My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Barrel Skeleton Army Miner
Giant Snowball
Fire Spirit Minion Horde Musketeer Goblin Barrel Skeleton Army Miner
Zap
Fire Spirit Minion Horde Goblin Barrel Skeleton Army
Barbarian Barrel
Fire Spirit Musketeer Valkyrie Goblin Barrel Skeleton Army
The Log
Fire Spirit Mini P.E.K.K.A Musketeer Goblin Barrel Skeleton Army
Earthquake
Goblin Barrel Skeleton Army
Arrows
Fire Spirit Minion Horde Goblin Barrel Skeleton Army
Royal Delivery
Fire Spirit Minion Horde Mini P.E.K.K.A Musketeer Valkyrie Goblin Barrel Skeleton Army Miner
Fireball
Minion Horde Musketeer Goblin Barrel Skeleton Army
Poison
Minion Horde Musketeer Skeleton Army
Lightning
Mini P.E.K.K.A Musketeer Valkyrie
Rocket
Minion Horde Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Valkyrie Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblin Barrel Skeleton Army Miner Mini P.E.K.K.A Musketeer Valkyrie Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Goblin Barrel Skeleton Army Miner

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Miner Mini P.E.K.K.A Goblin Barrel
Minion Horde
Miner
Mini P.E.K.K.A
Fire Spirit Musketeer Valkyrie
Musketeer
Valkyrie Mini P.E.K.K.A Miner
Valkyrie
Fire Spirit Musketeer Goblin Barrel Mini P.E.K.K.A
Goblin Barrel
Valkyrie Fire Spirit Skeleton Army Miner
Skeleton Army
Goblin Barrel
Miner
Fire Spirit Minion Horde Musketeer Goblin Barrel

Defense Synergies 1 7

Fire Spirit
Mini P.E.K.K.A Valkyrie
Minion Horde
Mini P.E.K.K.A
Fire Spirit Musketeer Valkyrie Skeleton Army
Musketeer
Valkyrie Mini P.E.K.K.A Skeleton Army Miner
Valkyrie
Musketeer Fire Spirit Mini P.E.K.K.A
Goblin Barrel
Skeleton Army
Mini P.E.K.K.A Musketeer
Miner
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Musketeer Valkyrie
Minion Horde Mini P.E.K.K.A Skeleton Army Musketeer Valkyrie
Minion Horde Mini P.E.K.K.A Skeleton Army Fire Spirit Musketeer Valkyrie
Minion Horde Mini P.E.K.K.A Skeleton Army Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army Fire Spirit Musketeer Valkyrie
Minion Horde Musketeer Fire Spirit
Musketeer Valkyrie
Minion Horde Mini P.E.K.K.A Musketeer Skeleton Army
Skeleton Army Fire Spirit Minion Horde Mini P.E.K.K.A Musketeer Valkyrie Miner
Minion Horde Valkyrie Skeleton Army Musketeer
Minion Horde Musketeer
Minion Horde Mini P.E.K.K.A Skeleton Army Fire Spirit Musketeer Valkyrie
Fire Spirit Valkyrie Skeleton Army Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Minion Horde
Minion Horde Skeleton Army Mini P.E.K.K.A
Minion Horde Mini P.E.K.K.A Musketeer Valkyrie Skeleton Army
Fire Spirit Valkyrie Minion Horde Musketeer Skeleton Army
Valkyrie Fire Spirit Musketeer
Mini P.E.K.K.A Musketeer
Valkyrie Skeleton Army Fire Spirit Minion Horde Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army
Mini P.E.K.K.A Musketeer Valkyrie Miner
Skeleton Army Minion Horde Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army Minion Horde Musketeer
Minion Horde Mini P.E.K.K.A Musketeer Valkyrie Skeleton Army
Fire Spirit Minion Horde Musketeer
Mini P.E.K.K.A Skeleton Army Minion Horde Musketeer Valkyrie
Mini P.E.K.K.A Minion Horde Valkyrie Skeleton Army
Minion Horde Mini P.E.K.K.A Valkyrie Skeleton Army
Minion Horde Musketeer Skeleton Army
Minion Horde Mini P.E.K.K.A Musketeer Valkyrie
Skeleton Army Valkyrie
Mini P.E.K.K.A Skeleton Army Minion Horde Valkyrie
Minion Horde Musketeer Valkyrie Skeleton Army
Skeleton Army Minion Horde Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Minion Horde Mini P.E.K.K.A Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Musketeer Valkyrie
Musketeer Miner
Minion Horde Miner
Musketeer Valkyrie
Fire Spirit Minion Horde Valkyrie
Fire Spirit Minion Horde Musketeer
Fire Spirit Minion Horde Musketeer
Fire Spirit
Miner
Fire Spirit Minion Horde Mini P.E.K.K.A Musketeer
Miner Minion Horde Musketeer Valkyrie
Fire Spirit Musketeer
Fire Spirit Musketeer Miner
Minion Horde Musketeer
Musketeer
Minion Horde Musketeer
Minion Horde Musketeer
Minion Horde Mini P.E.K.K.A
Fire Spirit Mini P.E.K.K.A Musketeer
Fire Spirit Valkyrie Miner
Minion Horde Musketeer
Musketeer
Minion Horde Musketeer
Fire Spirit Valkyrie
Minion Horde
Miner Musketeer
Musketeer Miner
Miner Musketeer
Fire Spirit Minion Horde Musketeer
Minion Horde Musketeer
Minion Horde Mini P.E.K.K.A
Minion Horde Musketeer Miner
Minion Horde
Minion Horde
Minion Horde Fire Spirit Musketeer Skeleton Army
Fire Spirit Musketeer
Miner Minion Horde Mini P.E.K.K.A Musketeer Valkyrie
Musketeer
Minion Horde Musketeer
Minion Horde Musketeer
Musketeer
Musketeer Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: