My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Suspicious Bush Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Drill
Giant Snowball
Fire Spirit Goblin Gang Goblin Drill
Zap
Fire Spirit Goblin Gang Goblin Drill
Barbarian Barrel
Fire Spirit Goblin Gang Tesla Goblin Drill
The Log
Fire Spirit Goblin Gang Suspicious Bush Goblin Drill
Earthquake
Goblin Gang Tesla Goblin Drill
Arrows
Fire Spirit Goblin Gang Suspicious Bush Goblin Drill
Royal Delivery
Fire Spirit Goblin Gang Goblin Drill
Fireball
Goblin Gang Tesla Suspicious Bush Goblin Drill
Poison
Goblin Gang Suspicious Bush Goblin Drill
Lightning
Tesla Monk
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Suspicious Bush Poison Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Suspicious Bush Goblin Gang Tesla Fireball Poison Goblin Drill Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Suspicious Bush Goblin Gang Tesla

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Drill
Goblin Gang
Goblin Drill Monk
Tesla
Suspicious Bush
Fireball
Goblin Drill
Poison
Goblin Drill
Goblin Drill
Fire Spirit Fireball Goblin Gang Poison
Monk
Goblin Gang

Defense Synergies 1 6

Fire Spirit
Goblin Drill
Goblin Gang
Tesla Goblin Drill
Tesla
Goblin Gang Fireball Poison Goblin Drill
Suspicious Bush
Fireball
Tesla Goblin Drill
Poison
Tesla
Goblin Drill
Fire Spirit Goblin Gang Tesla Fireball
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball
Goblin Gang Tesla Goblin Drill Monk
Goblin Gang Tesla Fire Spirit Goblin Drill
Tesla Goblin Gang Goblin Drill Monk
Fireball Poison Monk
Goblin Gang Fireball Fire Spirit Tesla
Tesla Fire Spirit Goblin Gang Fireball Poison
Tesla Fireball Poison Monk
Tesla Goblin Gang Goblin Drill
Goblin Gang Fire Spirit Tesla
Goblin Gang Poison Tesla Fireball Goblin Drill
Tesla Goblin Gang Fireball Poison
Tesla Goblin Drill Fire Spirit Goblin Gang Fireball
Fire Spirit Fireball Goblin Gang Tesla Poison Goblin Drill
Goblin Gang Tesla Goblin Drill
Monk Goblin Gang Tesla Fireball Goblin Drill
Tesla Goblin Gang Fireball Poison Goblin Drill
Fire Spirit Tesla Fireball Goblin Gang Goblin Drill
Poison Goblin Drill Fire Spirit Tesla Fireball
Tesla Goblin Drill
Goblin Gang Fire Spirit Tesla Fireball Poison
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tesla Fireball
Fireball Poison Goblin Gang Tesla Monk
Goblin Gang
Goblin Gang Tesla Fireball Monk
Goblin Gang Tesla Goblin Drill
Fire Spirit Fireball Poison Goblin Gang Tesla Monk
Goblin Gang Tesla Fireball
Tesla
Fireball Poison Monk
Goblin Gang Tesla Goblin Drill
Tesla
Monk Fireball Poison
Goblin Gang Tesla Fireball
Tesla Fireball
Goblin Gang Tesla Fireball Poison Goblin Drill Monk
Poison Tesla Fireball
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Goblin Drill Monk
Fireball Poison Monk
Fireball Poison Goblin Drill
Fireball Poison
Fireball Poison Fire Spirit
Fireball Poison Fire Spirit Monk
Fire Spirit Poison
Fireball Poison Fire Spirit
Fireball Poison Monk
Fire Spirit Goblin Gang Fireball Poison
Poison Monk Fireball
Fireball Poison Monk Fire Spirit
Poison Fire Spirit Fireball
Fireball Poison Monk
Fireball Poison
Fireball Poison Goblin Drill
Fireball Poison
Monk Fireball Poison
Fire Spirit Fireball Poison Monk
Fire Spirit Fireball Poison Monk
Fireball Poison Monk
Fireball Poison
Monk
Fireball Poison Goblin Drill Monk
Poison Fire Spirit Fireball
Fireball Poison Monk
Fireball Poison Monk
Fireball Poison
Poison Fire Spirit Fireball
Fireball Poison
Fireball
Poison Fireball
Fireball Poison Monk
Fireball Poison Monk
Fire Spirit Goblin Gang Fireball
Fireball Poison Fire Spirit Monk
Fireball
Fireball Poison Goblin Gang
Fireball Poison
Monk Fireball Poison
Goblin Gang Fireball Poison
Fireball Poison
Poison Fireball Monk
Fireball Monk
Poison

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