My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Wizard P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Battle Ram P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Fire Spirit Battle Ram
Zap
Fire Spirit Firecracker Battle Ram Bandit
Barbarian Barrel
Fire Spirit Firecracker Battle Ram Wizard Bandit Electro Wizard
The Log
Fire Spirit Firecracker Battle Ram Bandit
Earthquake
Firecracker
Arrows
Fire Spirit Firecracker
Royal Delivery
Fire Spirit Firecracker Battle Ram Wizard P.E.K.K.A Bandit Electro Wizard
Fireball
Firecracker Battle Ram Wizard Bandit Electro Wizard
Poison
Firecracker Wizard Electro Wizard
Lightning
Battle Ram Wizard Bandit Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Firecracker Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Battle Ram P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Firecracker Bandit Battle Ram Electro Wizard Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Arrows Firecracker Bandit

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Battle Ram Bandit
Arrows
P.E.K.K.A Battle Ram Bandit
Firecracker
Battle Ram P.E.K.K.A Bandit
Battle Ram
Bandit Fire Spirit Arrows Firecracker P.E.K.K.A Electro Wizard
Wizard
P.E.K.K.A Bandit
P.E.K.K.A
Fire Spirit Arrows Electro Wizard Firecracker Battle Ram Wizard
Bandit
Battle Ram Fire Spirit Arrows Firecracker Wizard Electro Wizard
Electro Wizard
P.E.K.K.A Battle Ram Bandit

Defense Synergies 0 13

Fire Spirit
Firecracker P.E.K.K.A Electro Wizard
Arrows
P.E.K.K.A Bandit
Firecracker
Fire Spirit P.E.K.K.A Bandit Electro Wizard
Battle Ram
Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A
Fire Spirit Arrows Firecracker Wizard Electro Wizard
Bandit
Arrows Firecracker Wizard Electro Wizard
Electro Wizard
Fire Spirit Firecracker Wizard P.E.K.K.A Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Electro Wizard
P.E.K.K.A Firecracker Bandit Electro Wizard
P.E.K.K.A Fire Spirit Bandit Electro Wizard
P.E.K.K.A Firecracker Bandit Electro Wizard
Arrows Firecracker P.E.K.K.A
Arrows Fire Spirit Firecracker Bandit Electro Wizard
Electro Wizard Fire Spirit Arrows Firecracker Wizard
Arrows P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A
Fire Spirit Firecracker Bandit Electro Wizard
Electro Wizard Arrows Firecracker Wizard Bandit
Arrows Firecracker Wizard Electro Wizard
P.E.K.K.A Fire Spirit Wizard Bandit Electro Wizard
Fire Spirit Wizard Arrows Firecracker P.E.K.K.A Electro Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Wizard Arrows Firecracker P.E.K.K.A Electro Wizard
Fire Spirit Arrows Firecracker Wizard Bandit Electro Wizard
Arrows Wizard Fire Spirit Firecracker Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Wizard Fire Spirit Arrows Firecracker P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Arrows Firecracker Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Bandit
Fire Spirit Arrows Firecracker Wizard Electro Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Firecracker Bandit
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Arrows Electro Wizard
P.E.K.K.A Wizard Bandit
Wizard Firecracker
Electro Wizard Firecracker P.E.K.K.A
Arrows Firecracker Wizard P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Bandit
Arrows Firecracker Bandit Electro Wizard
Arrows Bandit
Arrows Firecracker
Wizard Fire Spirit Arrows Firecracker
Arrows Firecracker Wizard Fire Spirit
Fire Spirit Arrows Firecracker Wizard
Arrows Fire Spirit Firecracker Wizard
Arrows Firecracker Wizard Bandit
Fire Spirit Electro Wizard
Firecracker Arrows Wizard Bandit Electro Wizard
Fire Spirit Arrows Firecracker Wizard
Fire Spirit Firecracker Bandit
Arrows Firecracker Bandit
Arrows Firecracker
Arrows Firecracker Wizard Bandit
Arrows Firecracker Wizard Bandit
Arrows
Fire Spirit Arrows Firecracker Wizard Bandit Electro Wizard
Fire Spirit Arrows Firecracker Wizard
Arrows Wizard
Arrows
Arrows Firecracker Fire Spirit Wizard
Arrows Firecracker Wizard Bandit Electro Wizard
Arrows Wizard Bandit
Arrows Firecracker Bandit
Fire Spirit Arrows Firecracker Wizard Electro Wizard
Electro Wizard Firecracker Wizard
Arrows Wizard Bandit
Arrows Firecracker Electro Wizard
P.E.K.K.A
Arrows Firecracker Wizard
Electro Wizard Fire Spirit Bandit
Fire Spirit Arrows Firecracker Wizard Electro Wizard
Arrows
Firecracker Wizard Electro Wizard
Arrows Firecracker Wizard
Arrows
Firecracker P.E.K.K.A
Firecracker Electro Wizard
Firecracker Electro Wizard
Firecracker Bandit Electro Wizard

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