My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Minion Horde Wizard Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Electro Giant Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Drill Inferno Dragon
Giant Snowball
Fire Spirit Minion Horde Goblin Drill Inferno Dragon
Zap
Fire Spirit Firecracker Minion Horde Goblin Drill Inferno Dragon
Barbarian Barrel
Fire Spirit Firecracker Wizard Goblin Drill Electro Wizard
The Log
Fire Spirit Firecracker Goblin Drill
Earthquake
Firecracker Goblin Drill
Arrows
Fire Spirit Firecracker Minion Horde Goblin Drill
Royal Delivery
Fire Spirit Firecracker Minion Horde Wizard Goblin Drill Electro Wizard Inferno Dragon
Fireball
Firecracker Minion Horde Wizard Goblin Drill Electro Wizard Inferno Dragon
Poison
Firecracker Minion Horde Wizard Goblin Drill Electro Wizard
Lightning
Wizard Electro Wizard Inferno Dragon
Rocket
Minion Horde Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Wizard Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Wizard Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Goblin Drill Electro Giant Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Firecracker Goblin Drill Electro Wizard Inferno Dragon Minion Horde Wizard Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Firecracker Goblin Drill Electro Wizard

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Drill Inferno Dragon
Firecracker
Goblin Drill Inferno Dragon
Minion Horde
Wizard
Goblin Drill
Fire Spirit Firecracker
Electro Giant
Inferno Dragon
Electro Wizard
Inferno Dragon
Fire Spirit Firecracker Electro Giant

Defense Synergies 0 8

Fire Spirit
Firecracker Goblin Drill Electro Wizard
Firecracker
Fire Spirit Electro Wizard
Minion Horde
Wizard
Electro Wizard
Goblin Drill
Fire Spirit Electro Wizard
Electro Giant
Inferno Dragon
Electro Wizard
Fire Spirit Firecracker Wizard Goblin Drill Inferno Dragon
Inferno Dragon
Electro Giant Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Wizard Electro Wizard
Minion Horde Inferno Dragon Firecracker Goblin Drill Electro Wizard
Minion Horde Fire Spirit Goblin Drill Electro Wizard Inferno Dragon
Minion Horde Inferno Dragon Firecracker Goblin Drill Electro Wizard
Firecracker
Fire Spirit Firecracker Electro Wizard
Minion Horde Electro Wizard Inferno Dragon Fire Spirit Firecracker Wizard
Electro Giant Electro Wizard
Minion Horde Inferno Dragon Goblin Drill
Fire Spirit Firecracker Minion Horde Electro Wizard
Minion Horde Electro Wizard Firecracker Wizard Goblin Drill Electro Giant
Minion Horde Inferno Dragon Firecracker Wizard Electro Wizard
Minion Horde Goblin Drill Fire Spirit Wizard Electro Wizard
Fire Spirit Wizard Firecracker Minion Horde Goblin Drill Electro Wizard
Inferno Dragon Minion Horde Goblin Drill Electro Wizard
Minion Horde Goblin Drill Electro Giant Electro Wizard Inferno Dragon
Minion Horde Wizard Firecracker Goblin Drill Electro Wizard
Fire Spirit Firecracker Minion Horde Wizard Goblin Drill Electro Wizard
Wizard Goblin Drill Fire Spirit Firecracker Electro Wizard Inferno Dragon
Goblin Drill Electro Wizard Inferno Dragon
Wizard Fire Spirit Firecracker Minion Horde Electro Giant Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Electro Giant Electro Wizard
Electro Wizard Firecracker Wizard Inferno Dragon
Minion Horde Electro Wizard
Minion Horde Electro Wizard
Minion Horde Goblin Drill Inferno Dragon
Fire Spirit Firecracker Wizard Electro Giant Minion Horde Electro Wizard
Minion Horde Electro Wizard
Minion Horde Inferno Dragon
Minion Horde Electro Wizard Firecracker Inferno Dragon
Minion Horde Goblin Drill Inferno Dragon
Inferno Dragon Minion Horde
Electro Giant Electro Wizard
Minion Horde Wizard
Wizard Firecracker Minion Horde Electro Giant
Electro Giant Electro Wizard Firecracker Minion Horde Goblin Drill Inferno Dragon
Firecracker Minion Horde Wizard Electro Giant Electro Wizard Inferno Dragon
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde Goblin Drill
Firecracker Electro Wizard
Minion Horde Goblin Drill
Firecracker
Wizard Fire Spirit Firecracker Minion Horde
Firecracker Wizard Electro Giant Fire Spirit Minion Horde
Fire Spirit Firecracker Minion Horde Wizard
Fire Spirit Firecracker Wizard
Firecracker Wizard
Fire Spirit Minion Horde Electro Wizard
Firecracker Minion Horde Wizard Electro Wizard
Fire Spirit Firecracker Wizard
Fire Spirit Firecracker
Firecracker Minion Horde
Firecracker
Firecracker Minion Horde Wizard Goblin Drill
Firecracker Minion Horde Wizard
Minion Horde
Fire Spirit Firecracker Wizard Electro Wizard
Fire Spirit Firecracker Wizard Electro Giant
Minion Horde
Wizard
Minion Horde Goblin Drill
Firecracker Electro Giant Fire Spirit Wizard
Minion Horde Inferno Dragon
Firecracker Wizard Electro Wizard
Wizard
Firecracker
Fire Spirit Firecracker Minion Horde Wizard Electro Giant Electro Wizard
Electro Wizard Firecracker Minion Horde Wizard Electro Giant
Minion Horde
Minion Horde Wizard
Firecracker Minion Horde Electro Wizard
Minion Horde
Firecracker Wizard
Minion Horde Electro Wizard Fire Spirit
Fire Spirit Firecracker Wizard Electro Wizard
Firecracker Minion Horde Wizard Electro Wizard
Firecracker Wizard
Electro Giant
Firecracker Minion Horde
Electro Giant Firecracker Minion Horde Electro Wizard
Firecracker Electro Wizard
Firecracker Electro Giant Electro Wizard
Inferno Dragon
Firecracker Wizard

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