My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Flying Machine Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Minion Horde Flying Machine Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Clone
Giant Snowball
Fire Spirit Barbarians Minion Horde Flying Machine Clone Witch
Zap
Fire Spirit Minion Horde Flying Machine Clone Witch
Barbarian Barrel
Fire Spirit Barbarians Clone Witch
The Log
Fire Spirit Barbarians Clone Witch
Earthquake
Barbarians Clone Witch
Arrows
Fire Spirit Minion Horde Flying Machine Clone Witch
Royal Delivery
Fire Spirit Barbarians Minion Horde Flying Machine Clone Witch
Fireball
Barbarians Minion Horde Flying Machine Clone Witch
Poison
Barbarians Minion Horde Flying Machine Clone Witch
Lightning
Witch
Rocket
Barbarians Minion Horde Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rage Clone Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Clone Flying Machine Barbarians Minion Horde Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Rage Clone Flying Machine

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Barbarians
Minion Horde
Rage Mega Knight Clone
Flying Machine
Clone Mega Knight
Rage
Minion Horde Witch
Clone
Minion Horde Flying Machine Witch
Witch
Rage Clone Mega Knight
Mega Knight
Minion Horde Flying Machine Witch

Defense Synergies 0 3

Fire Spirit
Barbarians
Minion Horde
Minion Horde
Barbarians
Flying Machine
Mega Knight
Rage
Clone
Witch
Mega Knight
Mega Knight
Flying Machine Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Flying Machine
Barbarians Minion Horde Flying Machine Witch Mega Knight
Barbarians Minion Horde Witch Mega Knight Fire Spirit
Barbarians Minion Horde Witch Mega Knight
Barbarians Mega Knight
Fire Spirit Flying Machine Mega Knight
Minion Horde Fire Spirit Flying Machine Witch
Barbarians Flying Machine Mega Knight
Barbarians Minion Horde Witch
Fire Spirit Barbarians Minion Horde Mega Knight
Barbarians Minion Horde Witch Flying Machine Mega Knight
Minion Horde Flying Machine Witch
Barbarians Minion Horde Mega Knight Fire Spirit Flying Machine Witch
Fire Spirit Mega Knight Barbarians Minion Horde Witch
Barbarians Minion Horde Mega Knight
Barbarians Minion Horde Mega Knight
Barbarians Minion Horde Mega Knight Witch
Fire Spirit Mega Knight Barbarians Minion Horde Flying Machine Witch
Witch Fire Spirit Barbarians Flying Machine Mega Knight
Barbarians
Mega Knight Fire Spirit Barbarians Minion Horde Flying Machine Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight Witch
Flying Machine Mega Knight
Barbarians Mega Knight Minion Horde Witch
Mega Knight Barbarians Minion Horde
Barbarians Minion Horde Witch Mega Knight
Fire Spirit Minion Horde Flying Machine Witch
Barbarians Minion Horde Flying Machine Witch
Mega Knight Barbarians Minion Horde
Minion Horde Mega Knight Barbarians Flying Machine Witch
Witch Barbarians Minion Horde
Mega Knight Barbarians Minion Horde Flying Machine Witch
Mega Knight Barbarians
Barbarians Mega Knight Minion Horde Witch
Barbarians Minion Horde Flying Machine Witch Mega Knight
Barbarians Witch Minion Horde Flying Machine
Mega Knight Barbarians Minion Horde Flying Machine Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Flying Machine
Flying Machine
Minion Horde Flying Machine
Barbarians Flying Machine
Fire Spirit Minion Horde Mega Knight
Fire Spirit Minion Horde Flying Machine Witch
Fire Spirit Minion Horde Flying Machine Witch
Fire Spirit Flying Machine
Flying Machine
Fire Spirit Minion Horde
Minion Horde Flying Machine
Fire Spirit Flying Machine
Flying Machine Fire Spirit
Minion Horde Flying Machine
Flying Machine
Minion Horde Flying Machine Witch
Minion Horde Flying Machine Mega Knight
Minion Horde
Fire Spirit Flying Machine Mega Knight
Fire Spirit Flying Machine Witch Mega Knight
Minion Horde Mega Knight
Barbarians Minion Horde Flying Machine
Fire Spirit Witch Mega Knight
Minion Horde Witch
Flying Machine Witch
Flying Machine Witch Mega Knight
Fire Spirit Minion Horde Flying Machine Witch
Minion Horde Flying Machine Witch
Minion Horde
Minion Horde Mega Knight
Minion Horde
Minion Horde Mega Knight
Minion Horde Fire Spirit Barbarians Flying Machine Witch
Fire Spirit Flying Machine Witch
Minion Horde Flying Machine Mega Knight
Flying Machine
Minion Horde Flying Machine Mega Knight
Minion Horde Flying Machine Witch
Flying Machine Witch
Flying Machine Witch Mega Knight
Mega Knight

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