My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Elixir Golem Electro Dragon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Elite Barbarians Elixir Golem Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Elixir Golem Inferno Dragon
Giant Snowball
Fire Spirit Electro Dragon Inferno Dragon
Zap
Fire Spirit Inferno Dragon
Barbarian Barrel
Fire Spirit Ice Spirit Elite Barbarians Elixir Golem
The Log
Fire Spirit Ice Spirit Elite Barbarians Elixir Golem
Earthquake
Elixir Golem
Arrows
Fire Spirit Ice Spirit
Royal Delivery
Fire Spirit Ice Spirit Elite Barbarians Elixir Golem Battle Healer Electro Dragon Inferno Dragon
Fireball
Elite Barbarians Elixir Golem Battle Healer Electro Dragon Inferno Dragon
Poison
Elixir Golem Battle Healer Electro Dragon
Lightning
Elite Barbarians Battle Healer Electro Dragon Inferno Dragon
Rocket
Elite Barbarians Battle Healer Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Arrows Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Arrows Elixir Golem Battle Healer Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Arrows Elixir Golem Battle Healer Inferno Dragon Electro Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Ice Spirit Arrows Elixir Golem

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Elite Barbarians Elixir Golem Battle Healer Inferno Dragon
Ice Spirit
Elite Barbarians Elixir Golem Battle Healer Inferno Dragon
Arrows
Elite Barbarians Elixir Golem Battle Healer
Elite Barbarians
Arrows Fire Spirit Ice Spirit
Elixir Golem
Battle Healer Fire Spirit Ice Spirit Arrows Electro Dragon Inferno Dragon
Battle Healer
Elixir Golem Electro Dragon Inferno Dragon Fire Spirit Ice Spirit Arrows
Electro Dragon
Battle Healer Elixir Golem Inferno Dragon
Inferno Dragon
Battle Healer Fire Spirit Ice Spirit Elixir Golem Electro Dragon

Defense Synergies 2 8

Fire Spirit
Ice Spirit Battle Healer
Ice Spirit
Fire Spirit Elite Barbarians Battle Healer Electro Dragon Inferno Dragon
Arrows
Battle Healer
Elite Barbarians
Ice Spirit
Elixir Golem
Battle Healer
Electro Dragon Inferno Dragon Fire Spirit Ice Spirit Arrows
Electro Dragon
Battle Healer Ice Spirit Inferno Dragon
Inferno Dragon
Battle Healer Ice Spirit Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon
Elite Barbarians Inferno Dragon Ice Spirit Battle Healer Electro Dragon
Fire Spirit Elite Barbarians Electro Dragon Inferno Dragon
Elite Barbarians Inferno Dragon Electro Dragon
Arrows Elite Barbarians Battle Healer
Arrows Fire Spirit Electro Dragon
Inferno Dragon Fire Spirit Ice Spirit Arrows Electro Dragon
Arrows Battle Healer Electro Dragon
Inferno Dragon Elite Barbarians
Elite Barbarians Fire Spirit Ice Spirit Battle Healer
Arrows Electro Dragon
Arrows Inferno Dragon Electro Dragon
Fire Spirit Ice Spirit Elite Barbarians Battle Healer Electro Dragon
Fire Spirit Ice Spirit Arrows Electro Dragon
Elite Barbarians Inferno Dragon
Ice Spirit Elite Barbarians Inferno Dragon
Arrows Elite Barbarians Electro Dragon
Fire Spirit Ice Spirit Arrows Elite Barbarians Battle Healer Electro Dragon
Arrows Fire Spirit Ice Spirit Battle Healer Electro Dragon Inferno Dragon
Elite Barbarians Inferno Dragon
Fire Spirit Arrows Elite Barbarians Battle Healer Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Battle Healer
Arrows Elite Barbarians Battle Healer Electro Dragon Inferno Dragon
Ice Spirit Elite Barbarians Battle Healer Electro Dragon
Elite Barbarians Battle Healer
Elite Barbarians Battle Healer Inferno Dragon
Fire Spirit Arrows Ice Spirit Electro Dragon
Elite Barbarians Battle Healer
Elite Barbarians Battle Healer Inferno Dragon
Electro Dragon Ice Spirit Elite Barbarians Inferno Dragon
Inferno Dragon
Inferno Dragon Elite Barbarians Electro Dragon
Arrows Elite Barbarians
Elite Barbarians
Electro Dragon
Elite Barbarians Electro Dragon Ice Spirit Battle Healer Inferno Dragon
Arrows Elite Barbarians Battle Healer Electro Dragon Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Fire Spirit Arrows
Arrows Fire Spirit Ice Spirit Electro Dragon
Fire Spirit Arrows
Arrows Fire Spirit Ice Spirit Electro Dragon
Arrows Electro Dragon
Fire Spirit Elite Barbarians Electro Dragon
Arrows Electro Dragon
Fire Spirit Arrows Electro Dragon
Fire Spirit Elite Barbarians
Arrows Electro Dragon
Arrows Elite Barbarians
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Fire Spirit Arrows Electro Dragon
Fire Spirit Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Fire Spirit Ice Spirit Electro Dragon
Inferno Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Elite Barbarians Fire Spirit Arrows Electro Dragon
Electro Dragon Ice Spirit
Elite Barbarians
Arrows Electro Dragon
Ice Spirit Arrows Electro Dragon
Arrows
Fire Spirit Ice Spirit Electro Dragon
Fire Spirit Arrows Electro Dragon
Arrows
Electro Dragon
Arrows Electro Dragon
Arrows
Elite Barbarians Electro Dragon
Electro Dragon Ice Spirit Elite Barbarians
Electro Dragon
Electro Dragon
Inferno Dragon
Electro Dragon

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