My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Cannon Cart Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mortar Dart Goblin Cannon Cart

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Cannon Cart
Giant Snowball
Fire Spirit Bats Dart Goblin Guards
Zap
Fire Spirit Bats Mortar Dart Goblin Guards Cannon Cart
Barbarian Barrel
Fire Spirit Mortar Dart Goblin Guards Cannon Cart
The Log
Fire Spirit Dart Goblin Guards Cannon Cart
Earthquake
Mortar Guards
Arrows
Fire Spirit Bats Dart Goblin Guards
Royal Delivery
Fire Spirit Bats Dart Goblin Guards Cannon Cart
Fireball
Mortar Dart Goblin Cannon Cart
Poison
Bats Mortar Dart Goblin Guards
Lightning
Mortar Cannon Cart Goblinstein
Rocket
Mortar Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Mortar

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Arrows Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Arrows Dart Goblin Guards Mortar Cannon Cart Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bats Arrows Dart Goblin

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mortar Cannon Cart
Bats
Mortar Cannon Cart
Arrows
Mortar Cannon Cart
Mortar
Fire Spirit Bats Arrows Dart Goblin
Dart Goblin
Mortar Cannon Cart
Guards
Cannon Cart
Fire Spirit Bats Arrows Dart Goblin
Goblinstein

Defense Synergies 0 10

Fire Spirit
Bats
Mortar Dart Goblin Cannon Cart
Arrows
Mortar Cannon Cart
Mortar
Bats Arrows Dart Goblin Guards
Dart Goblin
Bats Mortar Guards Cannon Cart
Guards
Mortar Dart Goblin Cannon Cart
Cannon Cart
Bats Arrows Dart Goblin Guards
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Mortar Dart Goblin
Bats Mortar Dart Goblin Cannon Cart
Mortar Fire Spirit Bats Dart Goblin Cannon Cart
Bats Mortar Dart Goblin Guards Cannon Cart
Arrows
Arrows Fire Spirit Bats Dart Goblin Guards Cannon Cart
Bats Dart Goblin Fire Spirit Arrows Mortar
Arrows Dart Goblin Cannon Cart
Mortar
Guards Fire Spirit Dart Goblin Cannon Cart
Bats Dart Goblin Guards Arrows Cannon Cart
Arrows Bats Dart Goblin
Mortar Fire Spirit Bats Guards Cannon Cart
Fire Spirit Bats Arrows Mortar Dart Goblin Guards Cannon Cart
Mortar Cannon Cart
Mortar
Bats Arrows Mortar Cannon Cart
Fire Spirit Arrows Mortar Bats Dart Goblin Guards Cannon Cart
Arrows Mortar Fire Spirit Bats Dart Goblin Guards Cannon Cart
Mortar Dart Goblin Cannon Cart
Fire Spirit Bats Arrows Dart Goblin Guards Cannon Cart
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Cannon Cart
Arrows Mortar Cannon Cart
Guards Bats Cannon Cart
Guards Bats Cannon Cart
Guards Cannon Cart
Fire Spirit Arrows Bats Dart Goblin
Guards Bats Dart Goblin Cannon Cart
Cannon Cart
Bats Mortar Cannon Cart
Dart Goblin Guards
Bats Dart Goblin Guards Cannon Cart
Arrows Guards
Cannon Cart Guards
Dart Goblin Cannon Cart
Guards Bats Mortar Dart Goblin Cannon Cart
Bats Arrows Dart Goblin Cannon Cart
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar Dart Goblin Guards
Arrows Mortar Dart Goblin
Arrows Dart Goblin Cannon Cart
Cannon Cart Arrows Dart Goblin Guards
Fire Spirit Arrows Mortar
Arrows Fire Spirit Bats Dart Goblin
Fire Spirit Arrows Mortar Dart Goblin
Arrows Fire Spirit Dart Goblin
Arrows Mortar Dart Goblin
Fire Spirit Bats Guards
Arrows Mortar Dart Goblin Cannon Cart
Fire Spirit Arrows Dart Goblin
Fire Spirit Mortar Dart Goblin Cannon Cart
Arrows Mortar Dart Goblin Cannon Cart
Arrows Mortar Dart Goblin Cannon Cart
Arrows Mortar Dart Goblin Cannon Cart
Arrows Mortar Dart Goblin Cannon Cart
Arrows Mortar
Bats
Fire Spirit Arrows Mortar Dart Goblin
Fire Spirit Arrows Mortar Dart Goblin
Arrows
Arrows Mortar Cannon Cart
Arrows Fire Spirit Mortar
Arrows Mortar Dart Goblin
Arrows Mortar
Arrows Mortar Dart Goblin
Fire Spirit Bats Arrows Dart Goblin
Bats Dart Goblin Guards
Arrows Mortar Dart Goblin
Arrows
Arrows
Fire Spirit Bats Dart Goblin Guards Cannon Cart
Fire Spirit Arrows Dart Goblin
Arrows
Dart Goblin Cannon Cart
Arrows Mortar Dart Goblin
Arrows
Dart Goblin Cannon Cart
Bats Dart Goblin Guards
Bats Dart Goblin
Mortar Dart Goblin Cannon Cart
Cannon Cart
Mortar Dart Goblin

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