My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Tesla Battle Ram Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Knight Battle Ram Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Fire Spirit Battle Ram Witch
Zap
Fire Spirit Battle Ram Witch
Barbarian Barrel
Fire Spirit Ice Spirit Knight Tesla Battle Ram Witch
The Log
Fire Spirit Ice Spirit Battle Ram Witch
Earthquake
Tesla Witch
Arrows
Fire Spirit Ice Spirit Witch
Royal Delivery
Fire Spirit Ice Spirit Knight Battle Ram Witch
Fireball
Tesla Battle Ram Witch
Poison
Witch
Lightning
Knight Tesla Battle Ram Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Fireball Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Knight Battle Ram Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Knight Tesla Fireball Battle Ram Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Ice Spirit Knight Tesla

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Battle Ram
Ice Spirit
Knight Battle Ram Witch Mega Knight
Knight
Ice Spirit Battle Ram Fire Spirit Fireball Witch
Tesla
Fireball
Knight Battle Ram Mega Knight
Battle Ram
Ice Spirit Knight Fire Spirit Fireball Witch
Witch
Ice Spirit Knight Battle Ram Mega Knight
Mega Knight
Ice Spirit Fireball Witch

Defense Synergies 2 11

Fire Spirit
Knight Ice Spirit
Ice Spirit
Fire Spirit Knight Tesla Fireball Witch Mega Knight
Knight
Fire Spirit Tesla Ice Spirit Fireball Witch
Tesla
Knight Ice Spirit Fireball
Fireball
Ice Spirit Knight Tesla Mega Knight
Battle Ram
Witch
Ice Spirit Knight Mega Knight
Mega Knight
Ice Spirit Fireball Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Fireball
Ice Spirit Knight Tesla Witch Mega Knight
Tesla Witch Mega Knight Fire Spirit Knight
Tesla Witch Knight Mega Knight
Fireball Mega Knight
Fireball Fire Spirit Tesla Mega Knight
Tesla Fire Spirit Ice Spirit Fireball Witch
Tesla Fireball Mega Knight
Tesla Witch
Knight Fire Spirit Ice Spirit Tesla Mega Knight
Witch Knight Tesla Fireball Mega Knight
Tesla Fireball Witch
Tesla Mega Knight Fire Spirit Ice Spirit Knight Fireball Witch
Fire Spirit Fireball Mega Knight Ice Spirit Tesla Witch
Knight Tesla Mega Knight
Ice Spirit Tesla Fireball Mega Knight
Tesla Mega Knight Knight Fireball Witch
Fire Spirit Ice Spirit Tesla Fireball Mega Knight Knight Witch
Witch Fire Spirit Ice Spirit Knight Tesla Fireball Mega Knight
Tesla
Mega Knight Fire Spirit Knight Tesla Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Tesla Fireball Witch
Fireball Knight Tesla Mega Knight
Mega Knight Ice Spirit Knight Witch
Mega Knight Knight Tesla Fireball
Knight Tesla Witch Mega Knight
Fire Spirit Fireball Ice Spirit Tesla Witch
Knight Tesla Fireball Witch
Mega Knight Knight Tesla
Mega Knight Ice Spirit Knight Fireball Witch
Witch Tesla
Mega Knight Knight Tesla Witch
Mega Knight Fireball
Mega Knight Knight Tesla Fireball Witch
Tesla Fireball Witch Mega Knight
Tesla Witch Ice Spirit Knight Fireball
Mega Knight Tesla Fireball Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball
Fireball
Knight Fireball
Fireball Fire Spirit Mega Knight
Fireball Fire Spirit Ice Spirit Witch
Fire Spirit Witch
Fireball Fire Spirit Ice Spirit
Fireball
Fire Spirit Fireball
Knight Fireball
Fireball Fire Spirit
Fire Spirit Knight Fireball
Fireball
Fireball
Fireball Witch
Fireball Mega Knight
Fireball
Fire Spirit Fireball Mega Knight
Fire Spirit Fireball Witch Mega Knight
Fireball Mega Knight
Fireball
Fireball
Fire Spirit Ice Spirit Fireball Witch Mega Knight
Witch
Fireball Witch
Fireball Witch Mega Knight
Fireball
Fire Spirit Fireball Witch
Ice Spirit Fireball Witch
Fireball
Fireball Mega Knight
Ice Spirit Fireball
Mega Knight
Fireball
Fire Spirit Ice Spirit Fireball Witch
Fireball Fire Spirit Witch
Fireball
Fireball Knight Mega Knight
Fireball
Fireball
Mega Knight
Ice Spirit Fireball Witch
Fireball Witch
Fireball Witch Mega Knight
Fireball Mega Knight

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