My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Tesla Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Tesla Tombstone Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Skeleton Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel
Giant Snowball
Fire Spirit Bats Skeleton Barrel Tombstone Witch
Zap
Fire Spirit Bats Skeleton Barrel Tombstone Witch
Barbarian Barrel
Fire Spirit Skeleton Barrel Tesla Tombstone Wizard Witch
The Log
Fire Spirit Skeleton Barrel Tombstone Witch
Earthquake
Tesla Tombstone Witch
Arrows
Fire Spirit Bats Skeleton Barrel Tombstone Witch
Royal Delivery
Fire Spirit Bats Skeleton Barrel Wizard Witch
Fireball
Skeleton Barrel Tesla Tombstone Wizard Witch
Poison
Bats Skeleton Barrel Tombstone Wizard Witch
Lightning
Tesla Tombstone Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Skeleton Barrel Tombstone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Skeleton Barrel Tombstone Tesla Fireball Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bats Skeleton Barrel Tombstone

Attack Synergies 2 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Skeleton Barrel
Bats
Skeleton Barrel
Skeleton Barrel
Bats Fireball Fire Spirit Witch
Tesla
Tombstone
Fireball
Skeleton Barrel
Wizard
Witch
Skeleton Barrel

Defense Synergies 0 6

Fire Spirit
Bats
Tesla
Skeleton Barrel
Fireball
Tesla
Bats Fireball Wizard
Tombstone
Fireball Wizard
Fireball
Skeleton Barrel Tesla Tombstone
Wizard
Tesla Tombstone
Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Tesla Tombstone Fireball Wizard
Bats Tesla Tombstone Witch
Tesla Witch Fire Spirit Bats Tombstone
Tesla Witch Bats Tombstone
Tombstone Fireball
Fireball Fire Spirit Bats Tesla
Bats Tesla Fire Spirit Tombstone Fireball Wizard Witch
Skeleton Barrel Tesla Fireball
Tesla Witch Tombstone
Fire Spirit Tesla
Bats Witch Tesla Tombstone Fireball Wizard
Tesla Bats Fireball Wizard Witch
Tesla Tombstone Fire Spirit Bats Fireball Wizard Witch
Fire Spirit Fireball Wizard Bats Tesla Tombstone Witch
Tesla Tombstone
Tesla Fireball
Tesla Wizard Bats Tombstone Fireball Witch
Fire Spirit Tesla Tombstone Fireball Bats Wizard Witch
Wizard Witch Fire Spirit Bats Tesla Tombstone Fireball
Tesla
Wizard Fire Spirit Bats Tesla Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Tombstone Fireball Witch
Fireball Skeleton Barrel Tesla Wizard
Tombstone Bats Witch
Bats Tesla Fireball
Tesla Tombstone Witch
Fire Spirit Fireball Wizard Bats Skeleton Barrel Tesla Witch
Bats Tesla Tombstone Fireball Witch
Tesla
Bats Tombstone Fireball Witch
Witch Tesla Tombstone
Bats Tesla Tombstone Witch
Fireball
Tesla Tombstone Fireball Wizard Witch
Wizard Tesla Fireball Witch
Tesla Tombstone Witch Bats Fireball
Bats Tesla Fireball Wizard Witch
Tombstone Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball
Fireball Skeleton Barrel
Skeleton Barrel Fireball
Skeleton Barrel Fireball
Fireball Wizard Fire Spirit
Fireball Wizard Fire Spirit Bats Skeleton Barrel Witch
Fire Spirit Wizard Witch
Fireball Fire Spirit Skeleton Barrel Wizard
Fireball Skeleton Barrel Wizard
Fire Spirit Bats Fireball
Skeleton Barrel Fireball Wizard
Fireball Fire Spirit Wizard
Fire Spirit Skeleton Barrel Fireball
Skeleton Barrel Fireball
Skeleton Barrel Fireball
Skeleton Barrel Fireball Wizard Witch
Skeleton Barrel Fireball Wizard
Fireball
Bats
Fire Spirit Skeleton Barrel Fireball Wizard
Fire Spirit Skeleton Barrel Fireball Wizard Witch
Fireball
Fireball Wizard
Skeleton Barrel Fireball
Fire Spirit Fireball Wizard Witch
Witch
Fireball Skeleton Barrel Wizard Witch
Fireball Skeleton Barrel Wizard Witch
Fireball Skeleton Barrel
Fire Spirit Bats Fireball Wizard Witch
Bats Skeleton Barrel Fireball Wizard Witch
Fireball
Fireball Wizard
Fireball
Fireball Wizard
Skeleton Barrel Fire Spirit Bats Tombstone Fireball Witch
Fireball Fire Spirit Wizard Witch
Fireball
Fireball Wizard
Skeleton Barrel Fireball Wizard
Fireball
Bats Fireball Witch
Bats Fireball Witch
Skeleton Barrel Fireball Witch
Fireball Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: