My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Executioner Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Executioner Giant Skeleton Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Giant Skeleton Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Clone Giant Skeleton Phoenix
Giant Snowball
Fire Spirit Bats Clone
Zap
Fire Spirit Bats Clone
Barbarian Barrel
Fire Spirit Clone Executioner Giant Skeleton
The Log
Fire Spirit Mini P.E.K.K.A Clone Giant Skeleton
Earthquake
Clone
Arrows
Fire Spirit Bats Clone
Royal Delivery
Fire Spirit Bats Mini P.E.K.K.A Clone Executioner Giant Skeleton
Fireball
Clone Executioner
Poison
Bats Clone Executioner Phoenix
Lightning
Mini P.E.K.K.A Executioner Phoenix
Rocket
Executioner Phoenix

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Mini P.E.K.K.A Clone Executioner Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats The Log Clone Mini P.E.K.K.A Phoenix Executioner Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats The Log Clone

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mini P.E.K.K.A Giant Skeleton Phoenix
Bats
Giant Skeleton Mini P.E.K.K.A Clone
Mini P.E.K.K.A
Fire Spirit Bats Giant Skeleton The Log
Clone
Giant Skeleton Bats Phoenix
Executioner
The Log
Giant Skeleton
Bats Clone Fire Spirit Mini P.E.K.K.A The Log
The Log
Mini P.E.K.K.A Executioner Giant Skeleton
Phoenix
Fire Spirit Clone

Defense Synergies 1 11

Fire Spirit
Mini P.E.K.K.A Giant Skeleton The Log Phoenix
Bats
Mini P.E.K.K.A Giant Skeleton The Log
Mini P.E.K.K.A
The Log Fire Spirit Bats Executioner
Clone
Executioner
Mini P.E.K.K.A Giant Skeleton The Log
Giant Skeleton
Fire Spirit Bats Executioner The Log
The Log
Mini P.E.K.K.A Fire Spirit Bats Executioner Giant Skeleton
Phoenix
Fire Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log
Mini P.E.K.K.A Bats Executioner The Log Phoenix
Mini P.E.K.K.A Fire Spirit Bats Executioner Giant Skeleton
Mini P.E.K.K.A Bats Phoenix
Mini P.E.K.K.A Giant Skeleton The Log
The Log Fire Spirit Bats Executioner
Bats Fire Spirit Executioner Phoenix
Giant Skeleton The Log Phoenix
Mini P.E.K.K.A Phoenix
Fire Spirit Mini P.E.K.K.A Giant Skeleton Phoenix
Bats Executioner Giant Skeleton The Log
Executioner Bats Phoenix
Mini P.E.K.K.A Fire Spirit Bats Giant Skeleton The Log
Fire Spirit Executioner Bats Mini P.E.K.K.A The Log
Mini P.E.K.K.A Phoenix
Mini P.E.K.K.A The Log
Bats Mini P.E.K.K.A Executioner
Fire Spirit Bats Executioner The Log
Executioner The Log Fire Spirit Bats Giant Skeleton
Mini P.E.K.K.A Phoenix
Fire Spirit Bats Mini P.E.K.K.A Executioner Giant Skeleton The Log
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Giant Skeleton
Mini P.E.K.K.A Executioner The Log Phoenix
Giant Skeleton Bats Mini P.E.K.K.A The Log
Mini P.E.K.K.A Giant Skeleton Bats The Log Phoenix
Giant Skeleton Mini P.E.K.K.A Executioner Phoenix
Fire Spirit Executioner Bats
Mini P.E.K.K.A Bats Giant Skeleton Phoenix
Mini P.E.K.K.A Giant Skeleton Phoenix
Giant Skeleton Bats Mini P.E.K.K.A The Log Phoenix
Phoenix
Bats Mini P.E.K.K.A Giant Skeleton Phoenix
Giant Skeleton The Log Phoenix
Mini P.E.K.K.A Giant Skeleton Executioner
Executioner
Phoenix Bats Mini P.E.K.K.A Executioner Giant Skeleton The Log
Bats Executioner Mini P.E.K.K.A Giant Skeleton The Log Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton The Log
Executioner The Log
Giant Skeleton The Log
Giant Skeleton The Log
Executioner Fire Spirit The Log
Executioner Fire Spirit Bats
Fire Spirit Executioner The Log
The Log Fire Spirit Executioner
The Log
Fire Spirit Bats Mini P.E.K.K.A
The Log
Fire Spirit Executioner
Fire Spirit Executioner The Log
The Log
Executioner The Log
Executioner The Log
Bats Mini P.E.K.K.A
Fire Spirit Mini P.E.K.K.A Executioner The Log
Fire Spirit The Log
Giant Skeleton The Log
The Log
The Log
The Log Fire Spirit Executioner
The Log Executioner
The Log
The Log
Fire Spirit Bats Executioner
Bats
Mini P.E.K.K.A
The Log
Giant Skeleton
The Log
Fire Spirit Bats
Fire Spirit Executioner
The Log
Mini P.E.K.K.A Executioner
The Log Executioner
Giant Skeleton
Executioner
Bats Giant Skeleton The Log
Bats Executioner
Executioner Giant Skeleton The Log

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