My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Tesla Ice Golem Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Tesla Ice Golem Executioner Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Golem Electro Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers
Giant Snowball
Fire Spirit Bomber Archers
Zap
Fire Spirit Bomber Archers
Barbarian Barrel
Fire Spirit Bomber Archers Tesla Executioner
The Log
Fire Spirit Bomber Archers
Earthquake
Bomber Archers Tesla
Arrows
Fire Spirit Bomber Archers
Royal Delivery
Fire Spirit Bomber Archers Executioner
Fireball
Bomber Archers Tesla Executioner
Poison
Bomber Archers Executioner
Lightning
Tesla Ice Golem Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Golem Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Ice Golem Executioner Electro Giant The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Golem Executioner Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Ice Golem The Log Archers Tesla Executioner Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Bomber Ice Golem The Log

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Ice Golem
Bomber
Ice Golem
Archers
Ice Golem
Tesla
Ice Golem
Archers Fire Spirit Bomber Executioner
Executioner
Ice Golem The Log
Electro Giant
The Log
Executioner

Defense Synergies 4 10

Fire Spirit
Ice Golem The Log
Bomber
Ice Golem Tesla Electro Giant The Log
Archers
Ice Golem Tesla The Log
Tesla
Ice Golem The Log Bomber Archers
Ice Golem
Bomber Archers Tesla Fire Spirit Executioner The Log
Executioner
Ice Golem The Log
Electro Giant
Bomber
The Log
Tesla Fire Spirit Bomber Archers Ice Golem Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla Ice Golem Executioner The Log
Tesla Executioner The Log
Tesla Fire Spirit Bomber Archers Executioner
Tesla
Bomber The Log
The Log Fire Spirit Bomber Archers Tesla Executioner
Tesla Fire Spirit Archers Executioner
Tesla Ice Golem Electro Giant The Log
Tesla
Fire Spirit Bomber Archers Tesla Ice Golem
Archers Executioner Bomber Tesla Ice Golem Electro Giant The Log
Tesla Executioner Archers
Tesla Fire Spirit Bomber The Log
Fire Spirit Bomber Executioner Tesla The Log
Tesla
Tesla Electro Giant The Log
Tesla Bomber Executioner
Fire Spirit Tesla Bomber Archers Executioner The Log
Executioner The Log Fire Spirit Bomber Archers Tesla Ice Golem
Tesla
Bomber Fire Spirit Archers Tesla Executioner Electro Giant The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Tesla Ice Golem Electro Giant
Bomber Archers Tesla Ice Golem Executioner The Log
Ice Golem The Log
Tesla Ice Golem The Log
Tesla Executioner
Fire Spirit Executioner Electro Giant Archers Tesla Ice Golem
Archers Tesla Ice Golem
Tesla
Ice Golem The Log
Tesla
Tesla
Electro Giant The Log
Tesla Ice Golem Executioner
Bomber Archers Tesla Executioner Electro Giant
Tesla Electro Giant Bomber Archers Ice Golem Executioner The Log
Executioner Bomber Archers Tesla Ice Golem Electro Giant The Log
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem The Log
Executioner The Log
The Log
Ice Golem The Log
Bomber Executioner Fire Spirit The Log
Executioner Electro Giant Fire Spirit Ice Golem
Fire Spirit Bomber Archers Executioner The Log
The Log Fire Spirit Ice Golem Executioner
The Log
Fire Spirit
The Log
Fire Spirit Archers Executioner
Fire Spirit Ice Golem Executioner The Log
Ice Golem The Log
Bomber Executioner The Log
Executioner The Log
Bomber
Fire Spirit Bomber Archers Executioner The Log
Fire Spirit Bomber Electro Giant The Log
The Log
The Log
The Log
Ice Golem Electro Giant The Log Fire Spirit Bomber Executioner
The Log Executioner
The Log
The Log
Fire Spirit Archers Ice Golem Executioner Electro Giant
Electro Giant
Bomber The Log
The Log
Fire Spirit Archers
Fire Spirit Archers Executioner
The Log
Executioner
The Log Bomber Ice Golem Executioner
Electro Giant
Executioner
Electro Giant The Log
Executioner
Executioner Electro Giant The Log

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