My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Elite Barbarians Valkyrie Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Prince
Giant Snowball
Fire Spirit Goblin Gang
Zap
Fire Spirit Goblin Gang Prince
Barbarian Barrel
Fire Spirit Goblin Gang Elite Barbarians Valkyrie Magic Archer
The Log
Fire Spirit Goblin Gang Elite Barbarians Prince
Earthquake
Goblin Gang
Arrows
Fire Spirit Goblin Gang
Royal Delivery
Fire Spirit Goblin Gang Elite Barbarians Valkyrie Prince Magic Archer
Fireball
Goblin Gang Elite Barbarians Magic Archer
Poison
Goblin Gang Magic Archer
Lightning
Elite Barbarians Valkyrie Prince Magic Archer
Rocket
Elite Barbarians Valkyrie Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Valkyrie Freeze Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Valkyrie Freeze Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Goblin Gang Valkyrie Freeze Magic Archer Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Arrows Goblin Gang Valkyrie

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Elite Barbarians Prince
Arrows
Elite Barbarians Freeze Prince
Goblin Gang
Valkyrie Prince
Elite Barbarians
Arrows Valkyrie Fire Spirit
Valkyrie
Fire Spirit Elite Barbarians Prince Goblin Gang Magic Archer
Freeze
Arrows
Prince
Valkyrie Fire Spirit Arrows Goblin Gang Magic Archer
Magic Archer
Valkyrie Prince

Defense Synergies 1 10

Fire Spirit
Valkyrie
Arrows
Valkyrie Prince
Goblin Gang
Valkyrie Prince Magic Archer
Elite Barbarians
Valkyrie
Valkyrie
Elite Barbarians Fire Spirit Arrows Goblin Gang Freeze Prince Magic Archer
Freeze
Valkyrie
Prince
Arrows Goblin Gang Valkyrie Magic Archer
Magic Archer
Goblin Gang Valkyrie Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Magic Archer
Elite Barbarians Goblin Gang Valkyrie Prince
Goblin Gang Prince Fire Spirit Elite Barbarians Valkyrie Freeze
Elite Barbarians Prince Goblin Gang Valkyrie
Arrows Elite Barbarians Valkyrie Prince
Arrows Goblin Gang Freeze Fire Spirit Valkyrie Magic Archer
Fire Spirit Arrows Goblin Gang Freeze Magic Archer
Arrows Valkyrie Magic Archer
Goblin Gang Elite Barbarians Prince
Goblin Gang Elite Barbarians Fire Spirit Valkyrie Prince
Goblin Gang Valkyrie Arrows Freeze Magic Archer
Arrows Goblin Gang Magic Archer
Prince Fire Spirit Goblin Gang Elite Barbarians Valkyrie Freeze
Fire Spirit Valkyrie Arrows Goblin Gang Freeze Prince Magic Archer
Elite Barbarians Goblin Gang Prince
Goblin Gang Elite Barbarians Freeze Prince
Arrows Goblin Gang Elite Barbarians Valkyrie Prince
Fire Spirit Arrows Goblin Gang Elite Barbarians Valkyrie Prince Magic Archer
Arrows Valkyrie Freeze Fire Spirit Magic Archer
Elite Barbarians Prince
Goblin Gang Valkyrie Fire Spirit Arrows Elite Barbarians Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Elite Barbarians Prince
Arrows Goblin Gang Elite Barbarians Valkyrie Prince Magic Archer
Goblin Gang Elite Barbarians Valkyrie Prince
Goblin Gang Valkyrie Prince Elite Barbarians
Goblin Gang Elite Barbarians Valkyrie Prince
Fire Spirit Arrows Goblin Gang Freeze Magic Archer
Goblin Gang Prince Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Prince
Freeze Elite Barbarians Valkyrie Prince Magic Archer
Goblin Gang
Elite Barbarians Valkyrie Prince
Arrows Elite Barbarians Valkyrie Prince
Elite Barbarians Prince Goblin Gang Valkyrie
Valkyrie Magic Archer
Goblin Gang Elite Barbarians Valkyrie Freeze Prince Magic Archer
Arrows Valkyrie Elite Barbarians Freeze Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Valkyrie Freeze
Arrows Magic Archer
Arrows Magic Archer
Arrows Valkyrie Freeze Prince
Fire Spirit Arrows Valkyrie Magic Archer
Arrows Fire Spirit Freeze Magic Archer
Fire Spirit Arrows Magic Archer
Arrows Fire Spirit Freeze Magic Archer
Arrows
Fire Spirit Goblin Gang Elite Barbarians Prince
Arrows Valkyrie Prince Magic Archer
Fire Spirit Arrows Magic Archer
Fire Spirit Elite Barbarians Magic Archer
Arrows Freeze Magic Archer
Arrows Elite Barbarians Prince Magic Archer
Arrows Magic Archer
Magic Archer Arrows
Arrows Freeze
Fire Spirit Arrows Prince Magic Archer
Fire Spirit Arrows Valkyrie Magic Archer
Prince Magic Archer
Arrows
Prince
Arrows
Arrows Freeze Fire Spirit Valkyrie Magic Archer
Arrows Magic Archer
Arrows Prince Magic Archer
Arrows Magic Archer
Elite Barbarians Fire Spirit Arrows Magic Archer
Freeze
Elite Barbarians
Arrows Magic Archer
Arrows Freeze Magic Archer
Prince
Arrows Magic Archer
Fire Spirit Goblin Gang Freeze Prince Magic Archer
Fire Spirit Arrows Magic Archer
Freeze
Arrows
Goblin Gang Valkyrie Prince Magic Archer
Arrows Magic Archer
Arrows
Elite Barbarians Prince
Goblin Gang Elite Barbarians Freeze Magic Archer
Magic Archer
Freeze Prince Magic Archer
Prince

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