My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Battle Ram Wizard Giant Skeleton Princess Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Battle Ram Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Battle Ram Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elixir Golem Battle Ram Giant Skeleton Princess Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Battle Ram Giant Skeleton Ram Rider
Giant Snowball
Fire Spirit Battle Ram Princess Ram Rider
Zap
Fire Spirit Battle Ram Princess Ram Rider
Barbarian Barrel
Fire Spirit Elixir Golem Battle Ram Wizard Giant Skeleton Princess
The Log
Fire Spirit Elixir Golem Battle Ram Giant Skeleton Princess Ram Rider
Earthquake
Elixir Golem
Arrows
Fire Spirit Princess
Royal Delivery
Fire Spirit Elixir Golem Battle Ram Wizard Giant Skeleton Princess Ram Rider
Fireball
Elixir Golem Battle Ram Wizard Princess Ram Rider
Poison
Elixir Golem Wizard Princess
Lightning
Battle Ram Wizard Ram Rider
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Elixir Golem Battle Ram Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Elixir Golem Princess Fireball Battle Ram Wizard Ram Rider Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Elixir Golem Princess Fireball

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Elixir Golem Battle Ram Giant Skeleton Ram Rider
Elixir Golem
Fire Spirit Fireball Wizard
Fireball
Elixir Golem Battle Ram Princess Ram Rider
Battle Ram
Fire Spirit Fireball Princess
Wizard
Elixir Golem Giant Skeleton Ram Rider
Giant Skeleton
Fire Spirit Wizard Princess
Princess
Fireball Battle Ram Giant Skeleton
Ram Rider
Fire Spirit Fireball Wizard

Defense Synergies 0 5

Fire Spirit
Giant Skeleton
Elixir Golem
Fireball
Princess Ram Rider
Battle Ram
Wizard
Giant Skeleton
Giant Skeleton
Fire Spirit Wizard Princess
Princess
Fireball Giant Skeleton
Ram Rider
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Ram Rider
Ram Rider
Ram Rider Fire Spirit Giant Skeleton
Ram Rider
Fireball Giant Skeleton Princess
Fireball Fire Spirit
Ram Rider Fire Spirit Fireball Wizard Princess
Fireball Giant Skeleton Ram Rider
Princess
Fire Spirit Giant Skeleton
Fireball Wizard Giant Skeleton Princess Ram Rider
Fireball Wizard Princess Ram Rider
Fire Spirit Fireball Wizard Giant Skeleton Ram Rider
Fire Spirit Fireball Wizard Princess
Ram Rider
Fireball Ram Rider
Wizard Fireball
Fire Spirit Fireball Wizard Ram Rider
Wizard Fire Spirit Fireball Giant Skeleton Princess Ram Rider
Ram Rider
Wizard Fire Spirit Fireball Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Giant Skeleton
Fireball Wizard
Giant Skeleton Ram Rider
Giant Skeleton Fireball Ram Rider
Giant Skeleton Ram Rider
Fire Spirit Fireball Wizard Princess Ram Rider
Fireball Giant Skeleton Ram Rider
Giant Skeleton
Giant Skeleton Fireball
Giant Skeleton
Fireball Giant Skeleton
Giant Skeleton Fireball Wizard Ram Rider
Wizard Fireball Princess
Fireball Giant Skeleton
Fireball Wizard Giant Skeleton Princess
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Giant Skeleton
Fireball Princess Ram Rider
Fireball Giant Skeleton
Fireball Giant Skeleton
Fireball Wizard Fire Spirit
Fireball Wizard Fire Spirit Princess Ram Rider
Fire Spirit Wizard Princess
Fireball Fire Spirit Wizard Princess Ram Rider
Fireball Wizard Ram Rider
Fire Spirit Fireball
Fireball Wizard Princess Ram Rider
Fireball Fire Spirit Wizard Princess
Fire Spirit Fireball Princess
Fireball Princess
Princess Fireball
Fireball Wizard Princess
Fireball Wizard Princess
Fireball
Fire Spirit Fireball Wizard Princess
Fire Spirit Fireball Wizard Princess
Fireball Giant Skeleton
Fireball Wizard Princess
Fireball
Fire Spirit Fireball Wizard Princess
Fireball Wizard Princess Ram Rider
Fireball Wizard Princess Ram Rider
Fireball
Fire Spirit Fireball Wizard Princess
Fireball Wizard
Fireball
Fireball Wizard
Fireball Princess
Giant Skeleton
Fireball Wizard Princess
Fire Spirit Fireball Princess
Fireball Fire Spirit Wizard Princess Ram Rider
Fireball
Fireball Wizard Princess
Fireball Wizard Princess
Fireball Giant Skeleton
Fireball Giant Skeleton Princess
Fireball Princess
Fireball Giant Skeleton Princess
Fireball Wizard

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