My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Dart Goblin Musketeer Hog Rider Witch
Zap
Fire Spirit Dart Goblin Witch
Barbarian Barrel
Fire Spirit Dart Goblin Musketeer Bomb Tower Witch
The Log
Fire Spirit Dart Goblin Musketeer Hog Rider Witch
Earthquake
Bomb Tower Hog Rider Witch
Arrows
Fire Spirit Dart Goblin Witch
Royal Delivery
Fire Spirit Dart Goblin Musketeer Hog Rider Witch
Fireball
Dart Goblin Musketeer Bomb Tower Hog Rider Witch
Poison
Dart Goblin Musketeer Bomb Tower Witch
Lightning
Musketeer Bomb Tower Witch
Rocket
Musketeer Bomb Tower Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomb Tower Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Dart Goblin Musketeer Bomb Tower Hog Rider Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Dart Goblin Musketeer

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider
Dart Goblin
Hog Rider The Log
Musketeer
Hog Rider The Log
Bomb Tower
Hog Rider
Fire Spirit Musketeer The Log Dart Goblin Rocket Witch
Rocket
Hog Rider
Witch
Hog Rider
The Log
Hog Rider Dart Goblin Musketeer

Defense Synergies 2 7

Fire Spirit
The Log
Dart Goblin
Musketeer Bomb Tower The Log
Musketeer
The Log Dart Goblin Bomb Tower
Bomb Tower
The Log Dart Goblin Musketeer
Hog Rider
Rocket
The Log
Witch
The Log
The Log
Musketeer Bomb Tower Fire Spirit Dart Goblin Rocket Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Dart Goblin Musketeer The Log
Bomb Tower Dart Goblin Musketeer Witch The Log
Bomb Tower Rocket Witch Fire Spirit Dart Goblin Musketeer
Bomb Tower Witch Dart Goblin Musketeer
Bomb Tower Rocket The Log
The Log Fire Spirit Dart Goblin Musketeer Bomb Tower
Dart Goblin Musketeer Rocket Fire Spirit Bomb Tower Witch
Rocket Dart Goblin Musketeer Bomb Tower The Log
Witch Musketeer Bomb Tower
Fire Spirit Dart Goblin Musketeer
Dart Goblin Witch Musketeer Bomb Tower The Log
Musketeer Dart Goblin Witch
Bomb Tower Fire Spirit Musketeer Rocket Witch The Log
Fire Spirit Bomb Tower Rocket Dart Goblin Witch The Log
Bomb Tower
Bomb Tower Rocket The Log
Bomb Tower Musketeer Witch
Fire Spirit Bomb Tower Dart Goblin Musketeer Witch The Log
Bomb Tower Witch The Log Fire Spirit Dart Goblin Musketeer
Dart Goblin Musketeer Bomb Tower
Fire Spirit Dart Goblin Musketeer Bomb Tower Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch
Musketeer Bomb Tower Rocket The Log
Musketeer Bomb Tower Rocket Witch The Log
Rocket Musketeer The Log
Musketeer Witch
Fire Spirit Rocket Dart Goblin Musketeer Bomb Tower Witch
Rocket Dart Goblin Musketeer Bomb Tower Witch
Bomb Tower
Rocket Bomb Tower Witch The Log
Witch Dart Goblin Musketeer
Dart Goblin Musketeer Bomb Tower Witch
Rocket The Log
Rocket Bomb Tower Witch
Dart Goblin Musketeer Bomb Tower Witch
Witch Dart Goblin Musketeer Bomb Tower Rocket The Log
Dart Goblin Musketeer Bomb Tower Witch The Log
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Musketeer Rocket The Log
Dart Goblin Musketeer The Log
Rocket Dart Goblin The Log
Dart Goblin Musketeer Rocket The Log
Rocket Fire Spirit The Log
Fire Spirit Dart Goblin Musketeer Rocket Witch
Fire Spirit Dart Goblin Musketeer Witch The Log
The Log Fire Spirit Dart Goblin
The Log Dart Goblin
Rocket Fire Spirit Musketeer
Rocket Dart Goblin Musketeer The Log
Fire Spirit Dart Goblin Musketeer Rocket
Rocket Fire Spirit Dart Goblin Musketeer The Log
Dart Goblin Musketeer Rocket
Dart Goblin Musketeer The Log
Rocket Dart Goblin Musketeer Witch The Log
Dart Goblin Musketeer Rocket The Log
Rocket
Rocket
Rocket Fire Spirit Dart Goblin Musketeer The Log
Rocket Fire Spirit Dart Goblin Witch The Log
Rocket Musketeer The Log
Rocket
Rocket Musketeer The Log
Rocket Musketeer The Log
The Log Fire Spirit Witch
Witch
The Log Dart Goblin Musketeer Witch
Musketeer Witch The Log
Rocket Dart Goblin Musketeer The Log
Fire Spirit Dart Goblin Musketeer Witch
Rocket Dart Goblin Musketeer Witch
Dart Goblin Musketeer Rocket The Log
Rocket
Rocket The Log
Fire Spirit Dart Goblin Musketeer Rocket Witch
Rocket Fire Spirit Dart Goblin Musketeer Witch
The Log
Dart Goblin Musketeer Rocket
The Log Dart Goblin Musketeer
Rocket
Dart Goblin Musketeer
Dart Goblin Musketeer Rocket Witch The Log
Dart Goblin Musketeer Rocket Witch
Dart Goblin Musketeer Rocket Witch The Log

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