My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Royal Giant Miner
Giant Snowball
Fire Spirit Bomber Minions Miner Lumberjack
Zap
Fire Spirit Bomber Minions Royal Giant Inferno Tower
Barbarian Barrel
Fire Spirit Bomber Inferno Tower Lumberjack
The Log
Fire Spirit Bomber Royal Giant Lumberjack
Earthquake
Bomber Inferno Tower
Arrows
Fire Spirit Bomber Minions
Royal Delivery
Fire Spirit Bomber Minions Miner Lumberjack
Fireball
Bomber Minions Inferno Tower Lumberjack
Poison
Bomber Minions Inferno Tower
Lightning
Inferno Tower Lumberjack
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Inferno Tower Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Zap Minions Miner Lumberjack Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bomber Zap Minions

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Miner Zap Lumberjack
Bomber
Royal Giant Zap Minions Miner Lumberjack
Zap
Miner Fire Spirit Bomber Minions Royal Giant Lumberjack
Minions
Royal Giant Miner Bomber Zap Lumberjack
Royal Giant
Fire Spirit Bomber Minions Miner Zap Lumberjack
Inferno Tower
Miner
Fire Spirit Zap Minions Royal Giant Bomber Lumberjack
Lumberjack
Fire Spirit Bomber Zap Minions Royal Giant Miner

Defense Synergies 0 11

Fire Spirit
Zap Inferno Tower
Bomber
Zap Miner
Zap
Fire Spirit Bomber Minions Inferno Tower Miner Lumberjack
Minions
Zap Inferno Tower Lumberjack
Royal Giant
Inferno Tower
Fire Spirit Zap Minions Lumberjack
Miner
Bomber Zap
Lumberjack
Zap Minions Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions Inferno Tower
Inferno Tower Lumberjack Zap Minions
Inferno Tower Lumberjack Fire Spirit Bomber Minions
Inferno Tower Lumberjack Minions
Bomber Lumberjack
Fire Spirit Bomber Zap Minions Lumberjack
Minions Inferno Tower Fire Spirit Zap
Zap Inferno Tower
Inferno Tower Minions Lumberjack
Fire Spirit Bomber Inferno Tower Miner Lumberjack
Minions Bomber Zap Lumberjack
Minions Inferno Tower Zap
Inferno Tower Lumberjack Fire Spirit Bomber Zap Minions
Fire Spirit Bomber Zap Minions Lumberjack
Inferno Tower Lumberjack
Inferno Tower Zap Lumberjack
Bomber Minions Inferno Tower Lumberjack
Fire Spirit Bomber Zap Minions Lumberjack
Zap Fire Spirit Bomber Minions Lumberjack
Inferno Tower Lumberjack
Bomber Fire Spirit Minions Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Inferno Tower
Bomber Zap Miner Lumberjack
Lumberjack Zap Minions Inferno Tower
Lumberjack Zap Inferno Tower
Inferno Tower Lumberjack
Fire Spirit Zap Minions
Minions Inferno Tower Lumberjack
Inferno Tower Lumberjack
Zap Minions Inferno Tower
Inferno Tower
Minions Inferno Tower Lumberjack
Zap
Inferno Tower Lumberjack
Bomber
Inferno Tower Bomber Zap Minions Lumberjack
Minions Bomber Zap Inferno Tower
Bomber Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Miner
Miner
Bomber Fire Spirit Zap
Fire Spirit Zap Minions
Fire Spirit Bomber
Fire Spirit Zap
Miner Zap
Fire Spirit Minions Lumberjack
Miner Zap
Fire Spirit Zap
Fire Spirit Miner
Minions
Zap
Bomber Zap
Bomber Minions
Fire Spirit Bomber Zap
Fire Spirit Bomber Zap Miner
Minions
Zap
Zap Fire Spirit Bomber
Miner Zap
Zap Miner
Miner Zap
Fire Spirit Zap
Zap Minions
Bomber Zap Miner
Zap
Zap Fire Spirit Minions
Fire Spirit Zap
Miner Lumberjack
Bomber Zap
Zap
Zap Minions
Zap
Zap Miner

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