My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Battle Ram Dark Prince Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Battle Ram Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Dark Prince
Giant Snowball
Fire Spirit Minions Battle Ram
Zap
Fire Spirit Minions Battle Ram Dark Prince
Barbarian Barrel
Fire Spirit Knight Battle Ram Dark Prince Executioner
The Log
Fire Spirit Battle Ram Dark Prince
Earthquake
Arrows
Fire Spirit Minions
Royal Delivery
Fire Spirit Knight Minions Battle Ram Dark Prince Executioner P.E.K.K.A
Fireball
Minions Battle Ram Executioner
Poison
Minions Executioner
Lightning
Knight Battle Ram Dark Prince Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Dark Prince Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Battle Ram Dark Prince Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Knight Minions Fireball Battle Ram Dark Prince Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Knight Minions Fireball

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Knight Battle Ram Dark Prince
Knight
Minions Battle Ram Executioner Fire Spirit Fireball
Minions
Knight Battle Ram Dark Prince P.E.K.K.A
Fireball
Knight Battle Ram Dark Prince
Battle Ram
Knight Fire Spirit Minions Fireball P.E.K.K.A
Dark Prince
Fire Spirit Minions Fireball Executioner
Executioner
Knight Dark Prince P.E.K.K.A
P.E.K.K.A
Fire Spirit Minions Battle Ram Executioner

Defense Synergies 3 6

Fire Spirit
Knight P.E.K.K.A
Knight
Fire Spirit Minions Executioner Fireball
Minions
Knight Dark Prince P.E.K.K.A
Fireball
Knight Dark Prince
Battle Ram
Dark Prince
Minions Fireball Executioner
Executioner
Knight Dark Prince
P.E.K.K.A
Fire Spirit Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Fireball Executioner
P.E.K.K.A Knight Minions Dark Prince Executioner
P.E.K.K.A Fire Spirit Knight Minions Dark Prince Executioner
P.E.K.K.A Knight Minions Dark Prince
Fireball Dark Prince P.E.K.K.A
Fireball Fire Spirit Minions Dark Prince Executioner
Minions Fire Spirit Fireball Executioner
Fireball P.E.K.K.A
P.E.K.K.A Minions
Knight Fire Spirit Dark Prince
Minions Executioner Knight Fireball Dark Prince
Minions Executioner Fireball
P.E.K.K.A Fire Spirit Knight Minions Fireball Dark Prince
Fire Spirit Fireball Executioner Minions Dark Prince P.E.K.K.A
P.E.K.K.A Knight
Fireball P.E.K.K.A
Knight Minions Fireball Dark Prince Executioner P.E.K.K.A
Fire Spirit Fireball Knight Minions Dark Prince Executioner
Executioner Fire Spirit Knight Minions Fireball Dark Prince
P.E.K.K.A
Dark Prince Fire Spirit Knight Minions Fireball Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Dark Prince P.E.K.K.A
Fireball Knight Executioner
P.E.K.K.A Knight Minions Dark Prince
Dark Prince P.E.K.K.A Knight Fireball
P.E.K.K.A Knight Dark Prince Executioner
Fire Spirit Fireball Executioner Minions
Dark Prince P.E.K.K.A Knight Minions Fireball
P.E.K.K.A Knight Dark Prince
P.E.K.K.A Knight Minions Fireball Dark Prince
P.E.K.K.A
P.E.K.K.A Knight Minions Dark Prince
P.E.K.K.A Fireball Dark Prince
Dark Prince P.E.K.K.A Knight Fireball Executioner
Fireball Executioner
Knight Minions Fireball Dark Prince Executioner P.E.K.K.A
Minions Executioner Fireball Dark Prince P.E.K.K.A
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Executioner
Fireball
Knight Fireball Dark Prince
Fireball Executioner Fire Spirit Dark Prince
Fireball Executioner Fire Spirit Minions
Fire Spirit Executioner
Fireball Fire Spirit Executioner
Fireball
Fire Spirit Minions Fireball
Knight Fireball Dark Prince
Fireball Fire Spirit Executioner
Fire Spirit Knight Fireball Executioner
Minions Fireball
Fireball
Fireball Executioner
Fireball Executioner
Fireball
Minions
Fire Spirit Fireball Dark Prince Executioner
Fire Spirit Fireball
Minions Fireball
Fireball
Fireball
Fire Spirit Fireball Dark Prince Executioner
Fireball Executioner
Fireball
Fireball
Fire Spirit Fireball Executioner
Minions Fireball
Fireball
Fireball
Fireball
P.E.K.K.A
Fireball
Fire Spirit Minions Fireball Dark Prince
Fireball Fire Spirit Executioner
Fireball
Fireball Knight Dark Prince Executioner
Fireball Executioner
Fireball
Dark Prince Executioner P.E.K.K.A
Minions Fireball
Fireball Executioner
Fireball Dark Prince Executioner
P.E.K.K.A
Fireball

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