bowler
Lightning Fire Spirit Arrows Dart Goblin Wizard
Lightning Fire Spirit Dart Goblin Bowler
Lightning Arrows Dart Goblin
Lightning Arrows Dart Goblin
Lightning Arrows Dart Goblin Wizard Witch Bowler
Lightning Arrows Dart Goblin Wizard Bowler
Lightning Arrows
Lightning
Lightning Fire Spirit Arrows Dart Goblin Wizard Bowler
Lightning Fire Spirit Arrows Dart Goblin Valkyrie Wizard Witch Bowler
Lightning Bowler
Lightning Arrows Wizard
Bowler Lightning
Lightning Arrows
Arrows Fire Spirit Valkyrie Wizard Witch Bowler
Witch
Arrows Dart Goblin Wizard Witch Bowler Lightning
Lightning Arrows Wizard Witch Bowler
Lightning Arrows Dart Goblin
Lightning Fire Spirit Arrows Dart Goblin Wizard Witch
Lightning Dart Goblin Wizard Witch
Lightning Bowler
Lightning Arrows Dart Goblin Wizard
Lightning Arrows
Arrows Wizard Bowler Lightning
Lightning Fire Spirit Dart Goblin Witch
Lightning Fire Spirit Arrows Dart Goblin Wizard Witch
Arrows
Lightning Dart Goblin Valkyrie Wizard Bowler
Arrows Dart Goblin Wizard Bowler Lightning
Lightning Arrows
Dart Goblin
Dart Goblin Witch Bowler Lightning
Dart Goblin Witch Lightning
Lightning Dart Goblin Witch Bowler
Lightning Dart Goblin Wizard Bowler

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