My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Good

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Firecracker Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Fire Spirit Goblin Gang
Zap
Fire Spirit Goblin Gang Firecracker
Barbarian Barrel
Fire Spirit Goblin Gang Firecracker Bomb Tower Ice Wizard
The Log
Fire Spirit Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker Bomb Tower
Arrows
Fire Spirit Goblin Gang Firecracker
Royal Delivery
Fire Spirit Goblin Gang Firecracker Ice Wizard
Fireball
Goblin Gang Firecracker Bomb Tower Ice Wizard
Poison
Goblin Gang Firecracker Bomb Tower Ice Wizard
Lightning
Bomb Tower Ice Wizard
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Firecracker Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Firecracker Bomb Tower The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball The Log Goblin Gang Firecracker Ice Wizard Bomb Tower Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Giant Snowball The Log Goblin Gang

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Snowball
Giant Snowball
Fire Spirit Firecracker The Log
Goblin Gang
Firecracker
Firecracker
Giant Snowball Goblin Gang
Bomb Tower
Lightning
The Log
Giant Snowball
Ice Wizard

Defense Synergies 3 16

Fire Spirit
Giant Snowball Firecracker The Log
Giant Snowball
Goblin Gang Fire Spirit Firecracker Bomb Tower The Log Ice Wizard
Goblin Gang
Giant Snowball Firecracker Bomb Tower The Log Ice Wizard
Firecracker
The Log Fire Spirit Giant Snowball Goblin Gang Bomb Tower Ice Wizard
Bomb Tower
The Log Giant Snowball Goblin Gang Firecracker Ice Wizard
Lightning
The Log
The Log
Firecracker Bomb Tower Fire Spirit Giant Snowball Goblin Gang Lightning Ice Wizard
Ice Wizard
Giant Snowball Goblin Gang Firecracker Bomb Tower The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker The Log
Bomb Tower Goblin Gang Firecracker The Log Ice Wizard
Goblin Gang Bomb Tower Fire Spirit Giant Snowball Lightning Ice Wizard
Bomb Tower Goblin Gang Firecracker Ice Wizard
Lightning Firecracker Bomb Tower The Log
Goblin Gang The Log Fire Spirit Giant Snowball Firecracker Bomb Tower Ice Wizard
Giant Snowball Lightning Fire Spirit Goblin Gang Firecracker Bomb Tower Ice Wizard
Lightning Bomb Tower The Log
Goblin Gang Bomb Tower Ice Wizard
Goblin Gang Fire Spirit Giant Snowball Firecracker Ice Wizard
Goblin Gang Ice Wizard Giant Snowball Firecracker Bomb Tower The Log
Giant Snowball Goblin Gang Firecracker Ice Wizard
Bomb Tower Fire Spirit Giant Snowball Goblin Gang Lightning The Log Ice Wizard
Fire Spirit Bomb Tower Giant Snowball Goblin Gang Firecracker The Log
Goblin Gang Bomb Tower
Bomb Tower Giant Snowball Goblin Gang Lightning The Log
Bomb Tower Goblin Gang Firecracker
Fire Spirit Bomb Tower Giant Snowball Goblin Gang Firecracker The Log Ice Wizard
Giant Snowball Bomb Tower The Log Fire Spirit Firecracker Ice Wizard
Bomb Tower
Goblin Gang Fire Spirit Giant Snowball Firecracker Bomb Tower The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Giant Snowball
Giant Snowball Goblin Gang Firecracker Bomb Tower Lightning The Log
Goblin Gang Bomb Tower Lightning The Log
Goblin Gang Lightning The Log
Goblin Gang
Fire Spirit Firecracker Giant Snowball Goblin Gang Bomb Tower Ice Wizard
Goblin Gang Bomb Tower Lightning Ice Wizard
Bomb Tower
Lightning Giant Snowball Firecracker Bomb Tower The Log
Goblin Gang
Bomb Tower
Lightning Giant Snowball The Log
Lightning Goblin Gang Bomb Tower
Firecracker Bomb Tower
Goblin Gang Firecracker Bomb Tower Lightning The Log
Giant Snowball Firecracker Bomb Tower The Log Ice Wizard
Giant Snowball Bomb Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker The Log
Firecracker Giant Snowball The Log Ice Wizard
Lightning The Log
Lightning Firecracker The Log
Fire Spirit Giant Snowball Firecracker The Log
Firecracker Fire Spirit Giant Snowball Ice Wizard
Fire Spirit Firecracker The Log
The Log Fire Spirit Giant Snowball Firecracker Lightning Ice Wizard
The Log Giant Snowball Firecracker Lightning
Lightning Fire Spirit Giant Snowball Goblin Gang
Firecracker Lightning The Log
Lightning Fire Spirit Giant Snowball Firecracker
Lightning Fire Spirit Giant Snowball Firecracker The Log
Lightning Firecracker
Lightning Giant Snowball Firecracker The Log
Lightning Giant Snowball Firecracker The Log
Lightning Firecracker The Log
Lightning Giant Snowball
Lightning
Lightning Fire Spirit Giant Snowball Firecracker The Log
Lightning Fire Spirit Giant Snowball Firecracker The Log
Lightning The Log
Lightning Giant Snowball
Lightning The Log
Lightning Giant Snowball The Log
Giant Snowball Firecracker The Log Fire Spirit Ice Wizard
Firecracker The Log Giant Snowball Lightning Ice Wizard
Lightning Giant Snowball The Log
Lightning Firecracker The Log
Lightning Fire Spirit Giant Snowball Firecracker Ice Wizard
Lightning Giant Snowball Firecracker
Lightning Giant Snowball
Lightning Giant Snowball The Log
Lightning Giant Snowball Firecracker
Giant Snowball Firecracker Lightning The Log
Lightning Fire Spirit Goblin Gang
Lightning Fire Spirit Giant Snowball Firecracker Ice Wizard
The Log
Lightning Goblin Gang Firecracker
The Log Giant Snowball Firecracker Lightning
Lightning Giant Snowball
Firecracker
Giant Snowball Goblin Gang Firecracker Lightning The Log
Firecracker Giant Snowball Lightning
Lightning Giant Snowball Firecracker The Log
Lightning Firecracker

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