My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Lava Hound Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Drill Lava Hound
Giant Snowball
Fire Spirit Bats Goblin Drill Lava Hound
Zap
Fire Spirit Bats Goblin Drill Lava Hound
Barbarian Barrel
Fire Spirit Ice Spirit Goblin Drill
The Log
Fire Spirit Ice Spirit Goblin Drill
Earthquake
Goblin Drill
Arrows
Fire Spirit Ice Spirit Bats Goblin Drill Lava Hound
Royal Delivery
Fire Spirit Ice Spirit Bats Goblin Drill Lava Hound
Fireball
Goblin Drill Lava Hound
Poison
Bats Goblin Drill Lava Hound
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Giant Snowball Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Giant Snowball Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Bats Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Bats Giant Snowball Fireball Goblin Drill Golden Knight Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Fire Spirit Ice Spirit Bats Giant Snowball

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Drill Giant Snowball
Ice Spirit
Bats Giant Snowball Goblin Drill
Bats
Lava Hound Ice Spirit Goblin Drill
Giant Snowball
Fire Spirit Ice Spirit Fireball Goblin Drill Lava Hound
Fireball
Goblin Drill Lava Hound Giant Snowball Golden Knight
Goblin Drill
Fire Spirit Fireball Ice Spirit Bats Giant Snowball Golden Knight
Lava Hound
Bats Fireball Giant Snowball
Golden Knight
Fireball Goblin Drill

Defense Synergies 0 16

Fire Spirit
Ice Spirit Giant Snowball Goblin Drill Golden Knight
Ice Spirit
Fire Spirit Bats Giant Snowball Fireball Goblin Drill Golden Knight
Bats
Ice Spirit Giant Snowball Goblin Drill Golden Knight
Giant Snowball
Fire Spirit Ice Spirit Bats Goblin Drill Golden Knight
Fireball
Ice Spirit Goblin Drill Golden Knight
Goblin Drill
Fire Spirit Ice Spirit Bats Giant Snowball Fireball
Lava Hound
Golden Knight
Fire Spirit Ice Spirit Bats Giant Snowball Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Golden Knight
Ice Spirit Bats Goblin Drill
Fire Spirit Bats Giant Snowball Goblin Drill
Bats Goblin Drill
Fireball
Fireball Fire Spirit Bats Giant Snowball
Bats Giant Snowball Fire Spirit Ice Spirit Fireball
Fireball Golden Knight
Goblin Drill
Fire Spirit Ice Spirit Giant Snowball
Bats Giant Snowball Fireball Goblin Drill
Bats Giant Snowball Fireball
Goblin Drill Fire Spirit Ice Spirit Bats Giant Snowball Fireball
Fire Spirit Fireball Ice Spirit Bats Giant Snowball Goblin Drill Golden Knight
Goblin Drill
Ice Spirit Giant Snowball Fireball Goblin Drill
Bats Fireball Goblin Drill
Fire Spirit Ice Spirit Fireball Bats Giant Snowball Goblin Drill Golden Knight
Giant Snowball Goblin Drill Fire Spirit Ice Spirit Bats Fireball
Goblin Drill
Fire Spirit Bats Giant Snowball Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Fireball
Fireball Giant Snowball
Ice Spirit Bats Golden Knight
Bats Fireball
Goblin Drill
Fire Spirit Fireball Ice Spirit Bats Giant Snowball
Bats Fireball
Ice Spirit Bats Giant Snowball Fireball
Goblin Drill
Bats Golden Knight
Giant Snowball Fireball
Fireball Golden Knight
Fireball
Ice Spirit Bats Fireball Goblin Drill Golden Knight
Bats Giant Snowball Fireball Golden Knight
Giant Snowball Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Goblin Drill Golden Knight
Fireball Giant Snowball Golden Knight
Fireball Goblin Drill
Fireball
Fireball Fire Spirit Giant Snowball
Fireball Fire Spirit Ice Spirit Bats Giant Snowball
Fire Spirit
Fireball Fire Spirit Ice Spirit Giant Snowball
Fireball Giant Snowball Golden Knight
Fire Spirit Bats Giant Snowball Fireball
Fireball Golden Knight
Fireball Fire Spirit Giant Snowball
Fire Spirit Giant Snowball Fireball Golden Knight
Fireball
Giant Snowball Fireball
Giant Snowball Fireball Goblin Drill Golden Knight
Fireball
Giant Snowball Fireball
Bats
Fire Spirit Giant Snowball Fireball
Fire Spirit Giant Snowball Fireball Golden Knight
Fireball
Giant Snowball Fireball
Giant Snowball Fireball Goblin Drill
Giant Snowball Fire Spirit Ice Spirit Fireball
Fireball Giant Snowball Golden Knight
Fireball Giant Snowball Golden Knight
Fireball Golden Knight
Fire Spirit Bats Giant Snowball Fireball
Ice Spirit Bats Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fireball
Ice Spirit Giant Snowball Fireball
Giant Snowball Fireball
Fire Spirit Ice Spirit Bats Fireball
Fireball Fire Spirit Giant Snowball
Fireball
Fireball
Giant Snowball Fireball
Giant Snowball Fireball
Ice Spirit Bats Giant Snowball Fireball Golden Knight
Bats Giant Snowball Fireball
Giant Snowball Fireball Golden Knight
Fireball

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