My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Electro Wizard Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Barbarian Barrel Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Lava Hound
Giant Snowball
Fire Spirit Cannon Mega Minion Lava Hound
Zap
Fire Spirit Cannon Lava Hound
Barbarian Barrel
Fire Spirit Knight Cannon Electro Wizard
The Log
Fire Spirit Cannon
Earthquake
Cannon
Arrows
Fire Spirit Lava Hound
Royal Delivery
Fire Spirit Knight Mega Minion Electro Wizard Lava Hound
Fireball
Cannon Mega Minion Electro Wizard Lava Hound
Poison
Cannon Mega Minion Electro Wizard Lava Hound
Lightning
Knight Cannon Mega Minion Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Barbarian Barrel Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Mega Minion Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Electro Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Barbarian Barrel Knight Cannon Mega Minion Poison Electro Wizard Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Barbarian Barrel Knight Cannon

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Mega Minion
Knight
Mega Minion Fire Spirit Barbarian Barrel Poison Electro Wizard
Cannon
Mega Minion
Knight Lava Hound Fire Spirit Poison
Barbarian Barrel
Knight Lava Hound
Poison
Lava Hound Knight Mega Minion
Electro Wizard
Knight
Lava Hound
Mega Minion Poison Barbarian Barrel

Defense Synergies 4 12

Fire Spirit
Knight Electro Wizard
Knight
Fire Spirit Cannon Mega Minion Electro Wizard Barbarian Barrel Poison
Cannon
Knight Mega Minion Barbarian Barrel Poison Electro Wizard
Mega Minion
Knight Cannon Barbarian Barrel Electro Wizard
Barbarian Barrel
Knight Cannon Mega Minion Poison Electro Wizard
Poison
Knight Cannon Barbarian Barrel Electro Wizard
Electro Wizard
Knight Fire Spirit Cannon Mega Minion Barbarian Barrel Poison
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Mega Minion Barbarian Barrel Electro Wizard
Knight Cannon Mega Minion Electro Wizard
Cannon Fire Spirit Knight Mega Minion Electro Wizard
Cannon Knight Mega Minion Electro Wizard
Barbarian Barrel Poison
Barbarian Barrel Fire Spirit Cannon Mega Minion Electro Wizard
Mega Minion Electro Wizard Fire Spirit Cannon Poison
Cannon Barbarian Barrel Poison Electro Wizard
Cannon
Knight Fire Spirit Cannon Barbarian Barrel Electro Wizard
Poison Electro Wizard Knight Cannon Mega Minion Barbarian Barrel
Mega Minion Poison Electro Wizard
Cannon Fire Spirit Knight Electro Wizard
Fire Spirit Cannon Mega Minion Barbarian Barrel Poison Electro Wizard
Knight Cannon Electro Wizard
Cannon Electro Wizard
Knight Cannon Poison Electro Wizard
Fire Spirit Cannon Knight Mega Minion Barbarian Barrel Electro Wizard
Barbarian Barrel Poison Fire Spirit Knight Cannon Mega Minion Electro Wizard
Cannon Electro Wizard
Fire Spirit Knight Cannon Barbarian Barrel Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarian Barrel Electro Wizard
Poison Electro Wizard Knight Mega Minion Barbarian Barrel
Knight Electro Wizard
Knight Barbarian Barrel Electro Wizard
Knight Cannon
Fire Spirit Poison Electro Wizard
Knight Mega Minion Electro Wizard
Knight
Electro Wizard Knight Mega Minion Barbarian Barrel Poison
Cannon Mega Minion
Knight Mega Minion
Poison Electro Wizard
Knight Cannon
Cannon
Electro Wizard Knight Mega Minion Barbarian Barrel Poison
Poison Cannon Mega Minion Barbarian Barrel Electro Wizard
Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Barbarian Barrel
Poison Barbarian Barrel Electro Wizard
Barbarian Barrel Poison
Knight Barbarian Barrel Poison
Poison Fire Spirit Barbarian Barrel
Poison Fire Spirit Mega Minion
Fire Spirit Poison
Poison Fire Spirit Barbarian Barrel
Poison
Fire Spirit Poison Electro Wizard
Poison Knight Barbarian Barrel Electro Wizard
Poison Fire Spirit
Poison Fire Spirit Knight Barbarian Barrel
Barbarian Barrel Poison
Barbarian Barrel Poison
Barbarian Barrel Poison
Barbarian Barrel Poison
Barbarian Barrel Poison
Fire Spirit Mega Minion Barbarian Barrel Poison Electro Wizard
Fire Spirit Barbarian Barrel Poison
Poison
Poison
Barbarian Barrel Poison
Poison Fire Spirit Barbarian Barrel
Mega Minion
Poison Barbarian Barrel Electro Wizard
Poison
Poison Barbarian Barrel
Poison Fire Spirit Electro Wizard
Electro Wizard Mega Minion Poison
Mega Minion
Poison
Poison Electro Wizard
Poison
Electro Wizard Fire Spirit Barbarian Barrel
Poison Fire Spirit Mega Minion Electro Wizard
Barbarian Barrel
Poison Knight Mega Minion Electro Wizard
Poison
Poison
Mega Minion
Poison Electro Wizard
Poison Electro Wizard
Poison Barbarian Barrel Electro Wizard

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