My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Baby Dragon Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Baby Dragon Hunter Giant Skeleton Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Battle Ram Baby Dragon Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Giant Skeleton Bandit
Giant Snowball
Fire Spirit Battle Ram Baby Dragon
Zap
Fire Spirit Battle Ram Bandit
Barbarian Barrel
Fire Spirit Battle Ram Hunter Giant Skeleton Bandit
The Log
Fire Spirit Mini P.E.K.K.A Battle Ram Hunter Giant Skeleton Bandit
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Mini P.E.K.K.A Battle Ram Baby Dragon Hunter Giant Skeleton Bandit
Fireball
Battle Ram Baby Dragon Hunter Bandit
Poison
Hunter
Lightning
Mini P.E.K.K.A Battle Ram Baby Dragon Hunter Bandit
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Baby Dragon Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Baby Dragon Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Mini P.E.K.K.A Battle Ram Baby Dragon Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Bandit Mini P.E.K.K.A Battle Ram Baby Dragon Hunter Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Arrows Bandit Mini P.E.K.K.A

Attack Synergies 1 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mini P.E.K.K.A Battle Ram Baby Dragon Giant Skeleton Bandit
Arrows
Mini P.E.K.K.A Battle Ram Giant Skeleton Bandit
Mini P.E.K.K.A
Fire Spirit Arrows Baby Dragon Hunter Giant Skeleton
Battle Ram
Bandit Fire Spirit Arrows Baby Dragon Hunter
Baby Dragon
Fire Spirit Mini P.E.K.K.A Battle Ram Giant Skeleton Bandit
Hunter
Mini P.E.K.K.A Battle Ram Giant Skeleton Bandit
Giant Skeleton
Fire Spirit Arrows Mini P.E.K.K.A Baby Dragon Hunter Bandit
Bandit
Battle Ram Fire Spirit Arrows Baby Dragon Hunter Giant Skeleton

Defense Synergies 0 11

Fire Spirit
Mini P.E.K.K.A Giant Skeleton
Arrows
Mini P.E.K.K.A Giant Skeleton Bandit
Mini P.E.K.K.A
Fire Spirit Arrows Baby Dragon Hunter
Battle Ram
Baby Dragon
Mini P.E.K.K.A Giant Skeleton Bandit
Hunter
Mini P.E.K.K.A Giant Skeleton Bandit
Giant Skeleton
Fire Spirit Arrows Baby Dragon Hunter
Bandit
Arrows Baby Dragon Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon
Mini P.E.K.K.A Hunter Bandit
Mini P.E.K.K.A Hunter Fire Spirit Giant Skeleton Bandit
Mini P.E.K.K.A Hunter Bandit
Arrows Mini P.E.K.K.A Giant Skeleton
Arrows Fire Spirit Baby Dragon Hunter Bandit
Hunter Fire Spirit Arrows Baby Dragon
Arrows Baby Dragon Giant Skeleton Bandit
Mini P.E.K.K.A Hunter
Fire Spirit Mini P.E.K.K.A Hunter Giant Skeleton Bandit
Arrows Baby Dragon Hunter Giant Skeleton Bandit
Arrows Hunter Baby Dragon
Mini P.E.K.K.A Hunter Fire Spirit Giant Skeleton Bandit
Fire Spirit Arrows Mini P.E.K.K.A Baby Dragon Hunter
Mini P.E.K.K.A Hunter Bandit
Mini P.E.K.K.A Hunter Bandit
Arrows Mini P.E.K.K.A Hunter
Fire Spirit Arrows Baby Dragon Hunter Bandit
Arrows Baby Dragon Hunter Fire Spirit Giant Skeleton Bandit
Mini P.E.K.K.A Hunter
Fire Spirit Arrows Mini P.E.K.K.A Baby Dragon Hunter Giant Skeleton Bandit
Mini P.E.K.K.A Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Giant Skeleton Bandit
Bandit Arrows Mini P.E.K.K.A Baby Dragon Hunter
Giant Skeleton Bandit Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter Giant Skeleton Bandit
Giant Skeleton Mini P.E.K.K.A Hunter Bandit
Fire Spirit Arrows Baby Dragon Hunter
Mini P.E.K.K.A Hunter Giant Skeleton Bandit
Mini P.E.K.K.A Giant Skeleton Hunter
Giant Skeleton Mini P.E.K.K.A Baby Dragon Bandit
Mini P.E.K.K.A Hunter Giant Skeleton
Arrows Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Hunter Bandit
Baby Dragon
Mini P.E.K.K.A Baby Dragon Hunter Giant Skeleton
Arrows Mini P.E.K.K.A Baby Dragon Hunter Giant Skeleton
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon Giant Skeleton Bandit
Arrows Baby Dragon Bandit
Arrows Baby Dragon Giant Skeleton Bandit
Arrows Giant Skeleton
Fire Spirit Arrows Baby Dragon
Arrows Fire Spirit Baby Dragon Hunter
Fire Spirit Arrows Baby Dragon
Arrows Fire Spirit Baby Dragon Hunter
Arrows Bandit
Fire Spirit Mini P.E.K.K.A
Arrows Bandit
Fire Spirit Arrows Baby Dragon
Fire Spirit Baby Dragon Hunter Bandit
Arrows Baby Dragon Bandit
Arrows Baby Dragon
Arrows Baby Dragon Hunter Bandit
Arrows Baby Dragon Bandit
Arrows
Mini P.E.K.K.A
Fire Spirit Arrows Mini P.E.K.K.A Baby Dragon Hunter Bandit
Fire Spirit Arrows Baby Dragon
Baby Dragon Giant Skeleton
Arrows
Arrows Baby Dragon
Arrows Fire Spirit Baby Dragon Hunter
Arrows Baby Dragon Hunter Bandit
Arrows Baby Dragon Bandit
Arrows Baby Dragon Bandit
Fire Spirit Arrows Baby Dragon Hunter
Mini P.E.K.K.A
Arrows Hunter Bandit
Arrows
Giant Skeleton
Arrows
Fire Spirit Bandit
Fire Spirit Arrows Baby Dragon Hunter
Arrows
Mini P.E.K.K.A Baby Dragon Hunter
Arrows Baby Dragon
Arrows Giant Skeleton
Baby Dragon Giant Skeleton
Baby Dragon Giant Skeleton Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: