My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Executioner Phoenix Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Executioner Golem Phoenix Night Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Golem Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Phoenix Night Witch
Giant Snowball
Fire Spirit Bomber Night Witch
Zap
Fire Spirit Bomber Night Witch
Barbarian Barrel
Fire Spirit Bomber Executioner Night Witch
The Log
Fire Spirit Bomber
Earthquake
Bomber
Arrows
Fire Spirit Bomber Night Witch
Royal Delivery
Fire Spirit Bomber Executioner Night Witch
Fireball
Bomber Executioner Night Witch
Poison
Bomber Executioner Phoenix Night Witch
Lightning
Executioner Phoenix Night Witch
Rocket
Executioner Phoenix Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Arrows Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Executioner Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Arrows Phoenix Night Witch Golden Knight Executioner Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Bomber Arrows Phoenix

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Golem Phoenix
Bomber
Golem
Arrows
Golem Phoenix Night Witch
Executioner
Golem
Golem
Bomber Arrows Night Witch Fire Spirit Executioner Golden Knight
Phoenix
Fire Spirit Arrows
Night Witch
Golem Arrows
Golden Knight
Golem

Defense Synergies 0 5

Fire Spirit
Phoenix Golden Knight
Bomber
Golden Knight
Arrows
Phoenix Golden Knight
Executioner
Golem
Phoenix
Fire Spirit Arrows
Night Witch
Golden Knight
Fire Spirit Bomber Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Executioner Golden Knight
Executioner Phoenix Night Witch
Fire Spirit Bomber Executioner Night Witch
Night Witch Phoenix
Bomber Arrows
Arrows Fire Spirit Bomber Executioner Night Witch
Fire Spirit Arrows Executioner Phoenix Night Witch
Arrows Phoenix Golden Knight
Phoenix Night Witch
Fire Spirit Bomber Phoenix Night Witch
Executioner Bomber Arrows Night Witch
Arrows Executioner Phoenix Night Witch
Night Witch Fire Spirit Bomber
Fire Spirit Bomber Executioner Arrows Night Witch Golden Knight
Phoenix
Bomber Arrows Executioner Night Witch
Fire Spirit Arrows Bomber Executioner Night Witch Golden Knight
Arrows Executioner Fire Spirit Bomber
Phoenix
Bomber Fire Spirit Arrows Executioner Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bomber Arrows Executioner Phoenix
Golden Knight
Phoenix Night Witch
Executioner Phoenix Night Witch
Fire Spirit Arrows Executioner
Phoenix Night Witch
Phoenix
Phoenix
Phoenix
Phoenix Golden Knight
Arrows Phoenix
Executioner Night Witch Golden Knight
Bomber Executioner
Phoenix Bomber Executioner Night Witch Golden Knight
Arrows Executioner Bomber Phoenix Golden Knight
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Golden Knight
Arrows Executioner Golden Knight
Arrows
Arrows
Bomber Executioner Fire Spirit Arrows
Arrows Executioner Fire Spirit
Fire Spirit Bomber Arrows Executioner
Arrows Fire Spirit Executioner
Arrows Golden Knight
Fire Spirit Night Witch
Arrows Golden Knight
Fire Spirit Arrows Executioner
Fire Spirit Executioner Golden Knight
Arrows
Arrows
Bomber Arrows Executioner Golden Knight
Arrows Executioner
Arrows
Bomber Night Witch
Fire Spirit Bomber Arrows Executioner
Fire Spirit Bomber Arrows Golden Knight
Night Witch
Arrows
Arrows
Arrows Fire Spirit Bomber Executioner
Arrows Executioner Golden Knight
Arrows Golden Knight
Arrows Golden Knight
Fire Spirit Arrows Executioner Night Witch
Night Witch
Bomber Arrows Night Witch
Arrows
Arrows
Fire Spirit Night Witch
Fire Spirit Arrows Executioner
Arrows
Executioner
Arrows Bomber Executioner
Arrows
Executioner
Golden Knight
Executioner
Executioner Golden Knight

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