My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Guards Goblin Drill Bandit
Giant Snowball
Fire Spirit Bomber Guards Goblin Drill
Zap
Fire Spirit Bomber Inferno Tower Guards Goblin Drill Bandit
Barbarian Barrel
Fire Spirit Bomber Inferno Tower Guards Goblin Drill Bandit
The Log
Fire Spirit Bomber Guards Goblin Drill Bandit
Earthquake
Bomber Inferno Tower Guards Goblin Drill
Arrows
Fire Spirit Bomber Guards Goblin Drill
Royal Delivery
Fire Spirit Bomber Guards Goblin Drill Bandit
Fireball
Bomber Inferno Tower Goblin Drill Bandit
Poison
Bomber Inferno Tower Guards Goblin Drill
Lightning
Inferno Tower Bandit
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Arrows Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Inferno Tower Guards Poison Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Arrows Guards Bandit Poison Goblin Drill Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bomber Arrows Guards

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Drill Bandit
Bomber
Goblin Drill Bandit
Arrows
Goblin Drill Bandit
Inferno Tower
Guards
Bandit
Poison
Goblin Drill
Goblin Drill
Fire Spirit Bomber Arrows Poison Bandit
Bandit
Fire Spirit Bomber Arrows Guards Goblin Drill

Defense Synergies 1 12

Fire Spirit
Inferno Tower Goblin Drill
Bomber
Guards Goblin Drill Bandit
Arrows
Inferno Tower Bandit
Inferno Tower
Guards Fire Spirit Arrows Poison Goblin Drill Bandit
Guards
Inferno Tower Bomber Poison Goblin Drill
Poison
Inferno Tower Guards
Goblin Drill
Fire Spirit Bomber Inferno Tower Guards
Bandit
Bomber Arrows Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Inferno Tower
Inferno Tower Goblin Drill Bandit
Inferno Tower Fire Spirit Bomber Goblin Drill Bandit
Inferno Tower Guards Goblin Drill Bandit
Bomber Arrows Poison
Arrows Fire Spirit Bomber Guards Bandit
Inferno Tower Fire Spirit Arrows Poison
Arrows Inferno Tower Poison Bandit
Inferno Tower Goblin Drill
Guards Fire Spirit Bomber Inferno Tower Bandit
Guards Poison Bomber Arrows Goblin Drill Bandit
Arrows Inferno Tower Poison
Inferno Tower Goblin Drill Fire Spirit Bomber Guards Bandit
Fire Spirit Bomber Arrows Guards Poison Goblin Drill
Inferno Tower Goblin Drill Bandit
Inferno Tower Goblin Drill Bandit
Bomber Arrows Inferno Tower Poison Goblin Drill
Fire Spirit Arrows Bomber Guards Goblin Drill Bandit
Arrows Poison Goblin Drill Fire Spirit Bomber Guards Bandit
Inferno Tower Goblin Drill
Bomber Fire Spirit Arrows Guards Poison Bandit
Inferno Tower Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Inferno Tower Bandit
Poison Bandit Bomber Arrows
Guards Bandit Inferno Tower
Guards Inferno Tower Bandit
Inferno Tower Guards Goblin Drill Bandit
Fire Spirit Arrows Poison
Guards Inferno Tower Bandit
Inferno Tower
Inferno Tower Poison Bandit
Inferno Tower Guards Goblin Drill
Inferno Tower Guards
Arrows Guards Poison
Inferno Tower Guards Bandit
Bomber
Inferno Tower Guards Bomber Poison Goblin Drill
Arrows Poison Bomber Inferno Tower
Bomber Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Guards Goblin Drill Bandit
Arrows Poison Bandit
Arrows Poison Goblin Drill Bandit
Arrows Guards Poison
Bomber Poison Fire Spirit Arrows
Arrows Poison Fire Spirit
Fire Spirit Bomber Arrows Poison
Arrows Poison Fire Spirit
Arrows Poison Bandit
Fire Spirit Guards Poison
Poison Arrows Bandit
Poison Fire Spirit Arrows
Poison Fire Spirit Bandit
Arrows Poison Bandit
Arrows Poison
Bomber Arrows Poison Goblin Drill Bandit
Arrows Poison Bandit
Arrows Poison
Bomber
Fire Spirit Bomber Arrows Poison Bandit
Fire Spirit Bomber Arrows Poison
Poison
Arrows Poison
Arrows Poison Goblin Drill
Arrows Poison Fire Spirit Bomber
Arrows Poison Bandit
Arrows Poison Bandit
Poison Arrows Bandit
Poison Fire Spirit Arrows
Guards Poison
Poison Bomber Arrows Bandit
Arrows Poison
Arrows Poison
Fire Spirit Guards Bandit
Poison Fire Spirit Arrows
Arrows
Poison
Arrows Bomber Poison
Arrows Poison
Guards Poison
Poison
Poison Bandit
Poison

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