My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Dart Goblin Hunter Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Hunter Bowler Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Fire Spirit Dart Goblin
Zap
Fire Spirit Firecracker Dart Goblin
Barbarian Barrel
Fire Spirit Firecracker Dart Goblin Hunter Giant Skeleton Electro Wizard
The Log
Fire Spirit Firecracker Dart Goblin Hunter Giant Skeleton
Earthquake
Firecracker
Arrows
Fire Spirit Firecracker Dart Goblin
Royal Delivery
Fire Spirit Firecracker Dart Goblin Hunter Bowler Giant Skeleton Electro Wizard
Fireball
Firecracker Dart Goblin Hunter Bowler Electro Wizard
Poison
Firecracker Dart Goblin Hunter Electro Wizard
Lightning
Hunter Bowler Electro Wizard
Rocket
Hunter Bowler

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Poison Hunter Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Poison Bowler Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Firecracker Dart Goblin Poison Hunter Electro Wizard Bowler Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Firecracker Dart Goblin Poison

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Bowler Giant Skeleton
Firecracker
Dart Goblin Bowler Giant Skeleton
Dart Goblin
Firecracker Bowler Giant Skeleton
Poison
Bowler Giant Skeleton
Hunter
Bowler Giant Skeleton
Bowler
Fire Spirit Firecracker Dart Goblin Poison Hunter Electro Wizard
Giant Skeleton
Fire Spirit Firecracker Dart Goblin Poison Hunter Electro Wizard
Electro Wizard
Bowler Giant Skeleton

Defense Synergies 0 17

Fire Spirit
Firecracker Giant Skeleton Electro Wizard
Firecracker
Fire Spirit Dart Goblin Hunter Giant Skeleton Electro Wizard
Dart Goblin
Firecracker Hunter Bowler Giant Skeleton Electro Wizard
Poison
Electro Wizard
Hunter
Firecracker Dart Goblin Bowler Giant Skeleton Electro Wizard
Bowler
Dart Goblin Hunter Electro Wizard
Giant Skeleton
Fire Spirit Firecracker Dart Goblin Hunter Electro Wizard
Electro Wizard
Fire Spirit Firecracker Dart Goblin Poison Hunter Bowler Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Dart Goblin Electro Wizard
Hunter Firecracker Dart Goblin Electro Wizard
Hunter Bowler Fire Spirit Dart Goblin Giant Skeleton Electro Wizard
Hunter Firecracker Dart Goblin Bowler Electro Wizard
Firecracker Poison Bowler Giant Skeleton
Bowler Fire Spirit Firecracker Dart Goblin Hunter Electro Wizard
Dart Goblin Hunter Electro Wizard Fire Spirit Firecracker Poison
Bowler Dart Goblin Poison Giant Skeleton Electro Wizard
Hunter
Fire Spirit Firecracker Dart Goblin Hunter Bowler Giant Skeleton Electro Wizard
Dart Goblin Poison Electro Wizard Firecracker Hunter Bowler Giant Skeleton
Hunter Firecracker Dart Goblin Poison Electro Wizard
Hunter Bowler Fire Spirit Giant Skeleton Electro Wizard
Fire Spirit Bowler Firecracker Dart Goblin Poison Hunter Electro Wizard
Hunter Electro Wizard
Hunter Bowler Electro Wizard
Firecracker Poison Hunter Bowler Electro Wizard
Fire Spirit Firecracker Dart Goblin Hunter Bowler Electro Wizard
Poison Hunter Fire Spirit Firecracker Dart Goblin Bowler Giant Skeleton Electro Wizard
Dart Goblin Hunter Electro Wizard
Bowler Fire Spirit Firecracker Dart Goblin Poison Hunter Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bowler Giant Skeleton Electro Wizard
Poison Electro Wizard Firecracker Hunter Bowler
Giant Skeleton Hunter Bowler Electro Wizard
Hunter Bowler Giant Skeleton Electro Wizard
Giant Skeleton Hunter Bowler
Fire Spirit Firecracker Poison Dart Goblin Hunter Electro Wizard
Dart Goblin Hunter Bowler Giant Skeleton Electro Wizard
Giant Skeleton Hunter
Giant Skeleton Electro Wizard Firecracker Poison
Dart Goblin
Dart Goblin Hunter Bowler Giant Skeleton
Poison Bowler Giant Skeleton Electro Wizard
Bowler Giant Skeleton Hunter
Firecracker Dart Goblin Bowler
Electro Wizard Firecracker Dart Goblin Poison Hunter Bowler Giant Skeleton
Poison Bowler Firecracker Dart Goblin Hunter Giant Skeleton Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Dart Goblin Giant Skeleton
Firecracker Poison Dart Goblin Bowler Electro Wizard
Dart Goblin Poison Giant Skeleton
Firecracker Dart Goblin Poison Giant Skeleton
Poison Fire Spirit Firecracker Bowler
Firecracker Poison Fire Spirit Dart Goblin Hunter
Fire Spirit Firecracker Dart Goblin Poison Bowler
Poison Fire Spirit Firecracker Dart Goblin Hunter Bowler
Poison Firecracker Dart Goblin
Fire Spirit Poison Bowler Electro Wizard
Firecracker Poison Dart Goblin Bowler Electro Wizard
Poison Fire Spirit Firecracker Dart Goblin
Poison Fire Spirit Firecracker Dart Goblin Hunter Bowler
Firecracker Dart Goblin Poison
Firecracker Dart Goblin Poison
Firecracker Dart Goblin Poison Hunter Bowler
Firecracker Dart Goblin Poison Bowler
Poison
Fire Spirit Firecracker Dart Goblin Poison Hunter Bowler Electro Wizard
Fire Spirit Firecracker Dart Goblin Poison Bowler
Poison Bowler Giant Skeleton
Poison
Bowler
Poison
Firecracker Poison Fire Spirit Hunter Bowler
Firecracker Poison Dart Goblin Hunter Bowler Electro Wizard
Poison Bowler
Poison Firecracker Dart Goblin
Poison Fire Spirit Firecracker Dart Goblin Hunter Electro Wizard
Electro Wizard Firecracker Dart Goblin Poison
Bowler
Poison Dart Goblin Hunter
Firecracker Poison Electro Wizard
Giant Skeleton
Firecracker Poison Bowler
Electro Wizard Fire Spirit Dart Goblin
Poison Fire Spirit Firecracker Dart Goblin Hunter Electro Wizard
Poison Firecracker Dart Goblin Hunter Bowler Electro Wizard
Firecracker Dart Goblin Poison Bowler
Poison Giant Skeleton
Firecracker Dart Goblin
Firecracker Dart Goblin Poison Bowler Giant Skeleton Electro Wizard
Firecracker Dart Goblin Poison Electro Wizard
Poison Firecracker Dart Goblin Bowler Giant Skeleton Electro Wizard

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