My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Ice Wizard Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Drill Skeleton King
Giant Snowball
Fire Spirit Goblin Gang Goblin Drill Skeleton King
Zap
Fire Spirit Goblin Gang Goblin Drill Skeleton King
Barbarian Barrel
Fire Spirit Goblin Gang Wizard Goblin Drill Ice Wizard Skeleton King
The Log
Fire Spirit Goblin Gang Goblin Drill Skeleton King
Earthquake
Goblin Gang Goblin Drill Skeleton King
Arrows
Fire Spirit Goblin Gang Goblin Drill Skeleton King
Royal Delivery
Fire Spirit Goblin Gang Wizard Goblin Drill Ice Wizard Skeleton King
Fireball
Goblin Gang Wizard Goblin Drill Ice Wizard Skeleton King
Poison
Goblin Gang Wizard Goblin Drill Ice Wizard Skeleton King
Lightning
Wizard Ice Wizard Skeleton King
Rocket
Wizard Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard The Log Ice Wizard Mega Knight Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Goblin Drill Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Goblin Gang Ice Wizard Goblin Drill Skeleton King Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Goblin Gang Ice Wizard

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Drill
Goblin Gang
Goblin Drill Skeleton King
Wizard
Mega Knight
Goblin Drill
Fire Spirit Goblin Gang The Log Mega Knight Skeleton King
The Log
Goblin Drill Mega Knight
Ice Wizard
Mega Knight
Wizard Goblin Drill The Log
Skeleton King
Goblin Gang Goblin Drill

Defense Synergies 0 15

Fire Spirit
Goblin Drill The Log
Goblin Gang
Goblin Drill The Log Ice Wizard
Wizard
The Log Ice Wizard Mega Knight Skeleton King
Goblin Drill
Fire Spirit Goblin Gang The Log Ice Wizard
The Log
Fire Spirit Goblin Gang Wizard Goblin Drill Ice Wizard Mega Knight
Ice Wizard
Goblin Gang Wizard Goblin Drill The Log Mega Knight Skeleton King
Mega Knight
Wizard The Log Ice Wizard
Skeleton King
Wizard Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log
Goblin Gang Goblin Drill The Log Ice Wizard Mega Knight
Goblin Gang Mega Knight Fire Spirit Goblin Drill Ice Wizard
Goblin Gang Goblin Drill Ice Wizard Mega Knight Skeleton King
The Log Mega Knight
Goblin Gang The Log Fire Spirit Ice Wizard Mega Knight
Fire Spirit Goblin Gang Wizard Ice Wizard
The Log Mega Knight
Goblin Gang Goblin Drill Ice Wizard Skeleton King
Goblin Gang Fire Spirit Ice Wizard Mega Knight
Goblin Gang Ice Wizard Wizard Goblin Drill The Log Mega Knight Skeleton King
Goblin Gang Wizard Ice Wizard
Goblin Drill Mega Knight Fire Spirit Goblin Gang Wizard The Log Ice Wizard
Fire Spirit Wizard Mega Knight Goblin Gang Goblin Drill The Log Skeleton King
Goblin Gang Goblin Drill Mega Knight Skeleton King
Goblin Gang Goblin Drill The Log Mega Knight
Wizard Mega Knight Goblin Gang Goblin Drill
Fire Spirit Mega Knight Goblin Gang Wizard Goblin Drill The Log Ice Wizard
Wizard Goblin Drill The Log Fire Spirit Ice Wizard Mega Knight
Goblin Drill
Goblin Gang Wizard Mega Knight Fire Spirit The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight
Goblin Gang Wizard The Log Mega Knight
Goblin Gang Mega Knight The Log
Goblin Gang Mega Knight The Log
Goblin Gang Goblin Drill Mega Knight
Fire Spirit Wizard Goblin Gang Ice Wizard
Goblin Gang Ice Wizard
Mega Knight
Mega Knight The Log
Goblin Gang Goblin Drill
Mega Knight
Mega Knight The Log
Mega Knight Goblin Gang Wizard Skeleton King
Wizard Mega Knight
Goblin Gang Goblin Drill The Log Skeleton King
Mega Knight Wizard The Log Ice Wizard Skeleton King
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Drill The Log
The Log Ice Wizard
Goblin Drill The Log
The Log
Wizard Fire Spirit The Log Mega Knight
Wizard Fire Spirit Ice Wizard
Fire Spirit Wizard The Log
The Log Fire Spirit Wizard Ice Wizard
The Log Wizard
Fire Spirit Goblin Gang
Wizard The Log
Fire Spirit Wizard
Fire Spirit The Log
The Log
Wizard Goblin Drill The Log
Wizard The Log Mega Knight
Fire Spirit Wizard The Log Mega Knight
Fire Spirit Wizard The Log Mega Knight
The Log Mega Knight
Wizard
The Log
Goblin Drill The Log
The Log Fire Spirit Wizard Ice Wizard Mega Knight
The Log Wizard Ice Wizard
Wizard The Log Mega Knight
The Log
Fire Spirit Wizard Ice Wizard
Wizard
Wizard The Log Mega Knight
Mega Knight
Wizard The Log
Fire Spirit Goblin Gang
Fire Spirit Wizard Ice Wizard
The Log
Goblin Gang Wizard Mega Knight
The Log Wizard Skeleton King
Mega Knight
Goblin Gang The Log Skeleton King
The Log Mega Knight
Wizard Mega Knight

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