My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Firecracker Ice Golem Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Ice Golem Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner
Giant Snowball
Fire Spirit Cannon Goblin Gang Miner
Zap
Fire Spirit Cannon Goblin Gang Firecracker
Barbarian Barrel
Fire Spirit Cannon Goblin Gang Firecracker Magic Archer
The Log
Fire Spirit Cannon Goblin Gang Firecracker
Earthquake
Cannon Goblin Gang Firecracker
Arrows
Fire Spirit Goblin Gang Firecracker
Royal Delivery
Fire Spirit Goblin Gang Firecracker Miner Magic Archer
Fireball
Cannon Goblin Gang Firecracker Magic Archer
Poison
Cannon Goblin Gang Firecracker Magic Archer
Lightning
Cannon Ice Golem Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Ice Golem Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Ice Golem The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Golem Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Golem The Log Cannon Goblin Gang Firecracker Miner Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Ice Golem The Log Cannon

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Ice Golem
Cannon
Goblin Gang
Ice Golem Miner Firecracker
Firecracker
Miner Goblin Gang Ice Golem
Ice Golem
Goblin Gang Fire Spirit Firecracker Miner Magic Archer
The Log
Miner Magic Archer
Miner
Fire Spirit Goblin Gang Firecracker Ice Golem The Log Magic Archer
Magic Archer
Ice Golem The Log Miner

Defense Synergies 4 15

Fire Spirit
Firecracker Ice Golem The Log
Cannon
Ice Golem The Log Goblin Gang Firecracker Magic Archer
Goblin Gang
Cannon Firecracker Ice Golem The Log Miner Magic Archer
Firecracker
Ice Golem The Log Fire Spirit Cannon Goblin Gang
Ice Golem
Cannon Firecracker Fire Spirit Goblin Gang The Log Magic Archer
The Log
Cannon Firecracker Fire Spirit Goblin Gang Ice Golem Miner Magic Archer
Miner
Goblin Gang The Log
Magic Archer
Cannon Goblin Gang Ice Golem The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Ice Golem The Log Magic Archer
Cannon Goblin Gang Firecracker The Log
Cannon Goblin Gang Fire Spirit
Cannon Goblin Gang Firecracker
Firecracker The Log
Goblin Gang The Log Fire Spirit Cannon Firecracker Magic Archer
Fire Spirit Cannon Goblin Gang Firecracker Magic Archer
Cannon Ice Golem The Log Magic Archer
Cannon Goblin Gang
Goblin Gang Fire Spirit Cannon Firecracker Ice Golem Miner
Goblin Gang Cannon Firecracker Ice Golem The Log Magic Archer
Goblin Gang Firecracker Magic Archer
Cannon Fire Spirit Goblin Gang The Log
Fire Spirit Cannon Goblin Gang Firecracker The Log Magic Archer
Cannon Goblin Gang
Cannon Goblin Gang The Log
Cannon Goblin Gang Firecracker
Fire Spirit Cannon Goblin Gang Firecracker The Log Magic Archer
The Log Fire Spirit Cannon Firecracker Ice Golem Magic Archer
Cannon
Goblin Gang Fire Spirit Cannon Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Ice Golem
Goblin Gang Firecracker Ice Golem The Log Miner Magic Archer
Goblin Gang Ice Golem The Log
Goblin Gang Ice Golem The Log
Cannon Goblin Gang
Fire Spirit Firecracker Goblin Gang Ice Golem Magic Archer
Goblin Gang Ice Golem
Firecracker Ice Golem The Log Magic Archer
Cannon Goblin Gang
The Log
Cannon Goblin Gang Ice Golem
Cannon Firecracker Magic Archer
Goblin Gang Firecracker Ice Golem The Log Magic Archer
Cannon Firecracker Ice Golem The Log Magic Archer
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Ice Golem The Log
Firecracker The Log Miner Magic Archer
The Log Miner Magic Archer
Firecracker Ice Golem The Log
Fire Spirit Firecracker The Log Magic Archer
Firecracker Fire Spirit Ice Golem Magic Archer
Fire Spirit Firecracker The Log Magic Archer
The Log Fire Spirit Firecracker Ice Golem Magic Archer
The Log Miner Firecracker
Fire Spirit Goblin Gang
Firecracker Miner The Log Magic Archer
Fire Spirit Firecracker Magic Archer
Fire Spirit Firecracker Ice Golem The Log Miner Magic Archer
Firecracker Magic Archer
Firecracker Ice Golem The Log Magic Archer
Firecracker The Log Magic Archer
Magic Archer Firecracker The Log
Fire Spirit Firecracker The Log Magic Archer
Fire Spirit Firecracker The Log Miner Magic Archer
The Log Magic Archer
The Log
The Log
Firecracker Ice Golem The Log Fire Spirit Magic Archer
Firecracker The Log Miner Magic Archer
The Log Miner Magic Archer
Miner Firecracker The Log Magic Archer
Fire Spirit Firecracker Ice Golem Magic Archer
Firecracker
The Log Miner Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer
Fire Spirit Goblin Gang Magic Archer
Fire Spirit Firecracker Magic Archer
The Log
Miner Goblin Gang Firecracker Magic Archer
The Log Firecracker Ice Golem Magic Archer
Firecracker
Goblin Gang Firecracker The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Miner Magic Archer
Firecracker

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