My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Electro Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Hog Rider Battle Healer Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Hog Rider Little Prince
Zap
Fire Spirit Firecracker Little Prince
Barbarian Barrel
Fire Spirit Firecracker Valkyrie Little Prince
The Log
Fire Spirit Firecracker Hog Rider Little Prince
Earthquake
Firecracker Hog Rider
Arrows
Fire Spirit Firecracker Little Prince
Royal Delivery
Fire Spirit Firecracker Valkyrie Hog Rider Battle Healer Little Prince
Fireball
Firecracker Hog Rider Battle Healer Little Prince
Poison
Firecracker Battle Healer Little Prince
Lightning
Valkyrie Battle Healer Little Prince
Rocket
Valkyrie Hog Rider Battle Healer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Earthquake Valkyrie Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Battle Healer Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Firecracker Earthquake Little Prince Valkyrie Hog Rider Battle Healer Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Firecracker Earthquake Little Prince

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Battle Healer
Firecracker
Hog Rider Earthquake Valkyrie Battle Healer
Earthquake
Hog Rider Firecracker Electro Giant
Valkyrie
Fire Spirit Hog Rider Firecracker Battle Healer Little Prince
Hog Rider
Fire Spirit Firecracker Earthquake Valkyrie Battle Healer Little Prince
Battle Healer
Fire Spirit Firecracker Valkyrie Hog Rider
Electro Giant
Earthquake
Little Prince
Valkyrie Hog Rider

Defense Synergies 1 8

Fire Spirit
Firecracker Valkyrie Battle Healer
Firecracker
Valkyrie Fire Spirit Earthquake Battle Healer
Earthquake
Firecracker
Valkyrie
Firecracker Fire Spirit Battle Healer Little Prince
Hog Rider
Battle Healer
Fire Spirit Firecracker Valkyrie Little Prince
Electro Giant
Little Prince
Valkyrie Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Valkyrie
Firecracker Valkyrie Battle Healer
Fire Spirit Valkyrie
Firecracker Valkyrie
Firecracker Earthquake Valkyrie Battle Healer
Fire Spirit Firecracker Earthquake Valkyrie
Fire Spirit Firecracker Little Prince
Earthquake Valkyrie Battle Healer Electro Giant
Fire Spirit Firecracker Valkyrie Battle Healer Little Prince
Valkyrie Firecracker Earthquake Electro Giant
Firecracker
Fire Spirit Earthquake Valkyrie Battle Healer
Fire Spirit Valkyrie Firecracker Earthquake
Electro Giant
Firecracker Valkyrie
Fire Spirit Firecracker Valkyrie Battle Healer Little Prince
Earthquake Valkyrie Fire Spirit Firecracker Battle Healer Little Prince
Valkyrie Fire Spirit Firecracker Earthquake Battle Healer Electro Giant Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Battle Healer Electro Giant
Firecracker Valkyrie Battle Healer
Valkyrie Battle Healer
Valkyrie Battle Healer
Valkyrie Battle Healer
Fire Spirit Firecracker Electro Giant
Valkyrie Battle Healer
Valkyrie Battle Healer
Firecracker Valkyrie
Valkyrie
Valkyrie Electro Giant
Valkyrie
Firecracker Valkyrie Electro Giant
Electro Giant Firecracker Valkyrie Battle Healer Little Prince
Valkyrie Firecracker Earthquake Battle Healer Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Valkyrie
Firecracker
Earthquake
Earthquake Firecracker Valkyrie
Fire Spirit Firecracker Earthquake Valkyrie
Firecracker Electro Giant Fire Spirit
Fire Spirit Firecracker Earthquake
Earthquake Fire Spirit Firecracker
Firecracker
Fire Spirit
Firecracker Earthquake Valkyrie
Fire Spirit Firecracker
Earthquake Fire Spirit Firecracker
Earthquake Firecracker
Earthquake Firecracker
Earthquake Firecracker
Earthquake Firecracker
Earthquake
Fire Spirit Firecracker Earthquake
Fire Spirit Firecracker Earthquake Valkyrie Electro Giant Little Prince
Earthquake
Earthquake
Firecracker Earthquake Electro Giant Fire Spirit Valkyrie Little Prince
Firecracker Earthquake
Firecracker
Fire Spirit Firecracker Electro Giant Little Prince
Firecracker Electro Giant
Earthquake
Firecracker
Firecracker Earthquake
Earthquake Fire Spirit
Fire Spirit Firecracker
Firecracker Valkyrie
Firecracker Earthquake
Electro Giant
Firecracker
Electro Giant Firecracker
Firecracker
Firecracker Electro Giant Little Prince
Firecracker

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