My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Skeleton Dragons Mega Minion Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Dragons Mega Minion Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Barbarians Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit Skeleton Dragons Barbarians Mega Minion
Zap
Fire Spirit Inferno Tower
Barbarian Barrel
Fire Spirit Knight Barbarians Valkyrie Inferno Tower
The Log
Fire Spirit Barbarians Mini P.E.K.K.A
Earthquake
Barbarians Inferno Tower
Arrows
Fire Spirit Skeleton Dragons
Royal Delivery
Fire Spirit Knight Skeleton Dragons Barbarians Mega Minion Mini P.E.K.K.A Valkyrie
Fireball
Skeleton Dragons Barbarians Mega Minion Inferno Tower
Poison
Skeleton Dragons Barbarians Mega Minion Inferno Tower
Lightning
Knight Skeleton Dragons Mega Minion Mini P.E.K.K.A Valkyrie Inferno Tower
Rocket
Barbarians Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Skeleton Dragons Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Mega Minion Mini P.E.K.K.A Valkyrie Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Knight Mega Minion Skeleton Dragons Mini P.E.K.K.A Valkyrie Barbarians Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Knight Mega Minion Skeleton Dragons

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Knight Mega Minion Mini P.E.K.K.A
Knight
Skeleton Dragons Mega Minion Fire Spirit
Skeleton Dragons
Knight Mini P.E.K.K.A Valkyrie
Barbarians
Mega Minion
Knight Fire Spirit Valkyrie
Mini P.E.K.K.A
Fire Spirit Skeleton Dragons Valkyrie
Valkyrie
Fire Spirit Skeleton Dragons Mega Minion Mini P.E.K.K.A
Inferno Tower

Defense Synergies 4 12

Fire Spirit
Knight Mini P.E.K.K.A Valkyrie Inferno Tower
Knight
Fire Spirit Skeleton Dragons Mega Minion Inferno Tower Mini P.E.K.K.A
Skeleton Dragons
Knight Barbarians Mini P.E.K.K.A Valkyrie Inferno Tower
Barbarians
Skeleton Dragons
Mega Minion
Knight Valkyrie Inferno Tower
Mini P.E.K.K.A
Fire Spirit Knight Skeleton Dragons Valkyrie
Valkyrie
Fire Spirit Skeleton Dragons Mega Minion Mini P.E.K.K.A Inferno Tower
Inferno Tower
Knight Fire Spirit Skeleton Dragons Mega Minion Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Dragons Mega Minion Valkyrie Inferno Tower
Barbarians Mini P.E.K.K.A Inferno Tower Knight Skeleton Dragons Mega Minion Valkyrie
Barbarians Mini P.E.K.K.A Inferno Tower Fire Spirit Knight Skeleton Dragons Mega Minion Valkyrie
Barbarians Mini P.E.K.K.A Inferno Tower Knight Skeleton Dragons Mega Minion Valkyrie
Barbarians Mini P.E.K.K.A Valkyrie
Fire Spirit Skeleton Dragons Mega Minion Valkyrie
Skeleton Dragons Mega Minion Inferno Tower Fire Spirit
Skeleton Dragons Barbarians Valkyrie Inferno Tower
Barbarians Mini P.E.K.K.A Inferno Tower
Knight Fire Spirit Barbarians Mini P.E.K.K.A Valkyrie Inferno Tower
Skeleton Dragons Barbarians Valkyrie Knight Mega Minion
Skeleton Dragons Mega Minion Inferno Tower
Barbarians Mini P.E.K.K.A Inferno Tower Fire Spirit Knight Skeleton Dragons Valkyrie
Fire Spirit Valkyrie Skeleton Dragons Barbarians Mega Minion Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Inferno Tower Knight
Barbarians Inferno Tower Mini P.E.K.K.A
Barbarians Knight Skeleton Dragons Mini P.E.K.K.A Valkyrie Inferno Tower
Fire Spirit Knight Skeleton Dragons Barbarians Mega Minion Valkyrie
Valkyrie Fire Spirit Knight Skeleton Dragons Barbarians Mega Minion
Barbarians Mini P.E.K.K.A Inferno Tower
Skeleton Dragons Valkyrie Fire Spirit Knight Barbarians Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Mini P.E.K.K.A Valkyrie Inferno Tower
Knight Skeleton Dragons Mega Minion Mini P.E.K.K.A Valkyrie
Barbarians Knight Mini P.E.K.K.A Valkyrie Inferno Tower
Mini P.E.K.K.A Valkyrie Knight Barbarians Inferno Tower
Barbarians Inferno Tower Knight Mini P.E.K.K.A Valkyrie
Fire Spirit Skeleton Dragons
Mini P.E.K.K.A Knight Barbarians Mega Minion Valkyrie Inferno Tower
Mini P.E.K.K.A Inferno Tower Knight Barbarians Valkyrie
Knight Skeleton Dragons Barbarians Mega Minion Mini P.E.K.K.A Valkyrie Inferno Tower
Inferno Tower Skeleton Dragons Barbarians Mega Minion
Knight Barbarians Mega Minion Mini P.E.K.K.A Valkyrie Inferno Tower
Barbarians Valkyrie
Barbarians Mini P.E.K.K.A Knight Valkyrie Inferno Tower
Skeleton Dragons Barbarians Valkyrie
Barbarians Inferno Tower Knight Skeleton Dragons Mega Minion Mini P.E.K.K.A Valkyrie
Valkyrie Skeleton Dragons Barbarians Mega Minion Mini P.E.K.K.A Inferno Tower
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Skeleton Dragons Valkyrie
Skeleton Dragons
Skeleton Dragons
Knight Skeleton Dragons Barbarians Valkyrie
Fire Spirit Skeleton Dragons Valkyrie
Skeleton Dragons Fire Spirit Mega Minion
Fire Spirit Skeleton Dragons
Fire Spirit Skeleton Dragons
Skeleton Dragons
Fire Spirit Mini P.E.K.K.A
Knight Skeleton Dragons Valkyrie
Fire Spirit Skeleton Dragons
Fire Spirit Knight Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Mini P.E.K.K.A
Fire Spirit Skeleton Dragons Mega Minion Mini P.E.K.K.A
Fire Spirit Skeleton Dragons Valkyrie
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Barbarians
Fire Spirit Skeleton Dragons Valkyrie
Mega Minion
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Fire Spirit Skeleton Dragons
Skeleton Dragons Mega Minion
Mega Minion Mini P.E.K.K.A
Skeleton Dragons
Skeleton Dragons
Fire Spirit Barbarians
Fire Spirit Skeleton Dragons Mega Minion
Knight Skeleton Dragons Mega Minion Mini P.E.K.K.A Valkyrie
Skeleton Dragons
Skeleton Dragons Mega Minion
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons

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