My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Fire Spirit Cannon Hog Rider Witch Inferno Dragon
Zap
Fire Spirit Cannon Firecracker Witch Inferno Dragon
Barbarian Barrel
Fire Spirit Cannon Firecracker Witch
The Log
Fire Spirit Cannon Firecracker Hog Rider Witch
Earthquake
Cannon Firecracker Hog Rider Witch
Arrows
Fire Spirit Firecracker Witch
Royal Delivery
Fire Spirit Firecracker Hog Rider Witch Inferno Dragon
Fireball
Cannon Firecracker Hog Rider Witch Inferno Dragon
Poison
Cannon Firecracker Witch
Lightning
Cannon Witch Inferno Dragon
Rocket
Hog Rider Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Cannon Firecracker Fireball Hog Rider Inferno Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Cannon Firecracker

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Inferno Dragon
Cannon
Firecracker
Hog Rider Inferno Dragon
Fireball
Hog Rider The Log
Hog Rider
Fire Spirit Firecracker Fireball The Log Witch
Witch
Hog Rider
The Log
Hog Rider Fireball
Inferno Dragon
Fire Spirit Firecracker

Defense Synergies 3 8

Fire Spirit
Firecracker The Log
Cannon
The Log Firecracker Fireball Witch Inferno Dragon
Firecracker
The Log Fire Spirit Cannon
Fireball
The Log Cannon
Hog Rider
Witch
Cannon The Log
The Log
Cannon Firecracker Fireball Fire Spirit Witch Inferno Dragon
Inferno Dragon
Cannon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Fireball The Log
Inferno Dragon Cannon Firecracker Witch The Log
Cannon Witch Fire Spirit Inferno Dragon
Cannon Witch Inferno Dragon Firecracker
Firecracker Fireball The Log
Fireball The Log Fire Spirit Cannon Firecracker
Inferno Dragon Fire Spirit Cannon Firecracker Fireball Witch
Cannon Fireball The Log
Cannon Witch Inferno Dragon
Fire Spirit Cannon Firecracker
Witch Cannon Firecracker Fireball The Log
Inferno Dragon Firecracker Fireball Witch
Cannon Fire Spirit Fireball Witch The Log
Fire Spirit Fireball Cannon Firecracker Witch The Log
Inferno Dragon Cannon
Cannon Fireball The Log Inferno Dragon
Cannon Firecracker Fireball Witch
Fire Spirit Cannon Fireball Firecracker Witch The Log
Witch The Log Fire Spirit Cannon Firecracker Fireball Inferno Dragon
Cannon Inferno Dragon
Fire Spirit Cannon Firecracker Fireball Witch The Log
Cannon Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Witch
Fireball Firecracker The Log Inferno Dragon
Witch The Log
Fireball The Log
Cannon Witch Inferno Dragon
Fire Spirit Firecracker Fireball Witch
Fireball Witch
Inferno Dragon
Firecracker Fireball Witch The Log Inferno Dragon
Witch Cannon Inferno Dragon
Inferno Dragon Witch
Fireball The Log
Cannon Fireball Witch
Cannon Firecracker Fireball Witch
Witch Firecracker Fireball The Log Inferno Dragon
Cannon Firecracker Fireball Witch The Log Inferno Dragon
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log
Fireball The Log
Firecracker Fireball The Log
Fireball Fire Spirit Firecracker The Log
Firecracker Fireball Fire Spirit Witch
Fire Spirit Firecracker Witch The Log
Fireball The Log Fire Spirit Firecracker
Fireball The Log Firecracker
Fire Spirit Fireball
Firecracker Fireball The Log
Fireball Fire Spirit Firecracker
Fire Spirit Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball Witch The Log
Firecracker Fireball The Log
Fireball
Fire Spirit Firecracker Fireball The Log
Fire Spirit Firecracker Fireball Witch The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Fire Spirit Fireball Witch
Witch Inferno Dragon
Firecracker Fireball The Log Witch
Fireball Witch The Log
Fireball Firecracker The Log
Fire Spirit Firecracker Fireball Witch
Firecracker Fireball Witch
Fireball
Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Fire Spirit Fireball Witch
Fireball Fire Spirit Firecracker Witch
The Log Fireball
Fireball Firecracker
The Log Firecracker Fireball
Fireball
Firecracker
Firecracker Fireball Witch The Log
Firecracker Fireball Witch
Firecracker Fireball Witch The Log
Inferno Dragon
Fireball Firecracker

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